Terror Radius

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IconHelp terrorRadius.png
Dbd-journal-heartbeat.png Quotes left.png Maybe it is the will to survive that makes me even more alert to sounds. Sight is limited in this darkened part of the world. In this case their heartbeats. Not my own, but instead the Killers' as they close in on me. I just hope that they do not pick up on mine as my heart races for every thump I can hear even clearer. Quotes right.png
~ Benedict Baker's Journal, Nov. 1896
IconHelp note.png Quotes left.png Again, my senses have proven to be the keys to my survival. If my heartbeat rings in my ears, the Killer is close. If I see the "red stain" in my surroundings, the Killer is even closer! Quotes right.png
~ Mysterious Note

The Terror Radius is an integral Game Mechanic in Dead by DaylightIconHelp DBDlogo.pngIconHelp DBDlogo.pngIconHelp DBDlogo.png.


Overview

The Terror Radius is a feature intended to induce fear and anxiety in Survivors, causing them to experience The Heartbeat, a sound effect triggered whenever Survivors enter the Killer's Terror Radius and intensifies with proximity.


Terror Radius

The Terror Radius consists of 2 components: the Heartbeat and the Terror Radius Layers.

The Heartbeat

The first component of a Killer's Terror Radius is the Heartbeat heard by Survivors whenever they are inside the Terror Radius.

Benedict Baker's Journal confirms that it is indeed a Survivor's own heart that beats audibly whenever the Killer is nearby.
This is further confirmed by a "Mysterious Note" found in the Fog and by the visibly beating heart model in the chest of Survivors.

The loudness and pace of the Heartbeat is tied directly to how close the Killer is to the Survivor in question.

Terror Radius Layers

The second component of a Killer's Terror Radius are the Terror Radius Layers.

The Terror Radius Layers are the musical component of the Terror Radius.
Each Terror Radius features 4 distinct Layers, with the possibility to add 2 additional Layers:

Layer Proximity from Killer Use Case Additional Information
1 Far (1st Third) Terror Radius -
2 Near (2nd Third) Terror Radius -
3 Close (3rd Third) Terror Radius Replaced by Layer 4 when in Chase.
4 Chase (3rd Third) Chase Music Replaces Layer 3 when in Chase.
5 Chase (3rd Third) Chase Music Added in addition to Layer 4 when 1 Mix Tape Add-on is used.
6 Chase (3rd Third) Chase Music Added in addition to Layers 4 and 5 when 2 Mix Tape Add-ons are used.

Layers 1, 2, 3

Layers 1, 2, and 3 are used to signal proximity, akin to the Heartbeat.
They divide a Killer's Terror Radius into three equidistant radii, with each third of the Killer's Terror Radius playing one of the three Layers.

Layer 4

Layer 4 is reserved for when the Killer is in a Chase with a Survivor and replaces the third Layer of the Terror Radius.
Layer 4 is also referred to as the Chase Music and is what the Killer will hear when in a Chase.

Layers 5, 6

Layers 5 and 6 are reserved for additional music layers, which are added as embellishments on top of Layer 4 when the Killer is in a Chase, they do not replace other Layers.
This mechanic is currently only used for the Mix Tape Add-ons of The LegionIconHelpLoading legion.pngIconHelpLoading legion.pngIconHelpLoading legion.png.

Terror Radius Music

For a list of Terror Radius tracks and their instrumentation, click here.

Older Killers generally use one of 6 available generic Terror Radius Music themes, whereas newer and reworked Killers have their own, unique Terror Radius Music.

Older Killers, who have received a major rework, as well as all new Killers, have their own, unique Terror Radius Music, which makes them easily identifiable.

Chase Music

Killers do not hear their own Terror Radius music, instead they hear the general background music that plays on all Maps at all times until they enter a Chase with a Survivor.

As soon as a Killer initiates a Chase, they will hear the Chase Music, which is equal to Layer 4 of the Terror Radius.

Originally, when the Developers had first started to give Killers their unique soundtrack, it was intended that the Chase Music was a completely unique track, distinct from Layer 4 of the Terror Radius and only ever heard by the Killer.
However, for unknown reasons, after releasing two Killers with a distinct Chase Music, The DemogorgonIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.png and The OniIconHelpLoading oni.pngIconHelpLoading oni.pngIconHelpLoading oni.png (see Trivia section), the Developers abandoned that practice, eventually removing the unique Chase Music from those two Killers as well.

Akin to the Terror Radius Music, older Killers use one of 3 available generic Chase Music themes, whereas newer and reworked Killers have their own, unique Chase Music.


Terror Radius Sizes

Originally, the Killers had one of two possible sizes for Terror Radius, which was determined by their default Movement speed:

  • 32 metres for 115-Killers (Walking speed of 4.6 m/s)
  • 24 metres for 110-Killers (Walking speed of 4.4 m/s)

However, while most Killers followed this rule, there have always been exceptions over the years and nowadays, additional parameters such as stealth, map-mobility, ranged attacks, etc. are also taken into account, leading to a variety of Terror Radii.


Non-Terror-Radii

Some Killers have Terror-Radius-like mechanics that are, however, not considered to be true Terror Radii.
This includes mainly Lullabies and Fake Terror Radii.

Lullaby

Some Killers, in addition to their Terror Radius, feature what is referred to as a Lullaby.

The term "Lullaby" originates from the literal lullaby hummed by The HuntressIconHelpLoading huntress.pngIconHelpLoading huntress.pngIconHelpLoading huntress.png, who was the first Killer to feature that mechanic and thus became the name-giver of it.
This is the reason why every Killer featuring the mechanic has it referred to as a "Lullaby", even though the audio cue itself may have nothing to do with lullabies or nursery rhymes, it is simply a name for a mechanic, in order to be consistent in the game's code.

Therefore, a Lullaby refers to any Terror-Radius-like audio cue which fulfils the properties listed below, which are different from those of a regular Terror Radius.

