Macabre Tales Pack

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Logo macabreTalesPack.jpg
Macabre Tales Pack
MacabreTalesPack main header.png
Release Date 08 January 2024 (Monday)
Category Chapter Pack DLC
Cost $19.99
1,750 Auric CellsIconCurrency auricCells.pngIconCurrency auricCells.pngIconCurrency auricCells.png
31,500 Iridescent ShardsIconCurrency iridescentShards.pngIconCurrency iridescentShards.pngIconCurrency iridescentShards.png
Store Page

The Macabre Tales Pack is the third Chapter Pack DLC for Dead by DaylightIconHelp DBDlogo.pngIconHelp DBDlogo.pngIconHelp DBDlogo.png, released on 8 January 2024.
The Pack is included in the Gold Edition of Dead by Daylight.

This DLC features the following content:

It replaced the following original Chapter DLCs, which are no longer purchasable separately outside of the in-game Store:


Description

Tragedy strikes in the Macabre Tales Pack, which includes 7 playable Characters from four of Dead by Daylight's most experimental Chapters yet: Descend Beyond, A Binding of Kin, All-Kill, and Hour of The Witch.

Descend beyond the boundaries of science. Witness a bond thicker than blood itself. Lose yourself in a crescendo of cruelty. Take comfort in the moonlight of the witching hour. The ultimate multiplayer horror experience awaits in this incredible Pack, featuring three original Killers and four original Survivors to bring into The Fog.


Killer: The Blight

Main article: Talbot Grimes


The Blight's Info

K21 charSelect portrait.png

A bright and ambitious chemist from Scotland, Talbot Grimes sought to enhance humanity through the use of his compounds. During his time at the British East India Company, he created a drug that increased workers’ productivity while reducing their need for rest. Despite the rewards he reaped, the drug had fatal side effects, putting workers’ lives in jeopardy for profit.

He amassed enemies, and one such man had him abducted, bound, beaten, and left for dead.

Barely clinging to life, Talbot was rescued and nursed back to health by the disciples of an ancient mystery school. There, monks studied forbidden texts, striving to expand the human mind in the search for other dimensions. In return for saving Talbot, they asked for his help, believing his knowledge could lead them to their goal. Yet, when he nearly reached his breakthrough, they had him drugged and dumped into an opium den.

Frantic to remember his research, a whisper reached out from the corner of his mind to help. He grabbed a stone and etched into the wall. When there was nowhere left to write, he carved the message into his chest. Stained with blood, he witnessed a miracle appear before him—a field of lush, orange flowers. The whispered voice urged him to enter the field and discover dimensions beyond human comprehension. As the orange flowers wilted around him, he descended further into darkness.

The Blight's Power

IconPowers blightedCorruption.png

"Pustula Serum courses through his veins, corrupting his mind and body, yet granting him unnatural physical abilities."

SPECIAL ABILITY: BLIGHTED CORRUPTION
The Blight starts the Trial with 5 Tokens.

Using Blighted Corruption consumes -1 Token per Rush / Lethal Rush.

SPECIAL LOCOMOTION: RUSH
Press the Power button to initiate a Rush that lasts for up to 3 seconds:

  • Increases his Movement speed to 9.2 m/s.
  • Reduces his manoeuvrability.
  • Suppresses his ability to perform an attack.


SPECIAL INTERACTION: SLAM
Running into obstacles or walls during a Rush causes The Blight to perform a Slam and opens the Chain Rush Window.

SPECIAL LOCOMOTION: LETHAL RUSH
Press the Power button during the Chain Rush Window to chain a Lethal Rush that lasts for up to 3 seconds:

  • Increases his Movement speed to 9.2 m/s.
  • Reduces his manoeuvrability.
  • Grants the ability to perform an attack by pressing the Attack button.


SPECIAL STATE: FATIGUE
After either the Chain Rush Window closes, the final Lethal Rush elapses, or The Blight fails to perform a Slam, he enters a state of Fatigue for 2.5 seconds.

The Blight's Perks

IconPerks dragonsGrip.png
Dragon's Grip After performing the Damage Generator action on a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png, Dragon's Grip activates for 30 seconds.
While active, the first Survivor interacting with that Generator suffers from the following effects:
  • Causes them to scream and reveal their location for 4 seconds.
  • Inflicts the ExposedIconStatusEffects exposed.png Status Effect for 60 seconds.

Dragon's Grip has a cool-down of 60/45/30 seconds.

