Pyramid Head — The Executioner

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The Executioner
K20 TheExecutioner Portrait.png
Name Pyramid Head
Game Alias(es) "Red Pyramid Thing"
Gender Man
Origin None (Creature, Manifestation of Guilt)
Realm Silent Hill
Power Rites of Judgement
Power Attack Type Special Attack

(Trail Attacks)

Weapon Great Knife
Movement SpeedIconHelp movementSpeed.pngIconHelp movementSpeed.pngIconHelp movementSpeed.png 115 % | 4.6 m/s
Alternate Movement speed 92 % | 3.68 m/s

(Charging Torment Mode)


110 % | 4.4 m/s

(Torment Mode)

Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png 32 metres
Height IconHelp height.pngIconHelp height.pngIconHelp height.png Tall
DLC CHAPTER 16: Silent Hill
Voice Actor Jean-Baptiste Garnier (BHVR)
Cost 500 Auric CellsIconCurrency auricCells.pngIconCurrency auricCells.pngIconCurrency auricCells.png
Breathing
Menu Music
Terror Radius Music

Pyramid Head or "The Executioner" is one of 39 KillersIconHelpLoading killer.pngIconHelpLoading killer.pngIconHelpLoading killer.png currently featured in Dead by DaylightIconHelp DBDlogo.pngIconHelp DBDlogo.pngIconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER 16: Silent Hill, a Chapter DLC released on 16 June of 2020.

He originates from the video game franchise Silent Hill, specifically Silent Hill 2 (2001).


Overview

New Store Executioner.png
Quotes left.png Merciless and unforgiving, The Executioner brings his own form of twisted justice to The Fog, tormenting Survivors with hazards around the map. Hooks are an effective tool, but nothing punishes quite like a Cage of Torment. All hope will swiftly fade the moment Pyramid Head raises his mighty blade to deliver the Final Judgment. Quotes right.png

The Executioner is a map-manipulation Killer, able to torment Survivors with the hazards he creates.
Affected Survivors will be vulnerable to his special Hook, the Cage of Atonement and his special Mori, Final Judgement.

His personal Perks, Forced PenanceIconPerks forcedPenance.pngIconPerks forcedPenance.pngIconPerks forcedPenance.png, Trail of TormentIconPerks trailOfTorment.pngIconPerks trailOfTorment.pngIconPerks trailOfTorment.png, and DeathboundIconPerks deathbound.pngIconPerks deathbound.pngIconPerks deathbound.png, allow him to aggressively defend his prey while deceiving and tracking Survivors.

Difficulty Rating: Very Hard
(These Killers require a high amount of practice and understanding, inexperienced Players are likely to find little success when using them)


Lore

Executioner Lore1.jpg

A sadistic and merciless executioner, Pyramid Head is fixated on dispensing punishment through pain.

Encumbered by the steel frame upon his head and with a hulking great blade in tow, he stalked the hellish corridors of Silent Hill, committed to a duty that no one truly understood. Where he trod, even monsters fled for the shadows, and those who crossed his path fell victim to unrestrained acts of aggression.

When his duty was complete and his presence no longer needed, he prepared for the long rest — and yet, his skills were required elsewhere. The Fog that streamed over him was somehow different than that he was accustomed to in Silent Hill, as if each wisp contained the nerves of a creature, writhing, seeking him out.

There was an unspoken agreement in that moment. The billowing cloud was an invitation to duty and sadism, and Pyramid Head, taking a step into The Fog, accepted his obligation once more.


Load-out

Unique Perks

The Executioner comes with 3 PerksIconHelp perks.pngIconHelp perks.pngIconHelp perks.png that are unique to him:

IconPerks deathbound.png
Deathbound "Those whose lives are intertwined in darkness are destined to suffer together."

Whenever a Survivor finishes healing another Survivor for the equivalent of 1 Health StateIconStatusEffects healing.pngIconStatusEffects healing.pngIconStatusEffects healing.png, Deathbound activates:

  • Causes the Healer to scream and reveal their location.
  • Causes the Healer to suffer from the ObliviousIconStatusEffects oblivious.png Status Effect whenever they are farther than 12/8/4 metres from the other Survivor.
Deathbound deactivates after the Healer loses a Health State.
IconPerks forcedPenance.png
Forced Penance Those who stand in the way of duty will suffer harsh judgement.

Survivors who take a Protection Hit suffer from the BrokenIconStatusEffects broken.pngIconStatusEffects broken.pngIconStatusEffects broken.png Status Effect for the next 60/70/80 seconds.