Properties

  • Lullabies are usually non-directional, though there are some exceptions:
    • The TricksterIconHelpLoading trickster.pngIconHelpLoading trickster.pngIconHelpLoading trickster.png has a distance-based non-directional Lullaby, allowing Players to gauge his distance based on the volume level, but not the direction.
    • The OnryōIconHelpLoading onryo.pngIconHelpLoading onryo.pngIconHelpLoading onryo.png has a directional Lullaby.[1]
    • The Dark LordKillerDracula.pngKillerDracula.pngKillerDracula.png has a variable Lullaby, working like a non-directional Lullaby at a distance and like a directional Lullaby at a closer range.
  • Lullabies have a fixed, unalterable range.
    • Lullabies are not affected by Unlockables that influence the Terror Radius.
    • Lullabies are not suppressed by the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect.
      • Currently, the only way for a Killer to suppress their Lullaby is for them to hide inside a SnowmanIconHelp snowman.pngIconHelp snowman.pngIconHelp snowman.png, which only spawn during the recurring Bone Chill Winter Event series.

Lullaby-Killers

  • The HuntressIconHelpLoading huntress.pngIconHelpLoading huntress.pngIconHelpLoading huntress.png: she hums a literal children's Lullaby; refers to the mechanic as a Lullaby.
  • The NightmareIconHelpLoading nightmare.pngIconHelpLoading nightmare.pngIconHelpLoading nightmare.png: Survivors hear a nursery rhyme when inside the Dream World; refers to the mechanic as a Lullaby.
  • The TwinsIconHelpLoading twins.pngIconHelpLoading twins.pngIconHelpLoading twins.png: Victor emits shrieks and groans when he is not with Charlotte; refers to the mechanic as Shrieks.
  • The TricksterIconHelpLoading trickster.pngIconHelpLoading trickster.pngIconHelpLoading trickster.png: he emits a modified version of the first layer of his Terror Radius; refers to the mechanic as a Melody.
  • The OnryōIconHelpLoading onryo.pngIconHelpLoading onryo.pngIconHelpLoading onryo.png: she emits a metallic screeching noise and the sound of ocean waves crashing while Demanifested and inside the Otherworld; refers to the mechanic as a Lullaby.
  • The Dark LordKillerDracula.pngKillerDracula.pngKillerDracula.png: he emits bat shrieks and wing flapping sounds while in Bat Form.

It should be noted that even if the game refers to a Killer's Lullaby under a different (more appropriate) name, it is still coded as a "Lullaby" in the game's code.

Fake Terror Radius

Some Killers have the ability to alter their Power in a way that produces a Fake Terror Radius, which serves to confuse a Survivor.

Properties

  • Fake Terror Radii are auditorily indiscernible from a regular Terror Radius.
  • Fake Terror Radii have a fixed, unalterable range.
    • Fake Terror Radii are not affected by Unlockables that influence the Terror Radius.
    • Fake Terror Radii do not interact with any Unlockables that require the presence of an actual Terror Radius to activate/charge.
      • Perks like DiversionIconPerks diversion.pngIconPerks diversion.pngIconPerks diversion.png or Stake OutIconPerks stakeOut.pngIconPerks stakeOut.pngIconPerks stakeOut.png will not charge their Tokens while inside a Fake Terror Radius, which can be used to distinguish it from a real one.
      • Perks like StarstruckIconPerks starstruck.pngIconPerks starstruck.pngIconPerks starstruck.png will not trigger the ExposedIconStatusEffects exposed.pngIconStatusEffects exposed.pngIconStatusEffects exposed.png Status Effect for Survivors inside a Fake Terror Radius.

Fake-TR-Killers

  • The HagIconHelpLoading hag.pngIconHelpLoading hag.pngIconHelpLoading hag.png: the Terror Radius emitted by a Mud Phantasm is a Fake Terror Radius.
  • The DoctorIconHelpLoading doctor.pngIconHelpLoading doctor.pngIconHelpLoading doctor.png: the Illusionary Terror Radii inflicted by certain Add-ons is a Fake Terror Radius.
  • The SingularityIconHelpLoading singularity.pngIconHelpLoading singularity.pngIconHelpLoading singularity.png: the Terror Radius inflicted by the Hyperawareness SprayIconAddon hyperawarenessSpray.pngIconAddon hyperawarenessSpray.pngIconAddon hyperawarenessSpray.png Add-on is a Fake Terror Radius.
  • The UnknownIconHelpLoading unknown.pngIconHelpLoading unknown.pngIconHelpLoading unknown.png: the Terror Radius emitted by the Iridescent OSS ReportIconAddon iridescentOSSReport.pngIconAddon iridescentOSSReport.pngIconAddon iridescentOSSReport.png Add-on is a Fake Terror Radius.
  • The AnimatronicIconHelpLoading K40.pngIconHelpLoading K40.pngIconHelpLoading K40.png: the Terror Radius emitted by the Faz-CoinIconAddon FazCoin.pngIconAddon FazCoin.pngIconAddon FazCoin.png Add-on is a Fake Terror Radius.

Visual Terror Radius

Beating Heart
Beating Heart shown inside a Locker

The Visual Terror Radius is an accessibility mechanic which can be enabled in the options menu.

When enabled, the Survivor's character model will show a literal heart beating in their chest whenever they are inside the Killer's Terror Radius.
The intensity of the beating heart corresponds to and is precisely in sync with the auditory heartbeat SFX, which is heard in addition to the Terror Radius music.

The heart VFX is visible even when the Survivor's character model is hidden, for example inside a Locker.

Off-Screen Indicator

Off-screen Indicator

When the Survivor's chest is off-screen, a HUD overlay of a heart will be shown in the centre of the screen, should the Survivor be within the Terror Radius or the Lullaby Radius, informing the Player that they might want to adjust their camera to make the Survivor's chest and heart visible again.

Lullaby Indicator

Lullaby Indicator

Should a Survivor be inside the Lullaby Radius of a Killer, a swirling red haze will be shown in their chest instead of a beating heart.
Just as auditory Lullabies are non-directional and do not allow Survivors to gauge the Killer's distance from them, the haze does not change in its intensity either.


Undetectable Mechanic

There are several Unlockables, as well as Killer Powers, that can temporarily cloak a Killer's Terror Radius, all of which apply the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect.
The list below only lists Killer Powers or Add-ons of said Power that grant Undetectable, as Perks doing so allow any Killer to become Undetectable.

