Teamwork Perks
Teamwork Perks are Perks that interact with and depend on the Teamwork Mechanic, which was first introduced with CHAPTER 27: Tools of Torment in Patch 6.6.0.
There are currently 4 Teamwork Perks available in Dead by Daylight.
Overview
Teamwork Perks, when activated, provide a Survivor with buffs based on the actions of other Survivors or vice versa.
Behaviour
There are two main behaviour-types with Teamwork Perks:
The first type activates when a Healing action is completed on the user or vice versa.
Afterwards, the effects stay active for as long as the two involved Survivors remain within proximity of one another, with some buffer.
The second type activates when the injured user is close to another Survivor blinding or stunning the Killer or vice versa.
Afterwards, the effects trigger for a certain duration.
Teamwork Perks
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Teamwork: Collective Stealth | When someone helps you out, you respond in kind.
Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates, and both you and the Survivor who healed you benefit from the following effect:
"I'm good, I'm good... but keep it down." — Renato Lyra |
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Teamwork: Power of Two | It is hard to keep up with you, but it does not stop people from trying.
Whenever you finish healing another Survivor, Teamwork: Power of Two activates, and both you and the healed Survivor benefit from the following effect:
"You good? Then keep up!" — Thalita Lyra |
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Teamwork: Throw Down | This description is based on the changes announced for or featured in the upcoming Patch 9.1.0 "You know the best way to even the odds is to empower those around you."
Whenever you blind the Killer by any means or stun them using a Pallet
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Teamwork: Toughen Up | This description is based on the changes announced for or featured in the upcoming Patch 9.1.0 "You maintain your composure under immense amounts of pain."
While injured, whenever another Survivor within 24 metres of your location blinds the Killer by any means or stuns them using a Pallet
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Trivia
- Collective Stealth and Power of Two remained the only Teamwork Perks for over two-and-half years, until CHAPTER 36.5: The Walking Dead added two more.