IconPerks trailOfTorment.png
Trail of Torment You guide your victims along a path of pain and punishment.

Performing the Damage Generator action on a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png activates Trail of Torment:

  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect until the Generator stops regressing.
  • The AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of the damaged Generator is revealed to all Survivors in yellow.

Trail of Torment has a cool-down of 60/45/30 seconds.

Prestige

Prestiging The Executioner will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodweb.pngIconHelp bloodweb.pngIconHelp bloodweb.png.

Prestige The Executioner twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Great Knife

K20 Weapon01.png

The Great Knife is the Primary Weapon of The Executioner.
A massive chef's knife to reap affliction and misery from his victims.

Power: Rites of Judgement

IconPowers ritesOfJudgement.png

"Open the Gates of Suffering and be judged! The Great Knife splits the ground, giving rise to an infernal construct and spreading agony to all who approach."

SPECIAL ABILITY: RITES OF JUDGEMENT
Press and hold the Power button while moving to carve a Torment Trail into the ground for up to 5 seconds:

  • The Power Gauge pauses when standing still while carving.


SPECIAL AFFLICTION: TORMENT
Survivor walking or running over the Torment Trail suffer from the following effects:

Survivors can avoid these afflictions by crouching over the Torment Trail and completely remove Torment by being rescued or rescuing another Survivor from a Cage of AtonementIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.png.

The Executioner can choose to send downed Tormented Survivors to a Cage of Atonement, instead of hooking them.

SPECIAL OBJECT: CAGE OF ATONEMENTIconHelp cagesOfAtonement.png
Press the Secondary Power button while standing over a downed Tormented Survivor to send them to a Cage of Atonement.

SPECIAL ATTACK: PUNISHMENT OF THE DAMNEDAtl Hud PB punishmentOfTheDamned.png
Press the Attack button during Rites of Judgement to unleash a wave of force in the form of an Attack Trail, damaging any Survivors in its path.

SPECIAL INTERACTION: FINAL JUDGEMENTAtl Loadout Icon MementoMoris.png
Press the Secondary Power button while standing over a downed Tormented Survivor that has reached the second Hook Stage to execute them on the spot, performing a Mini-Mori.

Power Trivia

Movement Speeds:

Main Article
  • Walking while charging Punishment of the Damned: 3.68 m/s
    • Refers to the ranged attack.
  • Walking while using Rites of Judgement: 4.4 m/s
    • Refers to drawing Torment Trails.
  • Walking (default): 4.6 m/s


Rites of Judgement / Torment Mode:

  • Power Activation time: 1 second
  • Power Cancellation time: 1 second
  • Power Capacity: 5 Charges
    • This refers to for how long The Executioner can draw a Torment Trails before the Power runs out and he needs to recharge it.
  • Power Depletion rate: -1 c/s
    • This results in a Depletion time of 5 seconds.
  • Power Recharge rate: +0.25 c/s
    • This results in a Recharge time of 20 seconds.
  • Killer Instinct duration: 3 seconds


Cages of Atonement:

Main article: Cages of Atonement


  • Interaction time: 1 second
  • Auto-relocation Trigger radius: 10 metres
  • Auto-relocation Trigger timer: 3.5 seconds
  • Auto-relocation Entity-Progression Cool-down duration: 10 seconds


Punishment of the Damned:

  • Attack time (open-phase): 0.3 seconds
  • Attack time (hitting-phase): 0.6 seconds
  • Attack Cool-down time: 2.25 seconds
  • Post-hit Immunity buffer: 1 second
    • This aims to prevent Survivors from being hit multiple times by the same attack.
  • Trail length: 8 metres
  • Initiation Power Gauge penalty: -20 %
    • This penalty prevents The Executioner from spamming his attack, forcing him to wait for the Power Gauge to fully recharge first.


Torment Trail:
The Torment Trail consists of individual pieces spawned in the environment.
There is a limit to how many can coexist at the same time.
If The Executioner continues to draw new Trails past that limit, the oldest elements in the environment will be recycled.

  • Spawn-limit of regular Torment Trail elements: 100
  • Spawn-limit of restricted Torment Trail elements: 25
    • Restricted Torment Trails are those drawn too close to certain Props (see "Restricted Trail Zones" below), which have a much shorter life-time.
  • Spawn-distance between Torment Trail elements: 0.8 metres
  • Aura-reveal range of Torment Trail elements: 32 metres
  • Life-time of regular Torment Trail elements: 75 seconds
  • Life-time of restricted Torment Trail elements: 3 seconds


Restricted Trail Zones:
Torment Trail elements drawn in these zones are marked as restricted and will de-spawn within just a few seconds.