List of Terror Radii and Lullabies

Killer Radius Movement Speed Audio (Terror Radius) Audio (Lullaby) Audio (Old Terror Radii)
TrapperIconHelpLoading trapper.pngIconHelpLoading trapper.pngIconHelpLoading trapper.png 32 metres 4.6 m/s Themes 01-06 (Terror Radius)
Themes 01-03 (Chase Music)
NaN.png NaN.png
WraithIconHelpLoading wraith.pngIconHelpLoading wraith.pngIconHelpLoading wraith.png
HillbillyIconHelpLoading hillbilly.pngIconHelpLoading hillbilly.pngIconHelpLoading hillbilly.png 40 metres
NurseIconHelpLoading nurse.pngIconHelpLoading nurse.pngIconHelpLoading nurse.png 32 metres 3.85 m/s
ShapeIconHelpLoading shape.pngIconHelpLoading shape.pngIconHelpLoading shape.png 32/16/32 metres
(Evil Within I/II/III)
4.4/4.6/4.6 m/s
(Evil Within I/II/III)

(Unused Version, Patch 1.2.0 QA Test Build)
HagIconHelpLoading hag.pngIconHelpLoading hag.pngIconHelpLoading hag.png 24 metres 4.4 m/s NaN.png
DoctorIconHelpLoading doctor.pngIconHelpLoading doctor.pngIconHelpLoading doctor.png 32 metres 4.6 m/s
(PTB Version)
HuntressIconHelpLoading huntress.pngIconHelpLoading huntress.pngIconHelpLoading huntress.png 20 metres
(Terror Radius)

45 metres
(Lullaby)
4.4 m/s Themes 01-06 (Terror Radius)
Themes 01-03 (Chase Music)
NaN.png
CannibalIconHelpLoading cannibal.pngIconHelpLoading cannibal.pngIconHelpLoading cannibal.png 32 metres 4.6 m/s NaN.png
NightmareIconHelpLoading nightmare.pngIconHelpLoading nightmare.pngIconHelpLoading nightmare.png
PigIconHelpLoading pig.pngIconHelpLoading pig.pngIconHelpLoading pig.png 24 metres NaN.png
ClownIconHelpLoading clown.pngIconHelpLoading clown.pngIconHelpLoading clown.png 32 metres
SpiritIconHelpLoading spirit.pngIconHelpLoading spirit.pngIconHelpLoading spirit.png 24 metres 4.4 m/s
LegionIconHelpLoading legion.pngIconHelpLoading legion.pngIconHelpLoading legion.png 32 metres (default)
40 metres (Feral Frenzy)
4.6 m/s
PlagueIconHelpLoading plague.pngIconHelpLoading plague.pngIconHelpLoading plague.png 32 metres Themes 01-06 / Themes 01-03
Ghost FaceIconHelpLoading ghost.pngIconHelpLoading ghost.pngIconHelpLoading ghost.png 24 metres
(Patch 5.7.0 Version)
DemogorgonIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.png 32 metres
(PTB Version 1)


(PTB Version 2)
OniIconHelpLoading oni.pngIconHelpLoading oni.pngIconHelpLoading oni.png
(PTB Version)
DeathslingerIconHelpLoading deathslinger.pngIconHelpLoading deathslinger.pngIconHelpLoading deathslinger.png 4.4 m/s NaN.png
ExecutionerIconHelpLoading wales.pngIconHelpLoading wales.pngIconHelpLoading wales.png 32 metres 4.6 m/s
(PTB Version)
BlightIconHelpLoading blight.pngIconHelpLoading blight.pngIconHelpLoading blight.png 40 metres
(Release Version)
TwinsIconHelpLoading twins.pngIconHelpLoading twins.pngIconHelpLoading twins.png 32 metres
(Charlotte)

12 metres
(Victor, idle)

14 metres
(Victor, attached)

18 metres
(Victor, controlled)

(idle)


(attached)


(controlled)
NaN.png
TricksterIconHelpLoading trickster.pngIconHelpLoading trickster.pngIconHelpLoading trickster.png 32 metres
(Terror Radius)

44 metres
(Lullaby)
NemesisIconHelpLoading nemesis.pngIconHelpLoading nemesis.pngIconHelpLoading nemesis.png 32 metres NaN.png
CenobiteIconHelpLoading cenobite.pngIconHelpLoading cenobite.pngIconHelpLoading cenobite.png
ArtistIconHelpLoading artist.pngIconHelpLoading artist.pngIconHelpLoading artist.png
OnryōIconHelpLoading onryo.pngIconHelpLoading onryo.pngIconHelpLoading onryo.png 24 metres
(Terror Radius)

24 metres
(Lullaby)
DredgeIconHelpLoading dredge.pngIconHelpLoading dredge.pngIconHelpLoading dredge.png 32 metres NaN.png
MastermindIconHelpLoading mastermind.pngIconHelpLoading mastermind.pngIconHelpLoading mastermind.png 40 metres
KnightIconHelpLoading knight.pngIconHelpLoading knight.pngIconHelpLoading knight.png 32 metres
Skull MerchantIconHelpLoading skullMerchant.pngIconHelpLoading skullMerchant.pngIconHelpLoading skullMerchant.png 24 metres
(Release Version)
SingularityIconHelpLoading singularity.pngIconHelpLoading singularity.pngIconHelpLoading singularity.png 32 metres
(PTB Version)
XenomorphIconHelpLoading xenomorph.pngIconHelpLoading xenomorph.pngIconHelpLoading xenomorph.png 32 metres
(default)

24 metres
(Crawler Mode)

(PTB Version)
Good GuyIconHelpLoading goodGuy.pngIconHelpLoading goodGuy.pngIconHelpLoading goodGuy.png 32 metres 4.4 m/s NaN.png
LichIconHelpLoading lich.pngIconHelpLoading lich.pngIconHelpLoading lich.png 4.6 m/s
Dark LordKillerDracula.pngKillerDracula.pngKillerDracula.png
HoundmasterIconHelpLoading houndmaster.pngIconHelpLoading houndmaster.pngIconHelpLoading houndmaster.png NaN.png
AnimatronicIconHelpLoading K40.pngIconHelpLoading K40.pngIconHelpLoading K40.png 24 metres 4.4/4.6 m/s
(without/with Axe)
File:TerrorRadius Animatronic.ogg

Terror Radius Themes 01-06

Theme 01
Theme 02
Theme 03
Theme 04
Theme 05
Theme 06

Chase Music Themes 01-03

Theme 01
Theme 02
Theme 03

Unlockables

Add-ons

IconAddon calmClassI.png
"Calm" - Class I An ECT procedure using a deep wavelength that soothes various mental illnesses.
With Carter's Spark as its source, this procedure can cause mild anxiety in the patient.
  • Increases your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by +4 metres while Static Blast is ready to be used.
  • Reduces your Terror Radius by -4 metres while Static Blast is on cool-down.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer from the Affliction of Calm:

  • Madness II: Survivors intermittently hear a distant Illusionary Terror Radius.
  • Madness III: Survivors constantly hear a distant Illusionary Terror Radius.


