Michael Myers — The Shape

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Quotes left.png Something, or rather someone, is here now. I've never seen this... Shape before. A man hiding behind a mask. He comes with a determination. But more worrying, he comes with an apparent grasp of the hunt. He does not strike me as someone who even went unwillingly to this place. Is there more to this being than I can fathom? Quotes right.png
~ Unknown (Potentially Benedict Baker)
Quotes left.png I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. Quotes right.png
~ Dr. Sam Loomis
The Shape
K05 TheShape Portrait.png
Name Michael Myers
Game Alias(es) "Boogeyman"

"Stalker"

Gender Man
Origin American
Realm Haddonfield
Power Evil Within
Power Attack Type Basic Attack
Weapon Kitchen Knife
Movement SpeedIconHelp movementSpeed.pngIconHelp movementSpeed.pngIconHelp movementSpeed.png 110 % | 4.4 m/s (Evil Within I)
Alternate Movement speed 115 % | 4.6 m/s

(Evil Within II & III)

Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png 32m (Evil Within I)

16m (Evil Within II)

32m (Evil Within III)

Height IconHelp height.pngIconHelp height.pngIconHelp height.png Tall
DLC CHAPTER 2: The HALLOWEEN® Chapter
Voice Actor Frédéric Poirier (BHVR)
Cost 500 Auric CellsIconCurrency auricCells.pngIconCurrency auricCells.pngIconCurrency auricCells.png
Breathing
Menu Music
Terror Radius Music

Michael Myers or "The Shape" is one of 39 KillersIconHelpLoading killer.pngIconHelpLoading killer.pngIconHelpLoading killer.png currently featured in Dead by DaylightIconHelp DBDlogo.pngIconHelp DBDlogo.pngIconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER 2: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.

He originates from the 1978 Horror Movie franchise with the same name, Halloween.


Overview

New Store Shape.png
Quotes left.png The Shape lurks in the distance, patiently biding his time. His evil builds while stalking Survivors, fuelling him with malevolent power. As the Trial progresses, The Shape evolves from a quiet menace to an unstoppable juggernaut capable of shredding through even the most resilient teams. Quotes right.png

The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.

His personal Perks, Save the Best for LastIconPerks saveTheBestForLast.pngIconPerks saveTheBestForLast.pngIconPerks saveTheBestForLast.png, Play with Your FoodIconPerks playWithYourFood.pngIconPerks playWithYourFood.pngIconPerks playWithYourFood.png, and Dying LightIconPerks dyingLight.pngIconPerks dyingLight.pngIconPerks dyingLight.png, select one Survivor to become his Obsession and will trigger deadly effects based on their status.

Difficulty Rating: Moderate
(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)


Lore

CK SH charPreview.png

Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.

Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.

When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.

People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.


Load-out

Unique Perks

The Shape comes with 3 PerksIconHelp perks.pngIconHelp perks.pngIconHelp perks.png that are unique to him:

IconPerks dyingLight.png
Dying Light Each time you hook a Survivor other than your ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png, you gain +1 Token:
  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % per Token Action Speed penalty to Repairing, Healing, and Sabotaging, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent +33 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr Sam Loomis

IconPerks playWithYourFood.png
Play with Your Food Each time you chase your ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png and let them escape, Play with Your Food gains +1 Token, up to a maximum of 3 Tokens.
  • Grants a stack-able 3/4/5 % HasteIconStatusEffects haste.pngIconStatusEffects haste.pngIconStatusEffects haste.png Status Effect per Token, up to a maximum of 9/12/15 %.

Performing Basic Attacks, or Special Attacks that can damage Survivors, consumes -1 Token.

Play with Your Food has a cool-down of 10 seconds on Token-accumulation.

You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis

IconPerks saveTheBestForLast.png
Save the Best for Last Damaging any Survivor other than the ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png with a Basic Attack causes Save the Best for Last to gain +1 Token, up to a maximum of 6/7/8 Tokens.
Damaging the Obsession with either a Basic or Special Attack causes Save the Best for Last to lose -2 Tokens:
  • Grants a stack-able -4 % per Token Cool-down time reduction on successful Basic Attacks, up to a maximum of 24/28/32 %.

Save the Best for Last freezes its current Token Count once the Obsession is sacrificed or killed.
You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr Sam Loomis

Prestige

Prestiging The Shape will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodweb.pngIconHelp bloodweb.pngIconHelp bloodweb.png.

Prestige The Shape twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Kitchen Knife

MM Knife01.png

The Kitchen Knife is the Primary Weapon of The Shape.
An oversized blade with devastatingly sharp edges.