  • Generators and Hooks: 4 metres
  • Exit Gate Switch and Hatch: 3 metres
  • Both the BasementIconHelp basement.pngIconHelp basement.pngIconHelp basement.png and any staircase in the environment are restricted zones entirely.

Add-ons for Rites of Judgement

Icon Name Description
IconAddon blackStrap.png
Black Strap A nylon strap that was used to restrain a victim to a metal frame. The colour makes it difficult to see the blood-soaked into it.
  • Increases the reach of Punishment of the Damned Attacks by +0.5 metres.


IconAddon copperRing.png
Copper Ring Found in the basement of Brookhaven Hospital. It's engraved with a picture of a spider.
  • Increases the duration of Rites of Judgement by +1 second.

"I was locked up inside the basement's basement. It was so small and dark, and I was so afraid. I dropped my precious ring. But I'll never ever go back there."

IconAddon deadButterfly.png
Dead Butterfly A butterfly found on a bed at Wood Side Apartments. It's frail and nearly falls apart when touched.
  • Reduces the Recovery time of Rites of Judgement by -2 seconds.


IconAddon leadRing.png
Lead Ring Found in a refrigerator. It's engraved with a disgusting, bloated face.
  • Increases the duration of Torment Trails in the environment by +10 seconds.


IconAddon cinderellaMusicBox.png
Cinderella Music Box A music box with a figure from the fairy tale Cinderella, found inside a suitcase adorned with stickers from multiple destinations.
  • Increases the duration of Torment Trails in the environment by +15 seconds.


IconAddon forgottenVideotape.png
Forgotten Videotape A videotape of two lovers vacationing in Silent Hill.
Despite its sentimental value, it was left behind in the Lakeview Hotel.
  • Reduces the Recovery time of Rites of Judgement by -3 seconds.


IconAddon leopardprintFabric.png
Leopard-Print Fabric A shred of pink, leopard-print fabric. It's difficult to tell what it was used for.

"It doesn't matter who I am. I'm here for you, James." — Maria

IconAddon spearhead.png
Spearhead The sharp, rusted tip of a spear.
It is flaked with blood from its last victim.
  • Increases the duration of Rites of Judgement by +1.5 seconds.


IconAddon waxDoll.png
Wax Doll A doll carved from wax, handcrafted by a prisoner who would soon face their judgement.
  • Increases the reach of Punishment of the Damned Attacks by +1 metre.


IconAddon burningManPainting.png
Burning Man Painting A diagram of the Lakeview Hotel. Red flames are painted over this place of guilt.
  • Increases the reach of Punishment of the Damned Attacks by +1.5 metres.


IconAddon mannequinFoot.png
Mannequin Foot The smooth grey foot of a mannequin, brutally torn from its leg.
  • Increases the duration of Torment Trails in the environment by +20 seconds.


IconAddon mistyDay.png
Misty Day, Remains of Judgement A painting of an imposing figure wearing a steel pyramid atop his head. Victims are caged in the background.


IconAddon tabletOfTheOppressor.png
Tablet of the Oppressor A metal tablet engraved with Aztec figures.
  • Increases the duration of Rites of Judgement by +2 seconds.


IconAddon valtielSectPhotograph.png
Valtiel Sect Photograph A photograph of two figures in red hoods.
Entitled Crimson and White Banquet for the Gods.
  • Reduces the Recovery time of Rites of Judgement by -4 seconds.


IconAddon crimsonCeremonyBook.png
Crimson Ceremony Book A book about an ancient god. Author unknown.
  • Survivors hit by Punishment of the Damned suffer from the HaemorrhageIconStatusEffects bleeding.pngIconStatusEffects bleeding.pngIconStatusEffects bleeding.png and MangledIconStatusEffects mangled.pngIconStatusEffects mangled.pngIconStatusEffects mangled.png Status Effects for 80 seconds.

"Speak! I am the Crimson One! The lies and the mist are not they, but I!"

IconAddon lostMemoriesBook.png
Lost Memories Book A book about the history and legends of Silent Hill and the surrounding area.
  • Survivors suffer from the ObliviousIconStatusEffects oblivious.pngIconStatusEffects oblivious.pngIconStatusEffects oblivious.png Status Effect for 15 seconds when affected by Torment.

"They called this place 'The Place of the Silent Spirits'."