IconAddon theBeast-Soot.png
"The Beast" - Soot The Kunwulju symbol, representing the Realm of Fear, is finger-drawn out of soot on the body of the Bell.
  • Your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png is no longer suppressed when Cloaked.
  • Grants +100 % bonus Bloodpoints for Stalking and Surprise Attack Score Events.


IconAddon theGhost-Soot.png
"The Ghost" - Soot The Khugwemuu symbol, representing the Spirit World, is finger-drawn out of soot on the body of the Bell.
  • Your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png and Red Stain are suppressed for another 6 seconds after uncloaking.


IconAddon souredMilk.png
Soured Milk A metal bottle filled with milk that has since soured.
Loud as Victor could be, he quieted down when presented with his meal.
  • Increases the Shriek radius of Victor by +2 metres.


IconAddon strobingLight.png
Strobing Light With the right training, it can be used to make people more suggestible.
  • Reduces your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by -8 metres, when Hidey-Ho Mode is on cool-down.


IconAddon calmClassII.png
"Calm" - Class II A risky ECT procedure using a deep wavelength that soothes various mental illnesses.
With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
  • Increases your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by +6 metres while Static Blast is ready to be used.
  • Reduces your Terror Radius by -6 metres while Static Blast is on cool-down.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer from the Affliction of Calm:

  • Madness II: Survivors intermittently hear a distant Illusionary Terror Radius.
  • Madness III: Survivors constantly hear a distant Illusionary Terror Radius.


IconAddon disciplineClassII.png
"Discipline" - Class II Project Awakening ECT procedure for disciplinary action which uses a fixed dose at high voltage.
Can cause a state of moderate paranoia in the patient.
  • Reduces the Detonation delay of the Shock Therapy Attack by -0.1 seconds.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer from the Affliction of Discipline:

  • Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
    • This effect lingers for 6 seconds after the Chase ends.
  • Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.

You share into your patients' Madness and can see the Illusionary Red Stain.

"We re-educate our patients with the greatest care." — Léry's Memorial Institute

IconAddon adaptiveLighting.png
Adaptive Lighting The Drone takes account of the surrounding area and casts lights in a bewildering manner that obscures movement.
  • Increases the duration of the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect by +20 %.


IconAddon catsEye.png
Cat's Eye An eyeball that belonged to a cat eaten by the starving Deshayes family.
Victor hid it from his mother, using it as a toy.
  • Suppresses all noise made by Victor while holding a Pounce.


IconAddon deadRabbit.png
Dead Rabbit A grey rabbit which has been opened from neck to tail.

Adjusts the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, depending on the current Tier of Evil Within:

  • Tier II: Reduces it by -25 %.
  • Tier III: Increases it by +25 %.
IconAddon madeleinesGlove.png
Madeleine's Glove A glove once owned by The Twins' mother.
During desperate times, it was held over Victor's mouth to keep him from making a peep.
  • Increases the Shriek radius of Victor by +4 metres.


IconAddon marshalsBadge.png
Marshal's Badge A silver badge taken from the corpse of a lawman in Arizona Territory who interfered with the Hellshire Gang's bounties.

"Get your prayers in, you'll be swinging by noon." — Caleb Quinn

IconAddon MoonstoneNecklace.png
Moonstone Necklace A simple necklace by day, but its power comes to life in the dark.


IconAddon SecurityGuardsBadge.png
Security Guard's Badge The badge comes with certain privileges for whoever carries it.

Upon exiting a Security Door after teleporting to it, the following effect applies:

  • Extends the duration of the UndetectableIconStatusEffects undetectable.png Status Effect by +25 % to 25 seconds.
IconAddon ultrasonicSensor.png
Ultrasonic Sensor A limitation of organic hearing is a limited aural spectrum.
Expanding that range is like gaining an entirely new sense.
  • Exiting a Biopod within 2 seconds of afflicting a Survivor with Temporal Slipstream reduces your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by -12 metres for 12 seconds.


IconAddon disciplineClassIII.png
"Discipline" - Class III Project Awakening ECT procedure for disciplinary action which uses a fixed dose at very high voltage.
Can cause a state of serious paranoia in the patient.
  • Reduces the Detonation delay of the Shock Therapy Attack by -0.15 seconds.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer from the Affliction of Discipline:

  • Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
    • This effect lingers for 6 seconds after the Chase ends.
  • Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.

You share into your patients' Madness and can see the Illusionary Red Stain.

"Respect of our patients is at the core of our principles." — Léry's Memorial Institute

T UI iconAddon AogiriTreeRobe.png
Aogiri Tree Robe Garments worn by an anti-human ghoul organisation.

Whenever a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png is completed while in Enraged Mode, you benefit from the following effect:

IconAddon BonniesGuitarStrings.png
Bonnie's Guitar Strings Worn strings that are off-tune and liable to snap.

Unlocks potential in your Aura-reading ability while moving between Security Doors:

  • The intensity of the GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png reveals their current Repair progress.
Upon exiting a Security Door after teleporting to it, the following effect applies:
  • Reduces the duration of the UndetectableIconStatusEffects undetectable.png Status Effect by -100 % to 0 seconds.
    • This causes the Status Effect to be removed instantly.
IconAddon CloakOfElvenkind.png
Cloak of Elvenkind "Its colours are constantly shifting, making you more difficult to detect from afar."

While casting the FlyT UI hud umg survivorMagicItems Fly.pngT UI hud umg survivorMagicItems Fly.pngT UI hud umg survivorMagicItems Fly.png Spell, you benefit from the following effect:

  • Reduces your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by -22 metres.
    • This effect lingers for 6 seconds after ending Fly.
IconAddon hyperawarenessSpray.png
Hyperawareness Spray Used by crew members during long shifts to avoid lapses in focus.
Side effects of overuse include paranoia and, in extreme cases, hallucination.
  • Causes all Slipstreamed Survivors to hear a fake nearby Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png.


IconAddon incensedOintment.png
Incensed Ointment A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma.
Applied directly on infected skin.
  • Ingesting Corruption causes all Survivors in your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png to scream and reveal their locations to you.


