Small Game

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Small Game is a General PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png available to all SurvivorsIconHelpLoading survivor.pngIconHelpLoading survivor.pngIconHelpLoading survivor.png.

Icon
IconPerks smallGame.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
"You have the undeniable capability to sense danger."

Projects an invisible cone in the direction you are looking, with a Detection angle of 45 ° and a range of 8/10/12 metres:

  • Triggers an audio cue when detecting any type of TotemIconHelpLoading totem.pngIconHelpLoading totem.pngIconHelpLoading totem.png within it.
    • This effect has a cool-down of 14/12/10 seconds after use.
Each time a Totem is cleansed, Small Game gains +1 Token, up to a maximum of 5 Tokens:
  • Reduces the Detection angle of the cone by a stack-able -5 ° per Token, up to a maximum of -25 °.
"Nope." — Andy, The Lost Tapes


History

Icon
IconPerks smallGame.png
Description
Projects an invisible cone in the direction you are looking, with a Detection angle of 45 ° and a range of 8/10/12 metres:
  • Triggers an audio cue when detecting any type of Totem within it.
    • This effect has a cool-down of 14/12/10 seconds after use.

Each time a Totem is cleansed, Small Game gains +1 Token, up to a maximum of 5 Tokens:

  • Reduces the Detection angle of the cone by a stack-able -5 ° per Token, up to a maximum of -25 °.

Icon
IconPerks smallGame old.png
Description
Projects an invisible cone in the direction you are looking, with a Detection angle of 45 ° and a range of 8/10/12 metres:
  • Triggers an audio cue when detecting any of the following objects within it:
    • Bear Traps
      • Only if they were placed manually by The Trapper.
    • Dream Pallets
    • Phantasm Traps
      • Increase the Detection range by +4 metres in their case.
    • Totems
Small Game has a cool-down of 15/12/10 seconds.

Icon
IconPerks smallGame old.png
Description
Projects an invisible cone in the direction you are looking, with a Detection angle of 45 ° and a range of 8/10/12 metres:
  • Triggers an audio cue when detecting any of the following objects within it:
    • Bear Traps
      • Only if they were placed manually by The Trapper.
    • Phantasm Traps
      • Increase the Detection range by +4 metres in their case.
    • Totems
Small Game has a cool-down of 15/12/10 seconds.

Icon
IconPerks smallGame old.png
Description
Unlocks potential in your Aura-reading ability:
  • The Auras of Bear Traps are revealed to you within 2/4/6 metres.


Change Log

Patch 1.3.0

  • Rework: now provides an audio cue when detecting certain objectives within its Detection cone, rather than revealing Auras.
    • Buff: added the ability to detect Totems and Phantasm Traps.
    • Nerf: added a cool-down of 15/12/10 seconds after trigger an audio cue.
    • This rework was motivated by the Perk previously having been useless in any Trial that did not feature The Trapper.

Patch 3.1.0

  • Buff: added the ability to detect Dream Pallets.

Patch 4.7.0

  • Rework: reworked to focus solely on detecting Totems and added a Token counter that keeps track of the amount of time a Totem was cleansed in the Trial.
    • Buff: added a secondary effect that causes the angle of the Detection cone to narrow with each Token, making the Perk more precise over time.
    • Quality of Life: no longer triggers on the Totem the Player is currently interacting with.
    • Change: updated the icon to match the new effect.


Audio Cue

Whenever a Totem is detected within Small Game's Detection cone, this sound cue will play:


Trivia

  • Small Game triggers its audio cue on all types of Totems, including Dull, Hex, Boon, and Rekindled Totems.
    • It also triggers it regardless of whether it was the Player who cleansed a Totem or another Survivor who did so.
  • Visually, the Token counter cannot exceed 5 Tokens.
    However, in Trials that technically feature more than 5 Totems (e.g. when the Killer creates Rekindled Totems), the secondary effect will continue stacking in the background, eventually reducing the angle of the Detection cone to 0 °, rendering the Perk unusable for the remainder of the Trial at that point.

History

SmallGame old.gif
  • The first iteration of Small Game was only useful in games against The TrapperIconHelpLoading trapper.pngIconHelpLoading trapper.pngIconHelpLoading trapper.png, as its only effect was to reveal the Aura of his Bear Traps.
    • Upon release, this meant there was a 1 in 3 chance (Trapper, Wraith, or Hillbilly) of the Perk being useful in a Trial, which later worsened to just 1 in 5 (Trapper, Wraith, Hillbilly, Nurse, or Shape), before Small Game was reworked in Patch 1.3.0.
  • Small Game's icon, until Patch 4.7.0, referenced its original effect with its icon displaying a pair of legs stepping over an armed Bear Trap.


Video

Getting an Audio cue when Small Game detect a Totem Cleansing a Totem with Small Game


Gallery

Small Game's first iteration revealing the Aura of a nearby Bear TrapIconPowers trap.pngIconPowers trap.pngIconPowers trap.png
SmallGameOld.png