"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

IconPerks hexBloodFavour.png
Hex: Blood Favour "A Hex that gains the favour of The Entity when blood is spilt."

Hex: Blood Favour lights a Hex TotemIconStatusEffects cursed.pngIconStatusEffects cursed.pngIconStatusEffects cursed.png at the start of the Trial, cursing Survivors with its Hex Effects.
Whenever a Survivor loses a Health StateIconStatusEffects healing.pngIconStatusEffects healing.pngIconStatusEffects healing.png by any means, Hex: Blood Favour triggers its effect for 15 seconds:

  • Blocks all upright PalletsIconHelp pullDown.pngIconHelp pullDown.pngIconHelp pullDown.png within 24/28/32 metres of that Survivor.
    • Blocked Pallets cannot be dropped by any Survivor.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

IconPerks hexUndying.png
Hex: Undying "A Hex which maintains the vile powers that flow throughout the Trial."

Whenever a Survivor is within 2/3/4 metres of a Dull TotemIconHelpLoading totem.pngIconHelpLoading totem.pngIconHelpLoading totem.png, Hex: Undying triggers its primary effect:

  • Their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to you for as long as they remain in that range.
Whenever a Hex TotemIconStatusEffects cursed.pngIconStatusEffects cursed.pngIconStatusEffects cursed.png is cleansed, Hex: Undying triggers its secondary effect:
  • Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.


Killer: The Twins


The Twins' Info

K22 charSelect portrait.png

A pair of conjoined twins from 17th century France, Charlotte and Victor Deshayes formed an emotional bond like none other. Born into a life of persecution, they fled to the countryside with their mother, Madeleine, accused by witch hunters of birthing demons. When the trio was finally caught, the children were forced to watch their mother burn before being sold to a mysterious group clad in black cloaks. Prisoners to the cult, they took part in unusual experiments, their animosity towards humanity growing each day. The pair eventually fled, in the process burning the cult’s temple to the ground. Though Charlotte ran to the safety of a nearby forest, her brother — still affixed to her body—died in the escape.

For years to come, Charlotte skulked through the alleys and sewers of France, stealing and finding shelter where she could, avoiding the black cloaks at all cost. She made sure to tend to the corpse of her rotting brother, seeing him as her only remaining family. During a frigid winter, Charlotte, weakened and starving, realized her time was coming to an end. As she gave into the comfort of death, a vicious shriek pierced her ears. Impossibly, Victor spasmed and flailed from her chest, spilling to the ground in a bloody puddle. Before she could react, the boy skittered into a dense, unnatural fog that grew around the two. Stunned, yet horrified at the thought of losing Victor, she charged into the fog, determined to reunite with her only kin.

The Twins' Power

IconPowers bloodBond.png
IconPowers bloodBond victor.png

"Though forever bound through blood and trauma, The Twins have been granted the power to separate from their shared body.
Together they hunt as brother and sister, doubling the threat to Survivors."


SPECIAL ABILITY: BLOOD BOND
Their shared bond allows The Twins to take control individually.

The Twins see the other sibling's AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png at all times.

SPECIAL INTERACTION: UNBIND VICTORAtl Hud PB UnbindVictor.png
Press the Power button while controlling Charlotte to unbind Victor from her chest, granting him control while she enters a Dormant State.

SPECIAL STATE: DORMANT
While in the Dormant State, Charlotte experiences the following effects:

  • Suppresses her Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png and the Red Stain.
  • Allows her to temporarily retain her collision with Survivors for 30 seconds.


SPECIAL INTERACTION: SWITCH SIBLING
Press the Secondary Power button to switch control between CharlotteAtl Hud PB SwitchToCharlotte.png and VictorAtl Hud PB SwitchToVictor.png at will.

SPECIAL ABILITY: VICTOR
Victor experiences the following effects while controlling him:

  • Hides the Status HUD and disables all active effects from Charlotte's PerksIconHelp perks.pngIconHelp perks.pngIconHelp perks.png and Add-onsIconHelp addons.pngIconHelp addons.pngIconHelp addons.png.
  • Suppresses the ability to see Scratch MarksIconHelp scratchMarks.pngIconHelp scratchMarks.pngIconHelp scratchMarks.png.
  • Increases his Movement speed to 6 m/s.
  • Pools of BloodIconStatusEffects bleeding.pngIconStatusEffects bleeding.pngIconStatusEffects bleeding.png appear to him in bright red.
  • Grants the ability to search LockersIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png for Survivors.
    • If he finds one, control will automatically revert to Charlotte while Victor keeps the hiding Survivor trapped inside for 10 seconds.

