Unrelenting
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Unrelenting is a General Perk available to all Killers
.
Description
"You recuperate faster from missed attacks made with your main weapon."
Basic Attacks benefit from the following effect:
- Reduces the Cool-down time of missed attacks by 20/25/30 %.
History
Change Log
Patch 1.2.0
- Buff: increased the Cool-down Time reduction for missed attacks from 3/6/9 % to 16/22/30 %.
- Buff: increased the Cool-down Time reduction for successful attacks from 2/4/6 % to 10/16/22 %.
Patch 1.4.0
- Buff: further increased the Cool-down Time reduction for missed attacks from 16/22/30 % to 20/25/30 %.
- Nerf: no longer affects successful attacks.
- This nerf was motivated by the excessive use of the so-called "Machine Gun Combo" amongst Killer Players since the introduction of Save the Best for Last
.
Since both Perks had complementary effects, stacking them together reduced the Cool-down Time of Basic Attacks to problematic levels.
- This nerf was motivated by the excessive use of the so-called "Machine Gun Combo" amongst Killer Players since the introduction of Save the Best for Last
Trivia
- Unrelenting applies its effect only to missed Basic Attacks.
- Basic Attacks that hit obstacles and objects are considered Obstructed Hits and thus do not benefit from its effect.
- Special Attacks are never affected by Unrelenting.
- Despite its icon design clearly showing the Weapon of The Wraith, the Perk was never one of his unique ones and always available to all Killers from the start.
- The icon can be explained by the fact that in the early days of Dead by Daylight, the Developers often re-used art and iconography of their existing Characters or their alpha models for the icon design of the first General Perks.
Videos
Default | Tier III |
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