Power: Evil Within

IconPowers stalker1.png
IconPowers stalker2.png
IconPowers stalker3.png

"The darkness inside feeds his determination to take the life of his prey."

SPECIAL ABILITY: EVIL WITHIN
Evil Within is a tiered Power and requires Evil drained from Survivors in order to tier it up.

Evil Within I has the following permanent effects until a tier-up:

  • Grants the UndetectableIconStatusEffects undetectable.png Status Effect.
  • Reduces the Movement speed to 4.4 m/s.
  • Reduces the range of the Lunge Attack.
    • This is achieved by reducing its open time to 0.2 seconds.
  • Provides the default Vaulting time of 1.7 seconds.


Evil Within II has the following permanent effects until a tier-up:

  • Reduces the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png to 16 metres.
  • Provides the default Movement speed of 4.6 m/s.
  • Provides the default range of the Lunge Attack.
    • This is achieved by setting its open time to 0.5 seconds.
  • Reduces the Vaulting time to 1.48 seconds.


Evil Within III has the following effects for 60 seconds, after which it automatically regresses back to Evil Within II:

  • Causes all Survivors to suffer from the ExposedIconStatusEffects exposed.png Status Effect.
  • Provides the default Terror Radius of 32 metres.
  • Increases the range of the Lunge Attack.
    • This is achieved by increasing its open time to 0.6 seconds.
  • Reduces the Vaulting time to 1.275 seconds.


SPECIAL ABILITY: STALKING
Press and hold the Power button to start Stalking:

  • Reduces the Walking speed to 20 % of the default speed during Active Stalking.
  • Reduces the Walking speed to 60 % of the default speed during Passive Stalking.
  • Highlights the outline of Survivors within a range of 2.5 to 39.85 metres of The Shape.
    • The colour of their highlight indicates the amount of evil left to drain from them, ranging from white (full) to red (drained).

Stalking drains Evil from whichever highlighted Survivor is in closest proximity to The Shape and fills the Power Gauge.
The closer a Survivor is to The Shape the slower the Evil is drained from them, down to a lower limit of 60 % of the default rate.

Power Trivia

Movement Speeds:

Main Article
  • Walking while Active Stalking: 0.92 m/s
    • This is achieved by applying a multiplier of x0.2 to his Walking speed.
  • Walking while Passive Stalking: 2.76 m/s
    • This is achieved by applying a multiplier of x0.6 to his Walking speed.
  • Walking while in Evil Within I: 4.4 m/s
    • This is achieved by applying a multiplier of x0.956522 to his Walking speed.
  • Walking while in Evil Within II or III: 4.6 m/s


Stalk Points (SP):

  • Tier-up threshold for EW2: 3 SP
  • Tier-up threshold for EW3: 5 SP
  • Stalk Points pool: 80 SP (technically 80.4 SP)
    • This pool is divided equally across all Survivors who load into the Trial.
      In a regular ranked Trial, this amounts to each Survivor having 20 SP (technically 20.1 SP) that can be drained by The Shape.


Power-Depletion Mechanic:

This mechanic automatically drains the Power Gauge whenever Tier III ends, resetting it to Tier II.
  • Penalty: -5 SP
    • As this penalty never changes, Add-ons that modify the threshold to reach Tier III have the side effect of the Power Gauge only being partially drained.


Stalking:

  • Stalk range: 2.5 to 39.85 metres
    • Survivors outside this range will still be highlighted, but no Evil will be drained from them.
  • Stalk rate: x0.6 to x1
    • The rate changes proportionally depending on the current range to the stalked Survivor.


Outline Colours:

  • The amount of Stalk Points a Survivor has left is indicated to The Shape by the colour of their outline when stalking them.
    • The colour ranges from white (20 SP) to red (0 SP).

Power Audio

Tier-up from Evil Within I
Tier-down from Evil Within III
Tier-up to Evil Within III
Alternate Tier-up sound cue
(unused)
Tier-up Imminent warning
(no longer used*)

* This audio cue used to warn Survivors actively being stalked by The Shape that his next Tier-up was imminent (Power Gauge at ~85 %).
It was disabled after a couple of Patches as the Developers considered it too much information for the Survivors.

Add-ons for Evil Within

Icon Name Description
IconAddon blondHair.png
Blond Hair A single slightly wavy blond hair.
  • Increases the duration of Evil Within III by +10 seconds.
  • Increases the threshold to reach Evil Within III for the first time by +50 % to 150 %.
    • This is equivalent to an increase by +2.5 SP to 7.5 SP.