IconAddon rustColoredEgg.png
Rust-Coloured Egg An old-looking egg, coloured reddish orange, about the size of a quail's egg.
  • Injured Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds when affected by Torment.

"James... you made me happy." — Maria

IconAddon scarletEgg.png
Scarlet Egg A fresh egg, strikingly red in colour, about the size of a quail's egg.

"I've never been so scared in my whole life! You couldn't care less about me... could you?" — Maria

IconAddon iridescentSealOfMetatron.png
Iridescent Seal of Metatron A talisman with an odd design inscribed on it.
The Entity's influence seems to have altered it.
  • The AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of all other Survivors suffering from Torment are revealed to you for 6 seconds after sending a Survivor to a Cage of Atonement.

"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron'."

IconAddon obsidianGoblet.png
Obsidian Goblet An ancient looking goblet carved from pure obsidian.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect while standing on Torment Trails in the environment.

"Forgive me for waking you. But without you, I just can't go on." — James Sunderland


Achievements

Main article: Achievements


There are 2 Achievements related to The Executioner:

Icon Name Description
Ach adeptExecutioner.jpg Adept Executioner Playing as The Executioner, achieve a Merciless Victory using only his 3 Unique Perks: Forced Penance, Trail of Torment, and Deathbound
Ach cleansedInAgony.jpg Cleansed in Agony Playing as The ExecutionerIconHelpLoading wales.pngIconHelpLoading wales.pngIconHelpLoading wales.png, send Survivors to a Cage of AtonementIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.png a total of 30 times.


Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Executioner:

Base Cosmetics

Default

Icon Name Body Rarity Description
K20 Head01.png Pyramid Head CategoryIcon head.png Common A manifestation of guilt, this punishing force took shape in the nightmares of the tormented.
K20 Body01.png Butcher's Apron CategoryIcon body.png Common Born from the unhinged minds of his victims tormented by guilt.
K20 Weapon01.png Great Knife CategoryIcon weapons.png Common A massive chief's knife to reap affliction and misery from his victims.

Prestige

Icon Name Body Rarity Description Additional Notes
K20 Head01 P01.png Blood-Soaked Pyramid Head CategoryIcon head.png Rare A manifestation of guilt, this punishing force took shape in Cheryl's dreams and tormented her with nightmarish visions of gore. Prestige Level 6 Reward
K20 Body01 P01.png Gory Butcher's Apron CategoryIcon body.png Rare Born from the unhinged minds of his victims that he tormented with brutal and sanguinary methods. Prestige Level 5 Reward
K20 W01 P01.png Bloodthirsty Great Knife CategoryIcon weapons.png Rare A massive, bloodstained chef's knife to reap affliction and misery from his victims. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
K20 PCharm001.png K20 PCharm002.png K20 PCharm003.png
A keepsake gained upon mastery of a particular skill.

IconHelp store.png In-Game Store

Expand to view content
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Name
Collection Name
Release Date
Price
K20 outfit 007.png
IconHelp cosmetic sets.png
CategoryIcon head.png
CategoryIcon body.png
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Forge Born
21 August 2020 (Friday)
Description
Straight from the fiery forge, an inferno of cruelty and malice rages.
1080IconHelp auricCells.png
⇓ Expand ⇓
K20 Head007.png
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CategoryIcon head.png
Molten Pyramid
A red-hot slab of metal burning endlessly at extreme temperatures. Pain is atonement.
K20 Body007.png
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CategoryIcon body.png
Third Degree
Fiery rage courses through his veins, scorching his vestments and peeling skin from muscle.
K20 W007.png
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CategoryIcon weapons.png
Inferno Blade
A searing blade that lights the night, warning of the blistering pain to come.
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Release Date
Price
K20 outfit 008.png
IconHelp cosmetic sets.png
CategoryIcon head.png
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Pyramid Blight
26 October 2021 (Tuesday)
Description
The putrid serum took hold of the creature born from a dark wish, rotting with putrid ways to punish the guilty.
1080IconHelp auricCells.png
⇓ Expand ⇓
K20 Head008.png
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CategoryIcon head.png
Putrid Pyramid Head
Dribbling with fetid, foul discharges.
K20 Body008.png
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CategoryIcon body.png
Foul Apron
A vile mass of fetid secretions, festering in his entrails.
K20 W008.png
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CategoryIcon weapons.png
Rancid Knife
A massive knife dripping with sour, rotting matter.
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K20 outfit 006.png
IconHelp cosmetic sets.png
CategoryIcon head.png
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The Corrupted
16 June 2020 (Tuesday)
Description
Born from a dark wish, his purpose was to find and punish the guilty.
1080IconHelp auricCells.png
⇓ Expand ⇓
K20 Head006.png
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CategoryIcon head.png
Venous Pyramid Head
A venous head pulsating with the will to execute the guilty consciousness of his victims.
K20 Body006.png
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Executioner's Apron
He pierced his victims' psyche, wearing shredded leather and barbed wire.
K20 W006.png
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CategoryIcon weapons.png
Corroded Great Knife
A massive chef's knife wielded to reap torment from guilty victims.


