Toolboxes

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IconItems toolbox.png

Toolboxes are a type of ItemIconHelp items.pngIconHelp items.pngIconHelp items.png the SurvivorsIconHelpLoading survivor.pngIconHelpLoading survivor.pngIconHelpLoading survivor.png can use in Dead by DaylightIconHelp DBDlogo.pngIconHelp DBDlogo.pngIconHelp DBDlogo.png.


Overview

Toolboxes have two main uses: repairing GeneratorsIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png faster and sabotaging HooksIconHelpLoading hook.pngIconHelpLoading hook.pngIconHelpLoading hook.png.

Not all Toolboxes are suited for both aforementioned uses, as some are specialised for just one of them and perform poorly when executing the other.


Original Toolbox

The original and only Toolbox prior to Patch 1.1.2:

IconItems toolbox.png
Toolbox Metal box containing a set of basic tools.
Even without training, can be used to repair or break various mechanical components.
  • 20 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +15 %.

"It is unclear as to where these tools come from. Were they brought in by one of us or did they belong to one of the monsters?"

New Toolboxes

Patch 1.1.2 introduced 5 new Toolboxes:

IconItems wornOutTools.png
Worn-Out Tools A metal box containing out of condition tools that could break at any moment.
Even without training, can be used to repair or break various mechanical components.
  • 16 Charges.
  • Increases the Repair speed by +50 %.
  • Reduces the Success zone of Good Skill Checks by -10 %.
  • Unlocks the Sabotage action.

"You call these tools? ... Really?"

IconItems commodiousToolbox.png
Commodious Toolbox A large metal box containing basic tool and extra mechanical parts.
Even without training, can be used to repair or break various mechanical components.
  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.


IconItems mechanicsToolbox.png
Mechanic's Toolbox A metal box with specialised mechanics tools.
Even without training, can be used to repair or break various mechanical components.
  • 16 Charges.
  • Increases the Repair speed by +75 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +25 %.


IconItems alexsToolbox.png
Alex's Toolbox A metal box containing mainly saws and vice grips of varying sizes but also other tools.
Even though the content of this Toolbox is clearly aimed at destructive deeds, it can be used to repair various mechanical components as well.
  • 18 Charges.
  • Increases the Repair speed by +10 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +100 %.

"Most of the tools are identified as 'owned by Alex'."

IconItems engineersToolbox.png
Engineer's Toolbox A metal box with highly specialised tools meant for engineering.
Most of the tools can be used by neophytes to make quick repairs or break various mechanical components.
  • 16 Charges.
  • Increases the Repair speed by +100 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +10 %.

"I've created tools beyond compare and stood paralysed as they were stolen from me. These are but a poor replica, spat out by The Fog." — Vigo's Journal


Lunar Toolbox

Patch 4.5.0 introduced the Festive Toolbox, a special Toolbox to celebrate the Lunar New Year.
It uniquely detonates firecrackers on Great Skill Checks and fireworks on Failed Skill Checks.
It features a unique in-game model.
Features the same basic stats as the Commodious Toolbox.

IconItems festiveToolbox.png
Festive Toolbox A Toolbox packed to the brim with fireworks, it is prepared to celebrate all your life's successes... and failures.
  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.
  • Succeeding a Great Skill Check detonates a small cluster of firecrackers.
  • Missing a Skill Check detonates fireworks.

The Festive Toolbox is only available during Spring Events.

Anniversary Toolboxes

Patch 5.0.0 introduced the Anniversary Toolbox, a special Toolbox to celebrate the Fifth Year Anniversary.
Patch 6.0.0 introduced a new version for the Sixth Year Anniversary.
Both are identical in their effects, but feature unique in-game models.
Both feature the same basic stats as the Commodious Toolbox.

IconItems anniversaryToolbox.png
Anniversary Toolbox A Toolbox that is slightly explosive.
  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.
  • Detonates a firework once depleted.
    Yay!

The Anniversary Toolbox was only available during the Fourth and Fifth Year Anniversary Events.

"Nothing says happy anniversary like detonating a firework and praying the Killer does not notice.
Good luck and thank you for celebrating with us!" — The Dead by Daylight Team

IconItems masqueradeToolbox.png
Masquerade Toolbox A Toolbox with all of the standard gadgets: wrenches, screwdrivers, fireworks, a hammer...
  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.
  • Detonates a firework once depleted.
    Yay!

The Masquerade Toolbox is only available during Anniversary Events.