IconAddon boyfriendsMemo.png
Boyfriend's Memo A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.

While in Evil Within I, you benefit from the following effect:

  • Increases the Open time of the Lunge Attack by +0.1 seconds, increasing its reach by +50 %.
"The note is signed: D."
IconAddon memorialFlower.png
Memorial Flower A partially faded and dried pink larkspur picked up from a gravestone.
  • Increases the Power speed of Stalking by +11 %.


IconAddon tackyEarrings.png
Tacky Earrings A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  • Increases your Movement speed while Stalking by +10 %.


IconAddon deadRabbit.png
Dead Rabbit A grey rabbit which has been opened from neck to tail.

Adjusts the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, depending on the current Tier of Evil Within:

  • Tier II: Reduces it by -25 %.
  • Tier III: Increases it by +25 %.
IconAddon glassFragment.png
Glass Fragment A tiny piece of tinted glass, probably from a broken object.
It is impossible to determine its origin.

While in Evil Within I, stalking Survivors for at least 1 second triggers the following effect:

  • Their AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png are revealed to you for 3 seconds.
IconAddon hairBrush.png
Hair Brush A nylon bristle brush used to add body and softness to hair.
  • Increases the duration of Evil Within III by +20 seconds.
  • Increases the threshold to reach Evil Within III for the first time by +50 % to 150 %.
    • This is equivalent to an increase by +2.5 SP to 7.5 SP.


IconAddon jewellery.png
Jewellery A large necklace made of beads an inexpensive metals.
One of Judith's favourites.
  • Increases your Movement speed while Stalking by +20 %.


IconAddon reflectiveFragment.png
Reflective Fragment A tiny piece of a highly reflective material most probably from a broken mirror.

While in Evil Within II, stalking Survivors for at least 1 second triggers the following effect:

  • Their AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png are revealed to you for 2 seconds.
IconAddon hairBow.png
Hair Bow A blue tartan ribbon used to tie hair.
  • Increases the duration of Evil Within III by +30 seconds.
  • Increases the threshold to reach Evil Within III for the first time by +50 % to 150 %.
    • This is equivalent to an increase by +2.5 SP to 7.5 SP.


IconAddon jMyersMemorial.png
J. Myers Memorial A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
  • Increases the Power speed of Stalking by +25 %.


IconAddon jewelleryBox.png
Jewellery Box A barren wooden box in which vanity items were once stored.
  • Increases your Movement speed while Stalking by +30 %.


IconAddon judithsJournal.png
Judith's Journal A journal identified as owned by Judith M. Myers.
Most of the pages are defaced with frightening and disturbing drawings.

While Stalking the ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png, you benefit from the following effect:

  • Increases the Power speed of Stalking by +40 %.
IconAddon mirrorShard.png
Mirror Shard A large and sharp piece of a broken mirror.

While in Evil Within II, stalking Survivors for at least 1 second triggers the following effect:

  • Their AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png are revealed to you for 5 seconds.
IconAddon lockOfHair.png
Lock of Hair A cut lock of blond hair bunched with a black elastic.
  • Increases the duration of Evil Within III by +40 seconds.
  • Increases the threshold to reach Evil Within III for the first time by +50 % to 150 %.
    • This is equivalent to an increase by +2.5 SP to 7.5 SP.


IconAddon scratchedMirror.png
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.

Unlocks potential in your Aura-reading ability while Stalking:

  • The AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of all Survivors within 32 metres of your location are revealed to you.
Hitting Survivors with your Basic Attack grants the following bonus Bloodpoints: Evil Within cannot progress past Tier I and your Movement speed is permanently reduced by -4.5 %.
IconAddon tombstonePiece.png
Tombstone Piece A fist-sized granite piece taken from a broken tombstone.

While in Evil Within III and within arm's reach of a healthy or injured Survivor, press the Attack button to kill them.

  • Doubles the drain on the Power Gauge after killing a Survivor by +100 % to 200 %.
    • This is equivalent to an increase by -5 SP to -10 SP.
  • Increases the threshold to reach Evil Within III for the first time by +300 % to 400 %.
    • This is equivalent to an increase by +15 SP to 20 SP.
IconAddon vanityMirror.png
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.Unlocks potential in your Aura-reading ability while Stalking:
  • The AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of all Survivors within 16 metres of your location are revealed to you.

Hitting Survivors with your Basic Attack grants the following bonus Bloodpoints:

Evil Within cannot progress past Tier II.