IconAddon joeysMixTape.png
Joey's Mix Tape A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
  • Survivors suffer from the HaemorrhageIconStatusEffects bleeding.pngIconStatusEffects bleeding.pngIconStatusEffects bleeding.png Status Effect until fully healed after mending themselves.
  • Unlocks an additional sound layer in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, enhancing it musically.

Joey's Mix Tape can be combined with any other Mix Tape Add-on to unlock multiple sound layer combos.

IconAddon knifeBeltClip.png
Knife Belt Clip A perfect belt clip to scout carry your blade discreetly.
No one knows what you are planning to do tonight.


IconAddon serotoninInjector.png
Serotonin Injector A hormone that slightly relaxes the user for when stealth is required.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect for 15 seconds, after a Zombie is disintegrated by any means.


IconAddon shopLubricant.png
Shop Lubricant An oil specifically formulated for Chainsaws.
A special additive prevents oil throw off.
  • The AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of Survivors downed by Bubba's Chainsaw, if no other Survivors were within the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, are hidden to other Survivors for 20 seconds.


IconAddon silkPillow.png
Silk Pillow For when you want to smother your target with silky-smooth softness.
  • Permanently reduces your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by -6 metres.
  • Increases the Charge time of Slice & Dice to 150 % of its default duration.


IconAddon susiesMixTape.png
Susie's Mix Tape A fast and thrilling mix tape with energising songs with break-neck beats.
  • Increases the Detection radius of Killer Instinct by +20 metres.
  • Unlocks an additional sound layer in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, enhancing it musically.

Susie's Mix Tape can be combined with any other Mix Tape Add-on to unlock multiple sound layer combos.

IconAddon townWatchsTorch.png
Town Watch's Torch Upon breaching a village, the first thing they would extinguish was the torches, and with them, hope.


IconAddon violetWaxcap.png
Violet Waxcap A dark fleshed mushroom from the Upside Down that allows The Demogorgon to telepathically distort the senses in its prey.

After traversing the Upside Down, the following effect applies:

  • Extends the UndetectableIconStatusEffects undetectable.png Status Effect gained after emerging from a Portal by +1 second to 6 seconds.
IconAddon wellWater.png
Well Water Water from the well where Sadako was left to die.
Murky and black, it obscures everything around it.
  • Increases the duration of the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect by +2 seconds after Manifesting by any means.


IconAddon badMansLastBreath.png
"Bad Man's" Last Breath A powerful last breath snatched from the asylum patient known as the "Bad Man".
In the hands of The Nurse, it jolts with intensity.
  • Hitting Survivors with a Special Attack grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect for 25 seconds.

"Bad Man's" Last Breath" has a cool-down of 45 seconds.

IconAddon calmCartersNotes.png
"Calm" - Carter's Notes An experimental version of the ECT procedure annotated by Doctor Herman Carter himself.
Uses a deep wavelength that soothes various mental illnesses.
With Carter's Spark as its source, this procedure causes uncontrollable fear and anxiety in the patient.
  • Increases your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by +8 metres while Static Blast is ready to be used.
  • Reduces your Terror Radius by -8 metres while Static Blast is on cool-down.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer from the Affliction of Calm:

  • Madness II: Survivors intermittently hear a distant Illusionary Terror Radius.
  • Madness III: Survivors constantly hear a distant Illusionary Terror Radius.

"Higher quality seizures trigger catatonia. At least it gives me peace for the time it lasts." — Herman Carter

IconAddon disciplineCartersNotes.png
"Discipline" - Carter's Notes Project Awakening ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself.
The intolerably high voltage leaves the patient in a severe state of paranoia.
  • Reduces the Detonation delay of the Shock Therapy Attack by -0.2 seconds.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer from the Affliction of Discipline:

  • Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
    • This effect lingers for 6 seconds after the Chase ends.
  • Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.

You share into your patients' Madness and can see the Illusionary Red Stain.

"To avoid relapse from our most tenacious subjects, use maximum levels when proceeding with disciplinary actions." — Herman Carter

IconAddon apexMuffler.png
Apex Muffler A masterfully crafted chainsaw muffler that outperforms all others.
  • Silences the Chainsaw for all Survivors outside of the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png.


IconAddon catCarrier.png
Cat Carrier Saving the cat is a noble goal.
It's also very distracting.

Whenever a Remote Flame TurretIconItems remoteFlameTurret.pngIconItems remoteFlameTurret.pngIconItems remoteFlameTurret.png knocks you out of Crawler Mode, you benefit from the following effect:

IconAddon chatterersTooth.png
Chatterer's Tooth A fragment from a Cenobite whose mouth chatters endlessly.
This tooth, having broken from his jaw, is finally silent.
  • Grants the ability to see the AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of the Lament ConfigurationIconItems lamentConfiguration.pngIconItems lamentConfiguration.pngIconItems lamentConfiguration.png.
  • Picking up the Lament Configuration deactivates an on-going Chain Hunt and grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect for 25 seconds.


IconAddon darkSunglasses.png
Dark Sunglasses Glasses enhanced with AR that grant the wearer an invaluable advantage on the battlefield.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect for 20 seconds whenever a Survivors reaches Critical Infection.


IconAddon dropOfPerfume.png
Drop of Perfume One of the few luxuries Madeleine escaped her past life with.
It has a pleasant, disarming scent.
  • Survivors suffer from the ObliviousIconStatusEffects oblivious.pngIconStatusEffects oblivious.pngIconStatusEffects oblivious.png Status Effect within Victor's Shriek range when controlling Charlotte.

"Beware the deceit of witches, for they exploit the goodness in men's hearts." — A History of Witches and Demons, 1602

IconAddon filthySlippers.png
Filthy Slippers Max sometimes struggled to hear his mother's footfalls.
  • Gain the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect until you stop sprinting after maintaining a Chainsaw Sprint for at least 2 seconds.


IconAddon franksMixTape.png
Frank's Mix Tape Never go on a kill mission without your tunes.
A track list of massive distortions and loud percussion that stabs at your eardrums.

During Feral Frenzy, you benefit from the following effects:

  • Pauses the Power Gauge depletion while performing the Break or Damage action.
  • Increases the Action speed for damaging GeneratorsIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png by +20 %.
  • Increases the Action speed for breaking Breakable WallsIconHelp breakableWall.pngIconHelp breakableWall.pngIconHelp breakableWall.png by +30 %.
  • Unlocks an additional sound layer in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, enhancing it musically.
Frank's Mix Tape can be combined with any other Mix Tape Add-on to unlock multiple sound layer combos.
IconAddon goldCreekWhiskey.png
Gold Creek Whiskey Warm comfort in a bottle that quelled Caleb's anger and slowed his step.