When controlling Charlotte while Victor is unbound, she benefits from the following effect:

  • Survivors walking or running inside Victor's Shriek range trigger Killer Instinct.
    • This effect lingers for 1.5 seconds after leaving the Shriek range.
    • Crouching avoids triggering the effect altogether.


SPECIAL ABILITY: POUNCEAtl Hud AB PounceCharging.png
Press and hold the Power button while controlling Victor to charge a Pounce.
Press the Attack button to unleash it, causing him to leap forwardsAtl Hud ATK Pounce.png.

Hitting Survivors with a Pounce causes the following effects:

  • Victor latches onto healthy Survivors, causing control to automatically revert to Charlotte.
  • Victor downs already injured Survivors, instead of latching on, causing control to remain with him.

Missing a Pounce leaves Victor vulnerable for 3 seconds, giving nearby Survivors a chance to Crush him.

Pouncing onto obstacles taller than himself causes Victor to automatically dissolve and return to Charlotte.

SPECIAL INTERACTION: LATCHING ON
The Survivor Victor has latched himself onto suffers permanently from the following effects until they either manage to remove him or they are downed by Charlotte:

  • Suffers from the BrokenIconStatusEffects broken.pngIconStatusEffects broken.pngIconStatusEffects broken.png, IncapacitatedIconStatusEffects incapacitated.pngIconStatusEffects incapacitated.pngIconStatusEffects incapacitated.png, and ObliviousIconStatusEffects oblivious.pngIconStatusEffects oblivious.pngIconStatusEffects oblivious.png Status Effects.
  • Suppresses their ability to enter Lockers.
  • Suppresses their ability to leave through the Exit GatesIconHelp exitGates.pngIconHelp exitGates.pngIconHelp exitGates.png.
    • This effect lingers for 5 seconds after removing Victor.
  • Triggers Killer Instinct on other nearby Survivors.


SPECIAL INTERACTION: REMOVING / CRUSHING VICTOR
Survivors can counter Victor in two ways: Crushing or Removing:

  • Crushing is available whenever Victor is idling and control is with Charlotte, or for a short duration after a Pounce without him latching on, and takes 0.35 seconds to complete.
  • Removing is available whenever Victor is latched onto a Survivor and takes 8 seconds to complete.


SPECIAL INTERACTION: RECALLING VICTORAtl Hud AB RecallVictor.png
Victor will automatically return to Charlotte after idling for 90 seconds.
Charlotte can recall him earlier whenever she desires.

The Twins' Perks

IconPerks coupDeGrâce.png
Coup de Grâce As the end nears, you go in for the kill.

Whenever a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:

  • Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
Coup de Grâce can only hold a maximum of 5 Tokens at a time.
IconPerks hoarder.png
Hoarder You protect what little you have and are perceptive to those rummaging through your stockpiles.

Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 metres of your location:

Hoarder spawns 2 additional Chests in the Trial.

IconPerks oppression.png
Oppression "Life has been difficult for you, so you will make it difficult for others."

Performing the Damage Generator action on a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png triggers the following effects:

  • Randomly selects up to 4 additional Generators that will also start regressing.
    • Triggers a difficult Skill CheckIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png for all Survivors currently repairing them.
Oppression has a cool-down of 45/40/35 seconds.

"Damn them as they would damn us." — Charlotte Deshayes


Killer: The Trickster

Main article: Ji-Woon Hak


The Trickster's Info

K23 charSelect portrait.png

A vain and talented singer, Ji-Woon thrived under the attention of others. His talent caught the attention of Yun-Jin Lee, a producer with Mightee One Entertainment. She recruited him into the boy band, NO SPIN, kickstarting a lifestyle of fame and celebrity. Yet, over time, the thrill faded. He begrudged his bandmates for dividing the adoration deserved for himself. When a fire broke out in their studio, he left them to die, their pleas for salvation exciting him. Emerging from the inferno, he played the part of bereaved survivor, though he secretly harboured a newfound addiction in controlling the lives—and deaths—of others. He began abducting victims to torture and kill. Murder scenes became elaborate art pieces, and the screams of the dead were recorded and secretly woven into his tracks.

