Rift Pass

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Change Log

Patch 6.3.0 - Tome 13 - Malevolence

  • Addition: expanded The Rift with a new Deep Rift section, spanning Tiers Tiers 71 - 85.

Patch 7.7.0 - Tome 19 - Splendor

  • Quality of Life: consolidated the final three Deep Rift Tiers, reducing its span to Tiers 71 - 83.

Patch 8.1.0 - Tome 20 - Mythic

  • Reversal: reverted the previous change, causing the Deep Rift to again span Tiers 71 - 85.
  • Addition: expanded The Rift with a third section, spanning Tiers Tiers 86 - 200:
    • Each Tier in this section provides a reward of 5,000 BloodpointsIconCurrency bloodpoints.pngIconCurrency bloodpoints.pngIconCurrency bloodpoints.png.
  • Addition: added Iridescent ShardsIconCurrency iridescentShards.pngIconCurrency iridescentShards.pngIconCurrency iridescentShards.png as another Currency Reward on the Free Track of the Rift.

Patch 8.7.0 - Overgrown Rift

  • Rework: completely reworked The Archives and all associated mechanics:
    • Renamed the Rift to Rift Pass.
    • Expanded the Deep Rift to span Tiers 75 - 100:
      • This new span includes three sets of Deep Rift Cosmetics (Deep Rift, Deep Rift 2, and Deep Rift 3) that introduce new colour-variations and increase in complexity.
    • Removed the third section of The Rift and replaced it with an infinitely renewable Tier at what would be Tier 101.
      • This infinite final Tier still provides the previous Currency Reward of 5,000 BloodpointsIconCurrency bloodpoints.pngIconCurrency bloodpoints.pngIconCurrency bloodpoints.png.
      • Increased the RF-requirement for a Rift Tier from 10 RF to 100 RF.