IconAddon fragrantTuftOfHair.png
Fragrant Tuft of Hair A tuft of blond hair which was forcefully torn off someone's scalp.
Releases hints of feminine floral fragrance.
  • Causes Evil Within III to last indefinitely.
  • Increases the threshold to reach Evil Within III for the first time by +400 % to 500 %.
    • This is equivalent to an increase by +20 SP to 25 SP.


IconAddon judithsTombstone.png
Judith's Tombstone A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.

While in Evil Within III and within arm's reach of a healthy or injured Survivor, press the Attack button to kill them.

  • Reduces your Movement speed by -9 %.
  • Increases the threshold to reach Evil Within III for the first time by +400 % to 500 %.
    • This is equivalent to an increase by +20 SP to 25 SP.
"Here lies our beloved daughter."


Achievements

Main article: Achievements


There are 3 Achievements related to The Shape:

Icon Name Description
Ach adeptShape.jpg Adept Shape Playing as The Shape, achieve a Merciless Victory using only his 3 Unique Perks: Save the Best for Last, Play with Your Food, and Dying Light
Ach evilIncarnate.jpg Evil Incarnate Playing as The ShapeIconHelpLoading shape.pngIconHelpLoading shape.pngIconHelpLoading shape.png, kill all Survivors by your own hands with Evil Within IIIIconPowers stalker3.pngIconPowers stalker3.pngIconPowers stalker3.png in a single Trial.
Ach theManBehindTheBush.jpg The Man Behind the Bush Playing as The ShapeIconHelpLoading shape.pngIconHelpLoading shape.pngIconHelpLoading shape.png, tier up Evil Within a total of 300 times / 100 times (For consoles) by stalking Survivors.

Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Shape:

Base Cosmetics

Default

Icon Name Body Rarity Description
MM Head01.png Boogeyman Mask CategoryIcon head.png Common An expressionless, white latex Halloween mask.
MM Body01.png Overalls CategoryIcon body.png Common Everyday workman overalls.
MM Knife01.png Kitchen Knife CategoryIcon weapons.png Common An oversized blade with devastatingly sharp edges.

Prestige

Icon Name Body Rarity Description Additional Notes
MM Head01 P01.png Red On White Mask CategoryIcon head.png Rare Inhale the stench of blood over the stink of latex. Prestige Level 6 Reward
MM Body01 P01.png Disgusting Overalls CategoryIcon body.png Rare It's hard to keep the fabric clean at such close quarters. Prestige Level 5 Reward
MM Knife01 P01.png Gore Blade CategoryIcon weapons.png Rare The blood of victims seems to pulse within the blade itself. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
K05 PCharm001.png K05 PCharm002.png K05 PCharm003.png
A keepsake gained upon mastery of a particular skill.

IconHelp store.png In-Game Store

Expand to view content
Thumbnail
Contains
Name
Collection Name
Release Date
Price
MM outfit 02.png
CategoryIcon body.png
CategoryIcon weapons.png
Escaped Patient
30 October 2019 (Wednesday)
Description
Death has come to your little town.
800IconHelp auricCells.png
⇓ Expand ⇓
MM Body02.png
Piece
Name
Collection
CategoryIcon body.png
Boogeyman's Robes
The uniform for patients' of Smith's Grove Sanitarium, this one has been torn during a successful escape.
400IconHelp auricCells.png
MM W02 01.png
Piece
Name
Collection
CategoryIcon weapons.png
First Cut
The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is still stained with blood.
400IconHelp auricCells.png
MM W02 03.png
Piece
Name
CategoryIcon weapons.png
Flathead Skullpiercer
Not a typical weapon, but with enough force it could gouge an eye socket or split through a skull.
400IconHelp auricCells.png
MM W02 02.png
Piece
Name
CategoryIcon weapons.png
Unbreakable Pipe
An old metal pipe that's as solid as the day it was made. With a strong arm it could cause significant blunt trauma.
400IconHelp auricCells.png


DLC

Main article: Downloadable Content


The Shape is part of 2 DLC:


Change Log

Hotfix 1.2.1e

  • Nerf: removed the ability to stalk multiple Survivors simultaneously.
    • Now, only the closest highlighted Survivor will be drained of Evil and fill the Power Gauge.

Patch 2.1.0

  • Buff: increased the Walking speed in Evil Within I from 4.14 m/s to 4.2 m/s.
  • Quality of Life: standardised the Carrying speed to be equal across all Killers (used to be dependent on the default Walking speeds).

Patch 2.3.0

  • Quality of Life: reduced the SFX of his footsteps to make him stealthier and facilitate sneaking up on Survivors.