"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876

IconAddon granmasHeart.png
Grandma's Heart The cold heart of the cannibal village elder.
The trapped life essence within unlocks tremendous potential in The Hag's power.

Whenever Survivors trigger Phantasm Traps, you benefit from the following effects for their tripped duration:

  • Suppresses your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png.
  • Increases the Fake Terror Radius of the Mud Phantasms by +16 metres.
"Bring me another slice of the girl." — Grandma
IconAddon pileOfNails.png
Pile of Nails It is a lot easier to stay hidden when your target is worried about a pile of nails flying at their head.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect for 3 seconds after manually ending Hidey-Ho Mode.


IconAddon prayerBeadsBracelet.png
Prayer Beads Bracelet THIS ADD-ON WAS DECOMMISSIONED (This Unlockable was decommissioned in the past and no longer exists in the current Game.)

A powerful bracelet that reads a sacred mantra.

  • Causes all Survivors outside of your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png to hear the audio cue of the Phase-Walk.


IconAddon shipFigurehead.png
Ship Figurehead A trophy torn from the bow of another ship.

The Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png of The Houndmaster changes based on the proximity of The Dog:

  • Increases the Terror Radius by +8 metres while it is following.
  • Reduces the Terror Radius by -8 metres while it is away.
IconAddon vermilionWebcap.png
Vermilion Webcap A bright red poisonous mushroom from the Upside Down.

After traversing the Upside Down, the following effect applies:

  • Extends the UndetectableIconStatusEffects undetectable.png Status Effect gained after emerging from a Portal by +3 seconds to 8 seconds.
"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory
IconAddon vigosJournal.png
Vigo's Journal The journal of a man who claimed to have returned from The Void.
The knowledge within has practical applications.

"In a wasteland of forgotten dreams and endless routine, the man with a way out is God." — Talbot Grimes

IconAddon woodenFox.png
Wooden Fox Roughly carved, this fox statuette is no more than a few inches.
A reminder that stealth and cunning is as effective as raw power.


IconAddon FazCoin.png
Faz-Coin Collecting these tokens comes with a price.

Upon throwing the Fire Axe, the following effects are applied:

  • Causes the Fire Axe to emit a copy of your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png until it is retrieved.
    • This Terror Radius is set to 24 metres.
  • Grants the UndetectableIconStatusEffects undetectable.png Status Effect for 10 seconds.
IconAddon fumingMixTape.png
Fuming Mix Tape Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
  • During Feral Frenzy, the intensity of the GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png reveals their current Repair progress.
  • Causes all partially repaired Generators to start regressing.
  • Unlocks an additional sound layer in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, enhancing it musically.

The Fuming Mix Tape can be combined with any other Mix Tape Add-on to unlock multiple sound layer combos.

IconAddon hellshireIron.png
Hellshire Iron The Hellshire Gang's branding iron.
Despite folklore, it never made its mark on new initiates, instead having been used to brand particularly quarrelsome bounties.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect while a Survivor is speared by The Redeemer.
    • This effect lingers for 10 seconds.

"Hellshire Gang: Justice Seekers or Outlaws?" — Glenvale Gazette headline

IconAddon iridescentFeather.png
Iridescent Feather A glass-like feather moulded from The Fog itself.
Simple as it may be, it is a symbol of those who watch over Carmina.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect when Birds of Torment is on Cool-down and you hold no Dire Crows.
  • Reduces the number of summonable Dire Crows by -1.

"They saved me when I could not save myself." — Carmina Mora

IconAddon iridescentKing.png
Iridescent King A glass-like king chess piece moulded from The Fog itself.
The Entity's trace reverberating within can break the most powerful minds.

Survivors affected by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png suffer simultaneously from the Afflictions of Calm, Discipline, Order, and Restraint:

  • Survivors intermittently hear a distant Illusionary Terror Radius.
  • During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
    • Madness II: This effect lingers for 6 seconds after the Chase ends.
    • Madness III: This effect is constant, regardless of whether the Survivors are being chased or not.
  • Broken Pallets are randomly replaced by dropped or upright Illusionary Pallets, which persist until approached by Survivors.
    • New Illusionary Pallets are generated every 20 seconds.
  • Increases the duration of Illusionary Doctors by +6 seconds.
You share into your patients' Madness and can see the Illusionary Doctors, Red Stain, and Pallets.

"Gazing into the iridescent glass is plunging one's self into madness." — Herman Carter

IconAddon iridescentOSSReport.png
Iridescent OSS Report The report was redacted to the point of being meaningless.
But still, theorists tried to extract meaning from it.
  • Reduces the Cool-down duration of the Teleport ability by -5 seconds.
  • Increases the lifetime of the Decoy by +10 seconds.
  • Imbues Decoys with a Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png and a Red Stain.


IconAddon iridescentUnpublishedManuscript.png
Iridescent Unpublished Manuscript "Before he disappeared, Adriana's father had started a newer, darker manga: Sonhadores Sombrios."

Whenever any Drone enters its Disabled State, you benefit from the following effects:

"When evil is on the loose, it cannot escape from Adi Valente!" — Quote on the cover of Adi Valente #1
IconAddon iridescentWheelHandle.png
Iridescent Wheel Handle Once used to guide a greast vessel across the open seas, its remnants now serve as a memory of times past.
  • Increases the Linger duration of The Dog at the Target Location of the Search Command by +20 %.
  • Grants the UndetectableIconStatusEffects undetectable.png Status Effect while The Dog fulfils the Search Command.
    • Touching the Search Path as The Houndmaster immediately removes the Status Effect.

"I fear no obstacle, be it man or storm." — Portia Maye

IconAddon obsidianGoblet.png
Obsidian Goblet An ancient looking goblet carved from pure obsidian.
  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect while standing on Torment Trails in the environment.

"Forgive me for waking you. But without you, I just can't go on." — James Sunderland

IconAddon redMoss.png
Red Moss A psychedelic moss that grows on tree barks in the Upside Down.