As murder became his artistic outlet, his music faltered. Mightee One's executives reacted by restricting his creative control. He considered this a grave insult. His revenge came three months later at a private show planned for the executive board. Nitrous oxide seeped into the hall, incapacitating each member. Ji-Woon bound and tortured them on-stage in an elaborate performance. Only Yun-Jin was given a stay of execution — his favourite allowed to be the sole audience member, eyes pried open. As the show ended, he bowed, and made his way to Yun-Jin, intent on tying up loose ends. But before he could strike — The Fog. Billowing in, it revealed a realm adorned with rusted hooks, sustained by a million eyes that would watch him, run from him, experience him. All he had to do was accept, become an implement of The Fog and, most importantly, make them scream.

The Trickster's Power

IconPowers showstopper.png
IconPowers showstopper mainEvent.png
IconPowers showstopper mainEventCooldown.png

"A mesmerising skill honed through a lifetime of practice, Ji-Woon Hak unleashes a flurry of knives with rapid-fire speed."

SPECIAL ABILITY: SHOWSTOPPER
The Trickster starts the Trial with 44 Blades equipped.

Press and hold the Power button to enter the Throw State and wind up the Blades.
Release the Power button to exit the Throw State.

SPECIAL STATE: THROW STATE
While in the Throw State, with a Blade at the ready, press the Attack button to throw a single one or press and hold it to unleash a flurry of them:

  • Blades are launched at a rate of 3⅓ Blades per second.
  • Blades are launched at a speed of 55 m/s for up to 128 metres.
  • Reduces his Movement speed to 3.86 m/s.

Blades can be replenished at LockersIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png.
The AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of Blades inside Lockers are automatically revealed to The Trickster within 36 metres, when he is out of them.

SPECIAL AFFLICTION: LACERATION
Survivors hit with Blades accumulate +1 Charge of Laceration, filling their Laceration Meter.
Once the Laceration Meter is full at 8 Charges, the affected Survivor suffers from the following effects:

Laceration starts dissipating at a rate of -0.5 c/s, if a Survivor is not hit by a Blade for 15 seconds, and immediately loses -3 Charges, if they are hit with a Basic Attack.

SPECIAL ABILITY: MAIN EVENT
In addition to filling the Laceration Meter, each successful hit with Blades simultaneously charges the Main Event Meter at the same rate.
Once the Main Event Meter is full at 8 Charges, press the Secondary Power button to activate Main Event for a minimum of 6 seconds, unless The Trickster cancels it prematurely by pressing the Secondary Power button again:

  • Grants the ability to throw an unlimited amount of Blades.
  • Increases the Throw rate of Blades by +66 %.
  • Increases the duration of Main Event by +0.5 seconds per obtained Combo Rank.

The Trickster's Perks

IconPerks hexCrowdControl.png
Hex: Crowd Control "A Hex that ensures those lesser than you are properly herded."

Hex: Crowd Control lights a Hex TotemIconStatusEffects cursed.pngIconStatusEffects cursed.pngIconStatusEffects cursed.png at the start of the Trial, cursing Survivors with its Hex Effects.
Whenever a Survivors performs a Rushed Vault action at a WindowIconHelp window.pngIconHelp window.pngIconHelp window.png, Hex: Crowd Control triggers its effect:

  • Blocks that Window for all Survivors.
Hex: Crowd Control has a limit of 3/4/5 Windows it can affect at a time.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.

"You have no control. People like you never did." — Ji-Woon Hak

IconPerks noWayOut.png
No Way Out "You are not going to let just anyone into the VIP room."

Whenever you hook a Survivor for the first time, No Way Out gains +1 Token.
Once the Exit GatesIconHelp exitGates.pngIconHelp exitGates.pngIconHelp exitGates.png are powered, No Way Out activates:

  • Causes the first Survivor to interact with either Exit Gate Switch to trigger a Loud Noise Notification at their location.
Upon triggering the Loud Noise Notification, No Way Out calls upon The EntityIconHelp entity.pngIconHelp entity.pngIconHelp entity.png for the following effect:
  • Blocks both Exit Gate Switches for 12 seconds.
    • This time is extended by an additional 6/9/12 seconds per accumulated Token, up to a combined maximum of 36/48/60 seconds.
"That sound when you bleed... let me hear it again." — Ji-Woon Hak
IconPerks starstruck.png
Starstruck "Your unmatched showmanship dazzles all."