Patch 3.3.1

  • Change: updated The Shape with a Undetectable Status Effect while in Evil Within I, usurping the Tier's old effects and expanding on them.
    • This, however, also had the negative effect that The Shape is no longer immune to non-Aura-based Detection Perks that provide Survivors with other cues.

Patch 4.1.2

  • Nerf: removed the ability to stalk Survivors while in Evil Within III.

Patch 5.7.0

  • Change: tweaked some values related to the Stalking ability due to a technical rework of the mechanic.

Patch 6.6.0

  • Quality of Life: performing his Mini-Mori with the Tombstone Add-ons now also removes the HUD elements.

Patch 7.3.3

  • Undocumented Change: changed the Killer's POV during a Memento Mori from first person to third person, making it identical to that of the Survivor.

Patch 8.4.0

  • Buff: increased the default Walking speed while in Evil Within I from 4.2 m/s to 4.4 m/s.
  • Buff: effectively doubled the available pool of Evil from 40 points to 80 points.
    • The pool is still distributed evenly across all Survivors present at the start of the Trial.
  • Buff: reduced the amount of Evil needed to reach Evil Within II from 5 points to 3 points.
  • Rework: reworked the distance-based multiplier of the Stalking ability.
    • increased the multiplier for Stalking from afar from x0.1 to x1.
    • reduced the multiplier for Stalking from close-by from x1 to x0.4.
      • These last two changes effectively reverse the Stalking behaviour, now favouring The Shape Stalking Survivors from afar over from close-by.
  • Undocumented Change: changed the Terror Radius in Evil Within I from 6 metres to 32 metres.
    • Since the Undetectable Status Effect overrides this at all times, this change is inconsequential.

Patch 8.4.1

  • Buff: increased the multiplier for Stalking from close-by from x0.4 to x0.6.


Trivia

  • The Shape was the first Killer to be introduced as a paid DLC and as a licensed Character.
  • The Shape's in-game name is a reference to the original 1978 movie: during the credits, his character is credited as "The Shape".
  • The Shape was the first, and for a long time only Killer, to feature a unique Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png and Chase Music.
    • All of the music featured in the game are renditions of tracks from the original 1978 Halloween OST.
      • The Menu jingle as well as the Tier-up sound cues are based off of snippets from the "Halloween Main Theme".
      • The Terror Radius/Chase Music is an original rendition of "The Shape Stalks".
      • The Tier-up Warning sound cue (no longer in use) is based on "The Hedge".
  • The Shape was the first Killer to feature a Power gauge.
  • The Shape was the second Killer to wear a face mask.
  • The Shape has a small animated trail behind his knife when he swings.
  • The Shape features standard boots in Dead by Daylight, whereas in the film, he can be seen wearing Green Vietnam Combat Jungle Boots.

Memento Mori

  • The Shape's Memento Mori is likely a reference to how he kills Bob Simms in the 1978 film Halloween.
    He grabs Bob with his left hand, lifts Bob up and then stabs him.
  • The Shape was the first Killer to have two Memento Mori animations.
    • Killing Survivors using his Tombstone PieceIconAddon tombstonePiece.pngIconAddon tombstonePiece.pngIconAddon tombstonePiece.png or Judith's TombstoneIconAddon judithsTombstone.pngIconAddon judithsTombstone.pngIconAddon judithsTombstone.png Add-ons, The Shape grabs them from behind, turns them around, and lifts them up before stabbing them.
    • Killing Survivors using PerksIconHelp perks.pngIconHelp perks.pngIconHelp perks.png or OfferingsIconHelp offerings.pngIconHelp offerings.pngIconHelp offerings.png, The Shape lifts the downed Survivor by their neck up from the ground before stabbing them.
  • The Shape was the first Killer with a unique way to kill Survivors.
  • The Shape was the first Killer that can Mori the Survivors regardless of how many times they had been hooked in a Trial.

Voice Actor

  • The Shape is voiced by Frédéric Poirier, who at that time worked as the Senior Sound Designer on the Game.

Portrait

  • Like all Killers, The Shape received a new Character Portrait with Patch 7.1.0.
    However, the current version, released with Patch 7.2.0, was the second iteration of that Portrait due to some grievances the Community had had with the previous iteration:
    • The first iteration featured The Shape holding up his knife and staring at it, which many Community members deemed "too comical".
    • The second iteration is now more reminiscent of his slasher-pose featured in the original promotional art for the release of CHAPTER 2: The HALLOWEEN® Chapter in 2016.


Gallery

For more go to the Shape's Gallery

In-game assets

Official art

Old assets

Screenshots

Fan art

Others