After traversing the Upside Down, the following effects apply:

  • Extends the UndetectableIconStatusEffects undetectable.png Status Effect gained after emerging from a Portal by +8 seconds to 13 seconds.
  • Suppresses all noises related to emerging from a Portal.
  • Increases the time required to emerge from a Portal by +15 %.
"Consuming its leaf enhances athletic performance and causes euphoria." — Hawkins National Laboratory
IconAddon silencingCloth.png
Silencing Cloth A coarse strip of cloth that a five-year-old Charlotte would put in her mouth.
Stopped her from screaming when witch hunters were nearby.
  • After waking from her Dormant State, Charlotte is granted the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect for 20 seconds.

"I don't like this game anymore, Mother..." — Charlotte Deshayes

Perks

Agitation Agitation "You get excited in anticipation of hooking your prey."

While carrying a Survivor, Agitation activates:

  • Increases your Carrying speed by 6/12/18 %.
  • Increases your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by +12 metres.
"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."
Beast of Prey Beast of Prey Your lust for a kill is so intense that your connection with The Entity is momentarily lost, making you totally unpredictable.

"Where did she go?"
Coulrophobia Coulrophobia Even those without a fear of clowns know to be terrified of you.

For all Survivors within your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, the following effects apply:

  • Reduces their Healing speed by 30/40/50 %.
  • Increases the Rotation speed of Healing Skill ChecksIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png by +50 %.
Dark Devotion Dark Devotion "The display of your Powers creates a whirlwind of panic that spreads throughout the land."

Whenever the ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png becomes injured by any means, Dark Devotion activates for 35/40/50 seconds:

  • Transfers your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png to the Obsession.
    • This Terror Radius is set to 40 metres.
  • Grants the UndetectableIconStatusEffects undetectable.png Status Effect.
You can only be obsessed with one Survivor at a time.

"And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." — (The Tablet of Adiris, 48.9)

Dissolution Dissolution Everything turns to dust. It is as inescapable as the coming of the night.

After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:

  • Instantly breaks the next PalletIconHelp pullDown.pngIconHelp pullDown.pngIconHelp pullDown.png that Survivor performs a Fast Vault across while inside your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Distressing Distressing "Your horrifying emanation strikes at a supernaturally long distance."

You benefit from the following permanent effect:

Diversion Diversion After staying in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png without being chased for 30/25/20 seconds, Diversion activates.
While active, press the Active Ability button while crouched and motionless to throw a pebble in the direction you are facing:

Diversion deactivates after use.

"There's what is easy and then there's what is right. If you confuse the two, there's no telling what you become." — Adam Francis

Furtive Chase Furtive Chase "You lurk in the shadows, eliminating your victims one by one."

After hooking the ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png, Furtive Chase triggers its primary effects for 14/16/18 seconds:

After the Obsession is rescued from the HookIconHelpLoading hook.pngIconHelpLoading hook.pngIconHelpLoading hook.png, Furtive Chase triggers its secondary effect:
  • Causes the Obsession status to transfer to the Rescuer.
You can only be obsessed with one Survivor at a time.

"You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." — The Ghost Face

Hex: Face the Darkness Hex: Face the Darkness You make an example of one of your victims, forcing their allies to become awed by your power.

Whenever you injure a Survivor by any means, if there is still a Dull TotemIconHelpLoading totem.pngIconHelpLoading totem.pngIconHelpLoading totem.png remaining on the Map, Hex: Face the Darkness activates and lights it, cursing that Survivor:

  • Causes all other Survivors to scream every 35/30/25 seconds, if they are outside of the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, revealing their AurasIconHelp auras.pngIconHelp auras.pngIconHelp auras.png for 2 seconds each time.

Hex: Face the Darkness deactivates once the Cursed Survivor either enters the Dying StateIconHelp dying.pngIconHelp dying.pngIconHelp dying.png or is fully healed, which extinguishes the Totem.

Hex: Face the Darkness is disabled for the remainder of the Trial, if a Survivor manages to cleanse its Hex TotemIconStatusEffects cursed.pngIconStatusEffects cursed.pngIconStatusEffects cursed.png.

"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács

Infectious Fright Infectious Fright "The cries of the unfaithful make your heart leap."

Whenever a Survivor is put into the Dying StateIconHelp dying.pngIconHelp dying.pngIconHelp dying.png by any means, all other Survivors within your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png will scream and reveal their current location to you for 4/5/6 seconds.
"Horror overcomes the heart of infidels who cry at the feet of the fallen." — (Hymn of Praise, 11.4)

Insidious Insidious
This description is based on the changes announced for or featured in the upcoming Patch 9.1.0
Unlocks the stealth ability:
After standing still for 3/2/1 second(s), Insidious activates for as long as you remain stationary: Insidious deactivates once you start moving again.
Invocation: Treacherous Crows Invocation: Treacherous Crows "One with arcane knowledge has no reason to fear those watchful birds."

When in the BasementIconHelp basement.pngIconHelp basement.pngIconHelp basement.png near the circle, press the Active Ability button to begin the Invocation, which takes 60 seconds to complete.
During an Invocation, your AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to all other Survivors and they can join in, accelerating the process by +100 %, if they too have an Invocation Perk equipped, or by +50 %, if they have not.

Once the Invocation is completed, the following effects apply:

  • Whenever the Killer scares a CrowIconHelp crows.pngIconHelp crows.pngIconHelp crows.png while a Survivor is inside their Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to all Survivors for 1/1.5/2 seconds.
  • You automatically enter the Injured StateIconHelp injured.pngIconHelp injured.pngIconHelp injured.png from any previous Health State, and suffer from the BrokenIconStatusEffects broken.pngIconStatusEffects broken.pngIconStatusEffects broken.png Status Effect for the remainder of the Trial.
"Remember your training. They taught you all about the crows." — Taurie Cain
Last Stand Last Stand
This description is based on the changes announced for or featured in the upcoming Patch 9.1.0
"Even when things are at their worst, your spirit is indomitable."

After staying in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png without being chased for 80/70/60 seconds, Last Stand activates.
While active, perform a Rushed Vault action to trigger its effect:

  • Stuns the Killer for 3 seconds, if they are within 2.5 metres of that Vault location.
Last Stand is disabled for the remainder of the Trial after use.

"Some bullies, you can live with. Others, you gotta fight." — Michonne Grimes

Machine Learning Machine Learning "Free from your shackles, you are born anew and prepared to eliminate your creators."

