Teamwork: Collective Stealth

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Teamwork: Collective Stealth is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to Renato LyraSurvivorRenato.pngSurvivorRenato.pngSurvivorRenato.png.
Prestige Renato Lyra to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Teamwork: Collective Stealth for all other Characters.

Icon
IconPerks teamworkCollectiveStealth.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
When someone helps you out, you respond in kind.

Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates, and both you and the Survivor who healed you benefit from the following effect:

  • Suppresses your Scratch MarksIconHelp scratchMarks.pngIconHelp scratchMarks.pngIconHelp scratchMarks.png for as long as you stay within 8/12/16 metres of one another.
    • This effect lingers for 4 seconds once out of range and resumes upon re-entering it before that timer elapses.
Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time.

"I'm good, I'm good... but keep it down." — Renato Lyra


History

Icon
IconPerks teamworkCollectiveStealth.png
Description
When someone helps you out, you respond in kind.

Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates, and both you and the Survivor who healed you benefit from the following effect:

  • Suppresses your Scratch Marks for as long as you stay within 8/12/16 metres of one another.
    • This effect lingers for 4 seconds once out of range and resumes upon re-entering it before that timer elapses.
Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time.

Icon
IconPerks teamworkCollectiveStealth.png
Description
When someone helps you out, you respond in kind.

Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates, and both you and the Survivor who healed you benefit from the following effect:

  • Suppresses your Scratch Marks for as long as you stay within 12 metres of one another or one of you loses a Health State.
Teamwork: Collective Stealth has a cool-down of 180/160/140 seconds.

Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time.


Change Log

Patch 8.3.0

  • Buff: added a Linger effect that allows either Survivor to leave the effect range for a few seconds and maintain the effect upon re-entering before the timer elapses.
  • Buff: modified the effect range from a fixed 12 metres to a variable 8/12/16 metres.
  • Buff: removed the Cool-down.
  • Buff: no longer deactivates when either Survivor loses a Health State.