Mangled
Mangled is a Status Effect featured in Dead by Daylight that is applied exclusively to Survivors
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Mechanic
The Mangled Status Effect is a debuffing effect applied whenever a healthy Survivor is hit and injured by the Killer with a Basic Attack.
The effect causes an increase to the affected Survivor's Healing time by +25 %, by reducing the Healing speed on them by -20 %, both when healing themselves or when being healed by other Survivors.
The effect only applies for a limited time, running on a timer that is determined by the Unlockable inflicting it, allowing Players to choose to heal through it or wait it out.
Unlockables
The following Unlockables apply or interact with the Mangled Status Effect:
Add-ons
Defaced Smiley Pin | A once friendly looking, bright yellow button of a defaced smiley. A signature icon of The Legion.
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Ripped Curtain | Taken from Pirates Cove, caught on the animatronic that lived there.
Survivors hit with the Fire Axe suffer from the following effects:
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Rusted Spike | A railroad spike that Caleb fastened to the front of the Speargun during a moment of morbid curiosity. The dull tip prevents it from cleanly piercing its target.
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"Blind Warrior" - White | The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the bell.
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Begrimed Chains | A foul yet oddly familiar chain, coated with something unpleasant.
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Broken Hilt | A fresh weapon is clean, even surgical; an attack with a broken one is malicious and desperate.
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Fragile Wheeze | The whistling and rattling breath stolen from Father Campbell. Silently curves and bends at The Nurse's touch.
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Grisly Chains | A chain with unusually hefty cutter teeth that leaves victims crippled even after being healed.
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Honey Locust Thorn | Angered with a bounty who fled twice before, Caleb twisted thorn branches onto a spear and let it loose.
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Kane's Helmet | A thin layer of glass was the difference between a minor inconvenience and the tragic destruction of the Nostromo's crew.
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Powdered Glass | Once used on the strings used for battle kites, this powdered glass took on a much more nefarious purpose on her blade.
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Rusted Jaws | These Bear Trap jaws are covered with crusty and volatile rust spots, making injuries particularly difficult to heal.
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Rusty Attachments | A modification to the Reverse Bear Trap: Mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
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Rusty Head | This Hatchet head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
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Sulphuric Acid Vial | A thin and clear combustible liquid which numbs the mind when inhaled.
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Thorny Nest | A nest that remained empty near Carmina's home. There are sharp thorns embedded in it.
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Begrimed Head | This Hatchet head is stained with a foul substance that afflicts anyone who it touches with debilities.
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Crimson Ceremony Book | A book about an ancient god. Author unknown.
"Speak! I am the Crimson One! The lies and the mist are not they, but I!" | |
Dragontooth Dagger | "Made from the actual tooth of a dragon, its edge is jagged and cruel."
Successfully hitting a Survivor equipped with a Magic Item with a Basic Attack triggers the following effect:
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Straight Razor | For when a close shave needs to be really, really close.
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Tilling Blade | The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season.
"Like a predatory beast, it can smell and track blood." |
Perks
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Scourge Hook: Weeping Wounds | "You are the bringer of sweet pain."
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
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Sloppy Butcher | You know where to hit to make them bleed.
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Vigil | You look over your friends even in dire situations.
Vigil extends its effect to all Survivors within 16 metres of your location and lingers for 15 seconds. "I am gonna be here when you wake up. You are gonna make it." — Quentin Smith |
Change Log
Patch 2.3.0
- Nerf: reduced the Healing Speed reduction from -25 % to -20 %.
Patch 4.5.0
- Buff: modified the Status Effect from being timer-based to now last until the affected Survivor is back to full health.
Patch 4.5.0
- Nerf: no longer affects Recovering, Mending, Snap Out of It, and similar interactions.
Patch 7.6.0
- Nerf: modified the Status Effect to once again be timer-based, the duration of which is determined by the Unlockable inflicting it.
Trivia
- Mangled is often (but not always) paired with the Haemorrhage
Status Effect.
Timer Durations
- When inflicted by Add-ons
, the Rarity of the Add-on determines the duration of the Status Effect timer:
Rarity | Timer duration |
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Uncommon | 60 seconds |
Rare | 70 seconds |
Very Rare | 80 seconds |