Snowmen

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IconHelp snowman.png

Snowmen are Props that were originally added as part of the Bone Chill 2021 Winter Event and have been re-enabled every year since.


Use

Bone Chill 2021

During the 2021 Event, 6 Snowmen would spawn in the Trial Grounds, which only Survivors could enter.
If a Survivor was hit while inside a Snowman, or if a Killer destroyed a Snowman with a Survivor inside, they would receive a random Event Cosmetic or Charm after the Trial.

Bone Chill 2022

During the 2022 Event, 8 Snowmen would spawn in the Trial Grounds, which both Survivors and the Killer could enter.
If a Survivor is hit while inside a Snowman, or if a Killer destroys a Snowman with a Survivor inside, they receive bonus Bloodpoints.

When a Survivor entered a Snowman, they jumped into it using the Hatch animation.
When they exited the Snowman, they used the Locker-exit animation of the Perk Head On, in which they brace their arms in front of their head.

When a Killer entered a Snowman, they dematerialised on the spot using the same animation as is used in the main menu when selecting a Character, however with blue sparks.
The same animation was used when they exited the Snowman again.

Bone Chill 2023

During the 2023 Event, 8 Snowmen, of which 2 will be Mimics, also known as Decoys, will spawn in the Trial Grounds, which both Survivors and the Killer can enter.

Decoys will jump-scare Players when approached and create a unique Loud Noise Notification visible to all other Players (but without the explosion sound cue).

Bone Chill 2024

During the 2024 Event, Snowmen received some autonomy, now wandering the land as they please, whether a Player is inside them or not.

Players can even carry them around or exchange their Snowskulls for a new Instant Snowman, which acts as a portable disguise that can be activated and deactivated at any time.


Effects on Survivors

  • Inflicts the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.
  • Prevents the ability to run.
  • Shields them from all Aura-reading abilities and being stalked by Killers like The ShapeIconHelpLoading shape.pngIconHelpLoading shape.pngIconHelpLoading shape.png or The Ghost FaceIconHelpLoading ghost.pngIconHelpLoading ghost.pngIconHelpLoading ghost.png


Effects on Killers

  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect.
  • Inflicts the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.
  • Inflicts the HinderedIconStatusEffects hindered.pngIconStatusEffects hindered.pngIconStatusEffects hindered.png Status Effect.
    • This reduces the Killer's Movement speed to be the same as that of a Survivor walking (2.26 m/s)
  • Suppresses the Killer's Lullaby, if available
  • Prevents the use of the Killer's Power
  • Prevents the ability to enter a Chase
    • This effect lingers for 3 seconds after exiting a Snowman


Numbers

General

  • Entering Interaction duration: 1.5 seconds
  • Respawn timer after destruction: 20 seconds
  • Respawn limit: 10 times
    • This only applies to Snowmen occupied by Survivors which were destroyed by the Killer's attack.
      In essence, this mechanic has the effect of limiting resources if Survivors use the Snowmen to shield themselves from attacks.
  • Destruction Interaction duration: 0.75 seconds
  • Attach to Player delay: 0.5 seconds
    • This is to account for latency.
  • High Five VFX Cool-down: 0.85 seconds
    • This refers to a cool-down before two Snowmen can trigger the high five effects again.

Spawning

  • Initial Spawn number: 8 Snowmen
  • Minimum Distance to Players: 10 metres
  • Minimum Distance to other Snowmen: 24 metres
  • Minimum Distance to the Hatch or Pallets: 3 metres

Survivor

These numbers only apply to Survivors interacting with Snowmen.
  • Minimum Usage duration: 1.5 seconds
    • This acts as a buffer to prevent immediately leaving a Snowman again while running to enter it.
  • Camera Offset: 1 metre
  • Camera Offset Transition time: 0.5 seconds

Killer

These numbers only apply to the Killer interacting with Snowmen.
  • Minimum Usage duration: 1 second
    • This acts as a buffer so immediate attacks are suppressed.
  • Mouse Pitch Multiplier: x0.8
  • Mouse Yaw Multiplier: x0.4
  • Gamepad Pitch Multiplier: x0.9
  • Gamepad Yaw Multiplier: x0.4

Decoys

  • Spawn amount at start of Trial: 2
  • Maximum concurrent spawn number: 4
    • Only this many Mimics can co-exist at a time.
  • Spawn chance: 25 %
  • Trigger radius: 2.5 metres
  • Scream radius: 16 metres
  • Score Event Reward: {{#Invoke.Utils|clro|250 Bloodpoints}}
  • Respawn timer: 15 seconds
  • Destruction time: 3 seconds
  • Loud Noise range: 110 metres
  • Loud Noise Bubble duration: 3 seconds