"Happy Anniversary! We're fixin' to have a big party!" — The Dead by Daylight Team


Add-ons

The following list features all available Add-onsIconHelp addons.pngIconHelp addons.pngIconHelp addons.png for the Toolbox:

Icon Name Description
IconAddon cleanRag.png
Clean Rag A mundane rag.
Suspiciously clean.
  • Increases the Action speed for Toolbox Repair by +20 %.


IconAddon instructions.png
Instructions Someone quickly painted what seems to be repair instructions on this piece of bark.

While repairing a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png with a Toolbox, you benefit from the following effect:

  • Suppresses all regular Repair Skill Checks.
    • This does not affect any special Skill ChecksIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png triggered by outside effects.
IconAddon scraps.png
Scraps Springs, screws and gears.
Mostly unusable junk.
  • Increases the capacity of ToolboxesIconItems toolbox.pngIconItems toolbox.pngIconItems toolbox.png by +8 Charges.


IconAddon cuttingWire.png
Cutting Wire A rudimentary cutting tool made from a jagged metal wire and two wooden handles.
  • Increases the Action speed for Toolbox Sabotage by +20 %.


IconAddon protectiveGloves.png
Protective Gloves Thick gloves, which reduce manual dexterity but protect hands from injury.

While sabotaging a HookIconHelpLoading hook.pngIconHelpLoading hook.pngIconHelpLoading hook.png with a Toolbox, you benefit from the following effect:

IconAddon socketSwivels.png
Socket Swivels Swivels provide bend and flexibility for bolts that are out of reach, deep within mechanical devices.
  • Increases the Action speed for Toolbox Repair by +30 %.


IconAddon springClamp.png
Spring Clamp Useful tool to clamp hoses or hold wires in place and prevent damage or injury.

While repairing a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png with a Toolbox, you benefit from the following effect:

  • Reduces the audible range of all noises related to the Repair interaction by -8 metres.
IconAddon wireSpool.png
Wire Spool A portable but heavy spool of copper wire.
  • Increases the capacity of ToolboxesIconItems toolbox.pngIconItems toolbox.pngIconItems toolbox.png by +12 Charges.


IconAddon gripWrench.png
Grip Wrench An adjustable wrench with a tough grip.
Essential in any Toolbox.
  • Increases the Auto-Repair timer for sabotaged HooksIconHelpLoading hook.pngIconHelpLoading hook.pngIconHelpLoading hook.png by +20 seconds.


IconAddon hacksaw.png
Hacksaw A small hand saw mounted with a metal cutting blade.
  • Increases the Action speed for Toolbox Sabotage by +30 %.


IconAddon brandNewPart.png
Brand New Part This intricate mechanical part feels oddly out of place.
It is clean and shiny as if straight out of the factory.

Press the Use Item button while standing next to a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png to perform the Install Brand New Part action:

  • Triggers a difficult Skill CheckIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png.
  • Permanently reduces the Repair requirement by -10 Charges for that Generator upon succeeding the Skill Check.
Brand New Part is consumed on use.


Calculations

Capacity

Generator Repair

Each Toolbox has a set amount of Charges, referred to in its description on the Wiki as its capacity.

While using a Toolbox to repair a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png, the Toolbox transfers its Charges into the Generator at the same rate as it increases the Repair speed for, a unique behaviour amongst Items.
This means that there is no standard Depletion rate common to all Toolboxes; each Toolbox has its own Depletion rate based on its Repair Speed bonus.
This behaviour is why in order to calculate interactions with Perks such as StreetwiseIconPerks streetwise.pngIconPerks streetwise.pngIconPerks streetwise.png or Overwhelming PresenceIconPerks overwhelmingPresence.pngIconPerks overwhelmingPresence.pngIconPerks overwhelmingPresence.png, which affect the Item Depletion rate, each individual Depletion rate of the Toolboxes must be accounted for in the calculations, as they are different from the default of -1 c/s other Items generally use.

This also has the effect that all Toolboxes with 16 Charges will progress a Generator by the same amount, but will do so within different timeframes, with rarer Toolboxes taking less time to transfer their Charges into a Generator.
This behaviour is the reason why Toolboxes with lower Charges are better used as a speed boost to Repair Completion towards the end of a Generator's Repair, as those 1-2 seconds can make the difference between either completing a Generator or being interrupted by the Killer first.

Hook Sabotage

Using a Toolbox to sabotage a HookIconHelpLoading hook.pngIconHelpLoading hook.pngIconHelpLoading hook.png has a unique effect on the Depletion rate amongst any Items.