Whenever you are carrying a Survivor, Starstruck activates:

  • Causes all other Survivors in your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png to suffer from the ExposedIconStatusEffects exposed.png Status Effect.
    • This effect lingers for 26/28/30 seconds after affected Survivors leave the Terror Radius or Starstruck deactivates.
Starstruck deactivates after hooking or dropping the carried Survivor and has a cool-down of 60 seconds.

"Enjoy this moment, few get so close." — Ji-Woon Hak


Survivor: Felix Richter

Main article: Felix Richter


Felix's Info

S23 charSelect portrait.png

Creative, enterprising, and analytical, Felix Richter is an eccentric architect with a unique vision who won several designs awards, including but not limited to the Swiss Architect Medal and the German National Design Award. Turning away from a legacy of medicine, Felix carved his way in the world of design, establishing a name for himself as an architect while establishing the ‘Richter and Golder’ firm with his friend and colleague, Lauren Golder.

Despite his success, he was unable to shake the sense that he was a 'hack' and often distracted his anxious mind with booze and parties. When Felix discovered he was going to be a father, he quickly pulled his life together and focused on a project that he believed would prove his worth as an architect.

Returning to an island where his father and other members of his father’s secret society disappeared, Felix began extensive plans to restore and reinvent the old, crumbling Victorian buildings. As he surveyed the ruins of the island, he thought he saw his father beckoning him through a gathering fog below. Without hesitation, Felix descended into the darkness beyond and was never seen again.

Felix's Perks

IconPerks builtToLast.png
Built to Last "You know how to get the most out of your tools."

While hiding inside a LockerIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png with a depleted ItemIconHelp items.pngIconHelp items.pngIconHelp items.png equipped, Built to Last triggers the following effect after 12/10/8 seconds:

  • Recharges the Item to one of the following percentages:
    • First time: 99 %.
    • Second time: 66 %.
    • Third time: 33 %.
Built to Last is disabled for the remainder of the Trial after triggering its effect for the third time.

"Architecture is the soul of civilisation." — Felix Richter

IconPerks desperateMeasures.png
Desperate Measures "You refuse to fail, even during your darkest hour."

Whenever any Survivor, including yourself, is not in the Healthy State, Desperate Measures activates:

  • Increases your Action speeds for Healing and Unhooking by a stack-able 16/18/20 % per injured, dying, or hooked Survivor, up to a maximum of 64/72/80 %.
"When they come with a wrecking ball, build stronger walls." — Felix Richter
IconPerks visionary.png
Visionary "You are remarkably focused on your means of escape."

You benefit from the following permanent effect:

Visionary is temporarily deactivated for 20/18/16 seconds whenever a Generator is completed.

Felix's Cosmetic Piece

The World Class - An exceptional jacket and vest combo, worn during Felix's reception of the German National Design Award.

Expand to view content
Icon Name Body Rarity Description DLC
S23 Torso01 01.png The World Class CategoryIcon torso.png Common An exceptional jacket and vest combo, worn during Felix's reception of the German National Design Award. CHAPTER 17: Descend Beyond


Survivor: Élodie Rakoto

Main article: Élodie Rakoto


Élodie's Info

S24 charSelect portrait.png

Cunning, smart, and defiant Élodie Rakoto was born into a lush Parisian household, miles away from her parents' birthplace, Madagascar. She was only fourteen when she lost her parents during a trip to Dyer island. No rational explanation was found to account for her parents' disappearance. Grief-stricken and guilt-ridden, Élodie descended into depression before she turned to the occult for answers.

Fourteen years later, Élodie was still searching for her missing parents. She’d compiled legends, gathered relics, and examined records from ancient civilizations who had sought the incomprehensible Thing that had taken her parents. She’d discovered various names for it: The Abyss, The Infinite, The Hole.

Élodie was about to recover a crucial relic when she was apprehended by the Black Vale, a ring of occult fanatics rumoured to perform human sacrifices. As she attempted to escape, she was hit by a faintly familiar scent of vanilla-spiked fruits and lychee nuts. Then a thin, tropical rain drizzled down her face. She'd stepped into a dreamlike place she'd envisioned so many times as a child.

Madagascar.

The soft canopy soil under her feet suddenly turned ashen and collapsed. She sank into something dense and cold that swallowed her like quicksand. She screamed, before being smothered by... the abyss...the infinite... the hole...

Élodie's Perks

IconPerks appraisal.png
Appraisal "You have a careful eye that notices what many overlook."