Non-Damaging Power Interactions

The following Killer-Power interactions will destroy a Snowman without damaging the Survivor inside it.
All others, not mentioned in the list, will damage the Survivor upon destruction.
  • The DoctorIconHelpLoading doctor.pngIconHelpLoading doctor.pngIconHelpLoading doctor.png:
    • Shock Therapy and Static Blast attacks
    • Shock Therapy sparks between Survivors afflicted by the Iridescent QueenIconAddon iridescentQueen.pngIconAddon iridescentQueen.pngIconAddon iridescentQueen.png Add-on
  • The ClownIconHelpLoading clown.pngIconHelpLoading clown.pngIconHelpLoading clown.png:
    • Direct hits with the Bottle
  • The DeathslingerIconHelpLoading deathslinger.pngIconHelpLoading deathslinger.pngIconHelpLoading deathslinger.png:
    • Successful hits with the Harpoon
      • This refers to Survivors being speared and reeled in, which usually does not damage them anyways.
  • The NemesisIconHelpLoading nemesis.pngIconHelpLoading nemesis.pngIconHelpLoading nemesis.png:
    • Tentacle Strikes against Survivors not yet afflicted with Contamination
    • Attacks from his Zombies
  • The CenobiteIconHelpLoading cenobite.pngIconHelpLoading cenobite.pngIconHelpLoading cenobite.png:
    • Successful hits with the Possessed Chain
    • Hits from regular Chains


Interaction Restrictions

The following states prohibit Killers and Survivors from interacting with inactive Snowmen:

  • Cloaked as The WraithIconHelpLoading wraith.pngIconHelpLoading wraith.pngIconHelpLoading wraith.png
  • Crouching as The PigIconHelpLoading pig.pngIconHelpLoading pig.pngIconHelpLoading pig.png
  • Feral Frenzy as The LegionIconHelpLoading legion.pngIconHelpLoading legion.pngIconHelpLoading legion.png
  • Blood Fury as The OniIconHelpLoading oni.pngIconHelpLoading oni.pngIconHelpLoading oni.png
  • Controlling Victor as The TwinsIconHelpLoading twins.pngIconHelpLoading twins.pngIconHelpLoading twins.png
  • Being Demanifested as The OnryōIconHelpLoading onryo.pngIconHelpLoading onryo.pngIconHelpLoading onryo.png
  • Having Victor attached as Survivor (against The Twins)
  • Having Chains attached as Survivor (against The CenobiteIconHelpLoading cenobite.pngIconHelpLoading cenobite.pngIconHelpLoading cenobite.png)
  • Being swarmed as Survivor (against The ArtistIconHelpLoading artist.pngIconHelpLoading artist.pngIconHelpLoading artist.png)


Change Log

Bone Chill 2022

  • Increased the number of Snowmen from 6 to 8.
  • Snowmen can also be used by Killers now.
  • Snowmen no longer shield Survivors from damaging attacks and will always receive damage, including double damage.
  • Removed the Movement Speed penalty of -15 %.
    • Both Survivors and Killers inside Snowmen move at the default Walking speed of Survivors.

Bone Chill 2023

  • Killers now enter a third-person view when inside a Snowman.

Bone Chill 2024

  • Snowmen now randomly wander around, even when empty.
  • Killers hit with a Snowskull while hiding inside a Snowman now suffer from the Hindered Status Effect.
  • Added the Instant Snowman special ability as a portable disguise.

Gallery

Trivia

  • The KnightIconHelpLoading knight.pngIconHelpLoading knight.pngIconHelpLoading knight.png's Guards can detect and attack Survivors inside a Snowman.


Props
IconHelp alarmClock.png Alarm Clocks IconHelp barrel.png Barrel IconPowers trap.png Bear Traps IconHelp breakableWall.png Breakable Walls IconHelp cagesOfAtonement.png Cages
Dbd-gameplay-crate.png Chests IconItems LimitedTurret.png Control Stations IconHelp crownPillar5A.png Crown Pillar IconPerks spiesFromTheShadows.png Crows IconFavors murkyReagent.png Dark Mist
IconPowers eyesInTheSky.png Drones IconHelp exitGates.png Exit Gates IconHelpLoading generators.png Generators QuestIcons glyph.png Glyphs IconHelpLoading hatch.png Hatch
IconHelpLoading hook.png Hooks IconHelp jigsawBoxes.png Jigsaw Boxes IconHelp lockers.png Lockers IconHelp crownPillar5A.png Masquerade Pillar QuestIcons fragment.png Memory Shards
IconFavors quarterMoonBouquet.png Moonlight IconHelp pullDown.png Pallets IconHelp paperLantern.png Paper Lanterns IconHelp poolsOfDevotion.png Pools of Devotion IconHelp pumpkin.png Pumpkins
IconHelp snowman.png Snowmen IconHelp supplyCase.png Supply Cases IconHelpLoading totem.png Totems IconHelp tv.png TVs QuestIcons Halloween2020.png Visceral Cankers
IconHelp window.png Windows