Usually, Items deplete their Charges at a default rate of -1 c/s while they are being used, which also applies to Toolboxes used for repairing a Generator.
Hook Sabotage, however, doubles the Depletion rate to -2 c/s, which paired with the Sabotage action taking 3 seconds to complete by default, makes the Toolbox deplete a total of -6 Charges per sabotaged Hook.

For quite a while, this was the reason why the gauge next to the Toolbox icon on the Survivor's HUD would turn red while using the Toolbox to perform the Sabotage action on a Hook (i.e. indicating the presence of a debuff).Most likely because the higher Depletion rate is an inherent behaviour of the Sabotage action, a later Patch eventually made the gauge remain coloured in default white.

Repair Speeds

Repairing a Generator fills it with Charges.
A Generator requires 90 Charges in order to be fully repaired or completed.
Toolbox Capacity
(Charges)
Repair Speed Bonus
(%)
Resulting Depletion rate
(c/s)
Resulting Repair Speed
(c/s)
Resulting Toolbox Duration
(seconds)
Charges Transferred
after Toolbox Depletion
Resulting Repair Progression
(%)
Worn-Out ToolsIconItems wornOutTools.pngIconItems wornOutTools.pngIconItems wornOutTools.png 16 Charges +50 % -1.5 c/s +1.5 c/s 10.666 seconds 16 Charges 17.777 %
ToolboxIconItems toolbox.pngIconItems toolbox.pngIconItems toolbox.png 20 Charges +50 % -1.5 c/s +1.5 c/s 13.333 20 Charges 22.222 %
Mechanic's ToolboxIconItems mechanicsToolbox.pngIconItems mechanicsToolbox.pngIconItems mechanicsToolbox.png 16 Charges +75 % -1.75 c/s +1.75 c/s 9.143 seconds 16 Charges 17.777 %
Commodious ToolboxIconItems commodiousToolbox.pngIconItems commodiousToolbox.pngIconItems commodiousToolbox.png 32 Charges +50 % -1.5 c/s +1.5 c/s 21.333 seconds 32 Charges 35.555 %
Anniversary ToolboxIconItems anniversaryToolbox.pngIconItems anniversaryToolbox.pngIconItems anniversaryToolbox.png
Festive ToolboxIconItems festiveToolbox.pngIconItems festiveToolbox.pngIconItems festiveToolbox.png
Masquerade ToolboxIconItems masqueradeToolbox.pngIconItems masqueradeToolbox.pngIconItems masqueradeToolbox.png
Engineer's ToolboxIconItems engineersToolbox.pngIconItems engineersToolbox.pngIconItems engineersToolbox.png 16 Charges +100 % -2.0 c/s +2.0 c/s 8 seconds 16 Charges 17.777 %
Alex's ToolboxIconItems alexsToolbox.pngIconItems alexsToolbox.pngIconItems alexsToolbox.png 24 Charges +10 % -1.1 c/s +1.1 c/s 21.818 seconds 24 Charges 26.666 %

Note: the calculations above assume a Survivor solo-repairing a Generator and not hitting any Great Skill Checks or using any other Unlockables to gain bonus Progression.
It also assumes that there are no negative modifiers from any Unlockable the Killer might be using.


Change Log

Patch 1.8.0

  • Skill Check chance for Generator Repair with a Toolbox increased from 8 % to 10.5 %.
  • Skill Check chance for Generator Repair without a Toolbox remains at 8 %.
  • Skill Check chance for Hook Sabotage with a Toolbox remains at 15 %.
  • Skill Check chance for Hook Sabotage without a Toolbox decreased from 15 % to 10.5 %.

Patch 3.6.0

  • Drastically reworked Toolboxes to no longer have enough Charges to repair an entire Generator with, but with vastly increased Repair speeds for swift, but short repair bursts.
  • Removed the ability to sabotage Bear TrapsIconPowers trap.pngIconPowers trap.pngIconPowers trap.png.

Patch 4.2.0

Patch 4.7.0

  • Skill Check chance while using Toolboxes increased to x5 (originally x2).


Trivia

  • Alex's ToolboxIconItems alexsToolbox.pngIconItems alexsToolbox.pngIconItems alexsToolbox.png is designed for Sabotage and is ill-suited for Generator Repairs.
  • The Worn-Out ToolsIconItems wornOutTools.pngIconItems wornOutTools.pngIconItems wornOutTools.png have the unique effect of decreasing Good Skill Check Success zones, being the only Item in the game to do so.


Gallery