Vorpal Sword

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Vorpal Sword is a Visceral Add-onIconHelp addons.pngIconHelp addons.pngIconHelp addons.png for Vile DarknessIconPowers VileDarkness.pngIconPowers VileDarkness.pngIconPowers VileDarkness.png.

Icon Description Cost
IconAddon SwordOfKass.png
"A powerful magical artifact whose blade has severed many a head from its accompanying body."

Whenever an injured Survivor enters radius of the Dispelling Sphere, they suffer from the following effect:

  • Inflicts the BrokenIconStatusEffects broken.png Status Effect for 30 seconds.
Modifies the Mage HandT UI hud umg survivorMagicItems MageHand.pngT UI hud umg survivorMagicItems MageHand.pngT UI hud umg survivorMagicItems MageHand.png Spell with the following effect:
  • Causes it to break dropped PalletsIconHelp pullDown.pngIconHelp pullDown.pngIconHelp pullDown.png, instead of lifting them.
    • This action takes 4 seconds to complete.
"Only one has ever crossed me and lived to regret it." — Vecna
5,000

IconHelp bloodpoints.png


History

Icon
IconAddon SwordOfKass.png
Description
A powerful magical artifact whose blade has severed many a head from its accompanying body.
  • Entering the radius of the Dispelling Sphere causes injured Survivors to suffer from the Broken Status Effect for 30 seconds.
  • Causes the Mage Hand Spell to break dropped Pallets instead of lifting them back upright.
    • This action takes 4 seconds to complete.

Icon
IconAddon SwordOfKass.png
Description
A powerful magical artifact whose blade has severed many a head from its accompanying body.
  • Entering the radius of the Dispelling Sphere causes injured Survivors to suffer from the Broken Status Effect for 30 seconds.
  • Causes the Mage Hand Spell to break dropped Pallets instead of lifting them back upright.
    • This action takes 3 seconds to complete.


Change Log

Patch 8.0.2

  • Nerf: increased the Breaking time from 3 seconds to 4 seconds.


Trivia

  • The in-game description lists a slightly shorter value for how long it takes the Mage Hand to break the Pallet.
    The coded value used on the Wiki is a bit longer.
    • A possible explanation for this discrepancy of 0.8 seconds is that the coded value (Wiki) most likely takes into account the entire length of the breaking animation (including the entering and exiting phases surrounding the main animation phase), whereas the displayed value (in-game) most likely just refers to how long takes after starting the interaction to when the Pallet loses its collision, allowing The Lich to pass through it.
    • It should also be noted that any values displayed in in-game descriptions are not actually called from the code directly, but from a manual database entry, allowing the Developers to modify them as needed, as not all coded values would translate into useful information for a description if called directly.