Scout
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Scout is a Class available to Survivors when playing the 2v8 Game Mode, replacing all other Load-Out
options.
Choosing it grants the following Skills during the Trial:
Class | Icon | Name | Description | Slot |
---|---|---|---|---|
Reveal Skill (Scout Aura) |
|
1 | ||
Team Skill (Scout Innate) | Creates a Sneak Radius of 8 metres around The Scout Grants the following effects to all Survivors inside the Sneak Radius:
Whenever The Scout has Line of Sight to either Killer within 64 metres, the Aura Passively charges the Restore Pallet Bonus ability over 60 seconds.
|
2 | ||
Unlockable Skill (Double-Dipping) | After being sent to a Cage of Corruption![]() ![]() ![]()
|
3 |
Trivia
- This Class was introduced with the first iteration of 2v8, codenamed "Calamari".
- Based on its icon's filename, the Unlockable Skill associated with this Class actually has its own unique name, just as if it were a Perk
, the role Skills usurp in 2v8 Trials.
Unfortunately, due to how they are implemented into the Game, the names are not revealed in-game:- The Unlockable Skill is called Double-Dipping.