Start the Trial with 4 Tokens.
While standing next to an unlocked and empty ChestIconHelp chests.pngIconHelp chests.pngIconHelp chests.png, press and hold the Interaction button to perform the Rummage action:

  • Grants the ability to retrieve an extra ItemIconHelp items.pngIconHelp items.pngIconHelp items.png from that Chest.
    • This consumes -1 Token and is limited to twice per Chest.
  • Increases the Rummaging speed by 40/60/80 %.
IconPerks deception.png
Deception "Your adventurous lifestyle requires moments of crafty misdirection."

Press and hold the Sprint button while interacting with a LockerIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png for the following effects:

  • Suppresses the creation of your Scratch MarksIconHelp scratchMarks.pngIconHelp scratchMarks.pngIconHelp scratchMarks.png and Pools of BloodIconStatusEffects bleeding.pngIconStatusEffects bleeding.pngIconStatusEffects bleeding.png for 5 seconds.
  • Causes you to run past the targeted Locker, instead of entering it.
  • Causes its doors to swiftly open and close again, feining you having entered it in a rush.
  • Triggers a Loud Noise Notification for the Killer at its location.
Deception has a cool-down of 25/20/15 seconds.
IconPerks powerStruggle.png
Power Struggle "You have never given up and you are not about to start now."

Whenever you are in the Dying StateIconHelp dying.pngIconHelp dying.pngIconHelp dying.png, you benefit from the following primary effect:

After reaching 25/20/15 % of Wiggle progression, Power Struggle unlocks the following secondary effect:
  • Grants the ability to drop a nearby Pallet while being carried by the Killer.
    • Stuns the Killer and causes them to release you from their grasp.
Power Struggle deactivates after use.

"I relied on others to protect me once and I lost everything. Never again." — Élodie Rakoto

Élodie's Cosmetic Piece

Sunset Crop - A comfortable crop top that's shared many adventures with Élodie.

Expand to view content
Icon Name Body Rarity Description DLC
S24 Torso01 01.png Sunset Crop CategoryIcon torso.png Common A comfortable crop top that's shared many adventures with Élodie. CHAPTER 18: A Binding of Kin


Survivor: Yun-Jin Lee

Main article: Yun-Jin Lee


Yun-Jin Lee's Info

S25 charSelect portrait.png

Resilient and ambitious, Yun-Jin Lee was born into a life of hardship finding success in the music industry after years of effort and self-sacrifice. At seventeen, she auditioned for renowned record label Mightee One Entertainment. While she was rejected as an idol trainee, she obtained an unpaid internship at the studio. For the following years, she created some of the studio's biggest hits, without any credit or recognition. To get her dues, she emerged in the public eye wearing flamboyant fashion and put soundbites into her songs that looped her artist name, Magnum Opus. Fans began to recognize her songs and she became the producer of NO SPIN, a poorly performing boy band that needed her special touch.

To make NO SPIN stand out, she added a fresh recruit to their rank: Ji-Woon Hak. Within hours their first video was a viral sensation. But their success took a tragic turn when a fire engulfed the recording studio. All members of NO SPIN perished except one: Ji-Woon. To save both of their careers, Yun-Jin created a new single that re-launched Ji-Woon as the Trickster. The new single broke records internationally, launching Trickster's global tour. While success greeted them on every shore, so did a series of disturbing murders.

Then pressure came from Mightee One Entertainment who disapproved the violent themes in the Trickster's music. Yun-Jin and Ji-Woon were given three months to create a commercial hit. When the time came, Yun-Jin took a seat next to the executives, confident that the Trickster's performance would impress them. What followed was a terrifying nightmare come to life.

Yun-Jin's Perks

IconPerks fastTrack.png
Fast Track "Sometimes the sacrifice of others is necessary to get ahead."

Whenever a Survivor other than yourself is hooked, Fast Track is granted 1/2/3 Token(s), up to a maximum of 9/18/27 Tokens.

  • Succeeding a Great Repair Skill Check consumes all accumulated Tokens.
  • Increases the bonus Progression awarded for succeeding that Skill CheckIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png by a stack-able +1 % per Token.
"The weak are sacrificed first. It's nature, it's business... it's the truth most refuse to face." — Yun-Jin Lee
IconPerks self-Preservation.png
Self-Preservation "Life is unforgiving.
The more confirmation you get of that, the more prepared you become."

