Red Herring

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Red Herring is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to Zarina KassirSurvivorZarina.pngSurvivorZarina.pngSurvivorZarina.png.
Prestige Zarina Kassir to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Red Herring for all other Characters.

Icon
IconPerks redHerring.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
"You have noticed that people pay attention to whatever makes the loudest noise."

After repairing a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png for at least 1 second, Red Herring triggers its primary effect:

  • The AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of that Generator is highlighted to you in yellow.
  • The highlight persists until either of the following occurs:
    • The Generator is completed.
    • You start repairing a different Generator.
    • You enter a Locker.
When entering a LockerIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png, Red Herring triggers its secondary effect: Red Herring has a cool-down of 25/20/15 seconds.

"The news edit out what is burdensome and complex. which is the truth." — Zarina Kassir


History

Icon
IconPerks redHerring.png
Description
After repairing a Generator for at least 1 second, Red Herring triggers its primary effect:
  • The Aura of that Generator is highlighted to you in yellow.
  • The highlight persists until either of the following occurs:
    • The Generator is completed.
    • You start repairing a different Generator.
    • You enter a Locker.

When entering a Locker, Red Herring triggers its secondary effect:

  • Triggers a Loud Noise Notification for the Killer on the highlighted Generator.
Red Herring has a cool-down of 25/20/15 seconds.

Icon
IconPerks redHerring.png
Description
After repairing a Generator for at least 3 seconds, Red Herring triggers its primary effect:
  • The Aura of that Generator is highlighted to you in yellow.
  • The highlight persists until either of the following occurs:
    • The Generator is completed.
    • You start repairing a different Generator.
    • You enter a Locker.

When entering a Locker, Red Herring triggers its secondary effect:

  • Triggers a Loud Noise Notification for the Killer on the highlighted Generator.
Red Herring has a cool-down of 60/50/40 seconds.


Change Log

Patch 8.6.0

  • Buff: reduced the Activation requirement from 3 seconds to 1 second.
  • Buff: drastically reduced the Cool-down durations from 60/50/40 seconds to 25/20/15 seconds.


Audio Cue

This cue plays for the Perk user upon triggering the secondary effect of Red Herring:


Trivia

  • If Red Herring's Cool-down timer elapses while repairing a Generator, the Perk does not automatically start charging, the Repair action must be interrupted for that to occur.


Video

Survivor POV Killer POV