Medic

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Medic is a Class available to SurvivorsIconHelpLoading survivor.pngIconHelpLoading survivor.pngIconHelpLoading survivor.png when playing the 2v8 Game Mode, replacing all other Load-OutIconHelp loadout.pngIconHelp loadout.pngIconHelp loadout.png options.
Choosing it grants the following SkillsIconHelp skills.pngIconHelp skills.pngIconHelp skills.png during the Trial:

Class Icon Name Description Slot
IconClass Medic.png
IconSkills MedicAura.png
Reveal Skill (Medic Aura)


1
IconSkills MedicInnate.png
Team Skill (Medic Innate) Creates a Vitality Radius of 8 metres around The Medic
Grants the following effects to all Survivors inside the Vitality Radius:
  • Increases the Healing speed by +50 %.
  • Reduces the volume of Grunts of Pain by -50 %.

While healing a Survivor, their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to all other Survivors.

Passively charges the Heal Bonus ability over 120 seconds.
Once fully charged, press the Active Ability button to activate it for all Survivors inside the Vitality Radius:

  • Heals any injured or dying Survivors by 50 % of a Health State.
This Skill also affects The Medic themself and the ability automatically recharges after use.
2
IconSkills MedicUnlock.png
Unlockable Skill (Medic Unlock) After being sent to a Cage of CorruptionIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.pngIconHelp cagesOfAtonement.png for the first time, this Skill unlocks for the remainder of the Trial.

While in the Injured StateIconHelp injured.pngIconHelp injured.pngIconHelp injured.png, The Medic benefits from the following effects:

  • Suppresses the creation of Scratch MarksIconHelp scratchMarks.pngIconHelp scratchMarks.pngIconHelp scratchMarks.png.
  • Their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to all other Survivors.
3


Trivia

  • This Class was introduced with the first iteration of 2v8, codenamed "Calamari".