Whenever another Survivor within 16 metres of your location is hit by a Basic or Special Attack, Self-Preservation triggers its effect:

"Something I learnt in the industry: when the axe is swinging, keep your head down." — Yun-Jin Lee
IconPerks smashHit.png
Smash Hit "When your rival makes a mistake, you seize the opportunity."

Whenever you stun the Killer with a PalletIconHelp pullDown.pngIconHelp pullDown.pngIconHelp pullDown.png , Smash Hit triggers its effect:

  • Grants a +50 % HasteIconStatusEffects haste.png Status Effect for 4 seconds.
Smash Hit cannot be used while Exhausted.
Smash Hit causes the ExhaustedIconStatusEffects exhausted.png Status Effect for 30/25/20 seconds.

"I have dealt with psychopaths in suits. You're just uglier and worse dressed." — Yun-Jin Lee

Yun-Jin's Cosmetic Piece

Polka Dotted Blouse - A faux fur coat over a ruffled, polka dotted blouse tucked inside the skirt for a corporate and edgy look.

Expand to view content
Icon Name Body Rarity Description DLC
S25 Torso01 04.png Polka Dotted Blouse CategoryIcon torso.png Uncommon A faux fur coat over a ruffled, polka dotted blouse tucked inside the skirt for a corporate and edgy look. CHAPTER 19: All-Kill


Survivor: Mikaela Reid

Main article: Mikaela Reid


Mikaela's Info

S28 charSelect portrait.png

Haunted by the passing of her father, new Survivor Mikaela Reid found comfort in the unlikeliest of sources: horror stories. The more she read, the more she also wrote, sharpening her own tales of horror while developing a keen interest in witchcraft. After receiving an invitation to read her work at the renown Endless Halloween Festival, Mikaela found herself plagued by a series of disturbing events. Recurring nightmares. Strange visions. The disappearance of a friend. When she finally took to the stage on All Hallow's Eve to tell her tale a thick black Fog engulfed her, to the audience’s amazement. Mikaela Reid was never seen again.

Mikaela's Perks

IconPerks boonCircleOfHealing.png
Boon: Circle of Healing A Boon that offers comfort amidst the terror.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotem.pngAtl Hud Icon BoonTotem.pngAtl Hud Icon BoonTotem.png.
All Survivors within 24 metres hear soft chimes ringing out and benefit from its Boon Effects:

  • Increases the Altruistic Healing speeds by 50/75/100 % when not using a Med-KitIconItems firstAidKit.pngIconItems firstAidKit.pngIconItems firstAidKit.png.
  • If a Survivor is injured, their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to all other Survivors.
Survivors can only be affected by one instance of Boon: Circle of Healing at a time.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"Try this, it is better than anything you'll find in a pharmacy." — Mikaela Reid

IconPerks boonShadowStep.png
Boon: Shadow Step A Boon that conceals the truth.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotem.pngAtl Hud Icon BoonTotem.pngAtl Hud Icon BoonTotem.png.
All Survivors within 24 metres hear soft chimes ringing out and benefit from its Boon Effects:

  • Scratch MarksIconHelp scratchMarks.pngIconHelp scratchMarks.pngIconHelp scratchMarks.png are suppressed.
  • AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png are hidden from The Killer.
    • Both effects linger for 2/3/4 seconds after leaving the Boon Totem's range.
Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"Stick to the shadows and cover your tracks." — Mikaela Reid

IconPerks clairvoyance.png
Clairvoyance "There is an intrinsic energy in you that sees beyond your vision."

After cleansing or blessing a TotemIconHelpLoading totem.pngIconHelpLoading totem.pngIconHelpLoading totem.png, Clairvoyance activates.
While active, press and hold the Use Item button when empty-handed to unlock your full Aura-reading potential:

"Does anyone else see that? Just me?" — Mikaela Reid

Mikaela's Cosmetic Piece

Crescent Camisole - A cropped camisole with moon crescent patterns, matched with a long, cape-like coat.

Expand to view content
Icon Name Body Rarity Description DLC
S28 Torso01 04.png Crescent Camisole CategoryIcon torso.png Uncommon A cropped camisole with moon crescent patterns, matched with a long, cape-like coat. CHAPTER 21.5: Hour of the Witch


Trivia

  • The difference in this DLC's pricing for Auric Cells and Iridescent Shards compared to the Maddening Darkness Pack and the Old Wounds Pack comes from the fact that compared to those two, the Macabre Tales Pack has one fewer Character to purchase individually from the in-game Store, as those prices are just the tallied up prices of all associated Characters.