DLC

Main article: Downloadable Content


The Executioner is part of 1 DLC:


Change Log

Patch 4.0.2

  • Nerf: disabled The Executioner's ability to see Survivors inside of a Cage of AtonementIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.png.
  • QoL: added a system that relocates Survivors inside of a Cage of Atonement should The Executioner stand within a 5 metres radius of the Survivor.
    • This system was to prevent camping a Survivor in a Cage, as hook-related Perks and their effects did not benefit Survivors being rescued from a Cage of Atonement.
  • QoL: relocated Survivors will have their Sacrifice progress paused during the relocation process and for a few seconds after relocating.

Patch 4.3.0

  • Nerf: cancelling Rites of Judgement now applies the same slow-down for the same duration as activating it (3.68 m/s for 1 second).
    • During this time, The Executioner is also prevented from initiating a Basic Attack.
  • Buff: reduced the cool-down after using Punishment of the Damned to 2.25 seconds from 2.75 seconds.

Patch 6.6.0

  • QoL: removed the HUD elements when performing The Final Judgment to allow for a more cinematic experience when killing Survivors this way.

Patch 7.1.0

  • Nerf: increased the required range of the relocation mechanic for Caged Survivors to 10 metres.

Patch 8.1.0

  • Indirect Buff: significantly reduced the time it takes to send Survivors to a Cage of Atonement.
    • This change coincides with the introduction of the Cage of Corruption exclusive to 2v8, which functions identically to the Cage of Atonement.


Trivia

  • The Executioner was the thirteenth licensed Character to be introduced to Dead by Daylight.
    • He is also the first video game licensed killer.
  • The Executioner was the second non-human Killer featured in Dead by Daylight, being a physical manifestation of James Sunderland's guilt.
  • The Executioner was the fifth Killer to have a special chase music.
  • Cages of Atonement are internally referred to as "Deathbeds".
  • The Executioner is the tallest Killer in the game based on absolute model-height.
  • The Executioner possesses an unused model of a tongue in the Game Files.
    • The Executioner's tongue originally appears in Silent Hill 2, when he grabs James Sunderland by the throat in a boss fight.
    • The Executioner's creator, Masahiro Ito, explained that it "[s]trictly speaking [is] something like a tongue.
      [He] used [the] word tongue for [the sake of] convenience.
      There is no way the helmet is his actual head.
      Also, the bottom left of the front plate of Pyramid Head's helmet is turned up."[1]
  • Unlike all other Killers and due to the size of his head, The Executioner does not have any animations for looking upwards or down at the ground. Instead, the position of his left hand shows whether he is looking up or down.
  • The Executioner is the first and only Killer to receive a Power that affects a Survivor's Sacrifice Process.
  • The Executioner is one of just a few Killers with the base-kit ability to kill Survivors using his Power.

Mori

  • The Executioner, in a technical sense, was the third Killer to have two Memento Mori animations.
  • The Executioner was the first Killer with two entirely different Moris.
    • The Executioner's default Mori features him lifting a Survivor up with his right hand, then wrapping them in barbed wire and twisted steel before finally piercing them with his Great Knife.
    • The Executioner's Final Judgement features him simply cutting the Survivor in half lengthwise with his Great Knife with an overhead swing.
  • The Executioner was the first Killer with a Mini-Mori ability.
  • The Executioner's default Mori appears to be partially inspired by a kill animation in Silent Hill 2, where he grabs James Sunderland by the throat in a boss fight.

Voice Actor

  • The Executioner is voiced by Jean-Baptiste Garnier, who at that time worked as the Senior Sound Designer on the Game.
    • The Executioner shares his voice-actor with The OniIconHelpLoading oni.pngIconHelpLoading oni.pngIconHelpLoading oni.png, The TwinsIconHelpLoading twins.pngIconHelpLoading twins.pngIconHelpLoading twins.png (Victor), and partially with The BlightIconHelpLoading blight.pngIconHelpLoading blight.pngIconHelpLoading blight.png.


Gallery

In-game assets

Official art

Models

Others


References