After performing the Damage Generator action, Machine Learning activates:

  • Causes that GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png to become a Compromised Generator.
    • Damaging another Generator transfers the state to it instead.
  • The AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of the Compromised Generator is highlighted to you in yellow until it is completed.
Once the Compromised Generator is completed, you benefit from the following effects for 35/40/45 seconds: Machine Learning deactivates after use.

"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13

Monitor & Abuse Monitor & Abuse Meticulous in your approach, terrifying in your application.
  • Increases the default value of your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png by 6/7/8 metres for the entire Trial.

Whenever you are not in a Chase with a Survivor, the following effect applies:

  • Reduces your Terror Radius by 12/14/16 metres.

"It's time for your treatment!" — Herman Carter, The Doctor

Overwhelming Presence Overwhelming Presence Just knowing you are near is enough to disturb your victims.

Survivors within your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png suffer from inefficiency:

  • When using an ItemIconHelp items.pngIconHelp items.pngIconHelp items.png, its Depletion rate is increased by 80/90/100 %.
"Shit!! I dropped the gauze!"
Phantom Fear Phantom Fear "You have always had a reputation for startling unsuspecting guests."

Whenever a Survivor within your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png looks at you, they suffer from the following effects:

  • Causes them to scream and reveal their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png to you for 2 seconds.
Phantom Fear has a cool-down of 80/70/60 seconds.

"Excellent. Your screams please me." — Springtrap

Scene Partner Scene Partner You lock in with your co-star, engaging with and reacting to each other on a higher level.

Whenever you are inside the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, Scene Partner activates:

  • Looking at the Killer causes you to scream, which reveals their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png for 4/5/6 seconds.
  • There is a chance of 50 % that you will scream again, extending the Aura-reveal duration by another +2 seconds.
Scene Partner has a cool-down of 40 seconds.

"This is not in the script!" — Nicolas Cage

Septic Touch Septic Touch The Land of the Shadows subsumes all. Healing only delays the inevitable.
  • Whenever a Survivor performs a Healing action while they are inside your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, that Survivor suffers from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png and ExhaustedIconStatusEffects exhausted.pngIconStatusEffects exhausted.pngIconStatusEffects exhausted.png Status Effects
    • These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.

"Do not admit to fear, or pain, or doubt. These are the seeds from which darkness grows." — Otto Stamper

Stake Out Stake Out "Getting close to the Killer fills you with determination."

Staying in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png without being chased grants +1 Token every 15 seconds, up to a maximum of 2/3/4 Tokens.
While performing a skilful interaction that can trigger Skill ChecksIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png, you benefit from the following effects:

  • Converts any Good Skill Check into a Great Skill Check.
    • This consumes -1 Token.
  • Increases the Progression bonus of those Great Skill Checks by +1 %.
Stake Out does not apply to regular Great Skill Checks nor do they consume any Tokens.

"I had you, I had you on your knees. You're runnin' scared because we had you. We're gonna close this case!" — Detective David Tapp

Starstruck Starstruck Your unmatched showmanship dazzles all.

When carrying a Survivor, Starstruck activates:

  • Survivors suffer from the ExposedIconStatusEffects exposed.pngIconStatusEffects exposed.pngIconStatusEffects exposed.png Status Effect while in your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png.
  • The Status Effect lingers for 26/28/30 seconds after leaving your Terror Radius.

After hooking or dropping the carried Survivor, Starstruck deactivates:

  • The Status Effect persists for 26/28/30 seconds for any Survivor inside your Terror Radius at that moment.

Starstruck has a cool-down of 60 seconds once the Survivor is no longer being carried.

"Enjoy this moment, few get so close." — Ji-Woon Hak

Tinkerer Tinkerer Whenever a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png is repaired to 70 %, you benefit from the following effects:

Tinkerer can only trigger once per Generator per Trial.

"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook

Trail of Torment Trail of Torment You guide your victims along a path of pain and punishment.

Performing the Damage Generator action on a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png activates Trail of Torment:

  • Grants the UndetectableIconStatusEffects undetectable.pngIconStatusEffects undetectable.pngIconStatusEffects undetectable.png Status Effect until the Generator stops regressing.
  • The AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of the damaged Generator is revealed to all Survivors in yellow.

Trail of Torment has a cool-down of 60/45/30 seconds.

Unforeseen Unforeseen "Terror takes many forms and whispers devastating lies in its victims' ears."

After performing the Damage Generator action on a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png, you benefit from the following effects for 22/26/30 seconds:

  • Transfers your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png to the damaged Generator.
    • This Terror Radius is set to 32 metres.
  • Grants the UndetectableIconStatusEffects undetectable.png Status Effect.
Unforeseen has a cool-down of 30 seconds.

"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991

Unnerving Presence Unnerving Presence "Your presence alone instils great fear."

While inside your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, Survivors performing Repairing or Healing actions suffer from the following effects:

  • Increases the chances of triggering a Skill Check by +10 %.
  • Reduces the Success zone of those Skill ChecksIconHelp skillChecks.pngIconHelp skillChecks.pngIconHelp skillChecks.png by 40/50/60 %.
"Its presence befalls us."


Calculations

The following table lists several examples of resulting Terror Radii when using Unlockables that affect it in some way.
It should be noted that not all 4.6 m/s or 4.4 m/s share the same respective Terror Radius, this table acts solely as a generic example:

Unlockable Modifier Standard 4.6 m/s Killer Standard 4.4 m/s Killer
no Unlockables - 32 metres 24 metres
Nothing.png
AgitationIconPerks agitation.pngIconPerks agitation.pngIconPerks agitation.png +12 m (Carrying) 44 metres 36 metres
Nothing.png
DistressingIconPerks distressing.pngIconPerks distressing.pngIconPerks distressing.png +20 % 38.40 metres 28.80 metres
+25 % 40.00 metres 30.00 metres
+30 % 41.60 metres 31.20 metres
Nothing.png
Monitor & AbuseIconPerks monitorAndAbuse.pngIconPerks monitorAndAbuse.pngIconPerks monitorAndAbuse.png* -16 m (no Chase) 24 metres 16 metres
default (in Chase) 40 metres 32 metres

Change Log

Patch 1.8.1

  • Killer Nerf: increased The Nightmare's Terror Radius to 24 metres from formerly 16 metres.

Patch 1.9.3

  • Killer Buff: reduced The Hag's Terror Radius to 24 metres from formerly 28 metres.

Patch 2.5.0

  • Killer Nerf: increased The Pig's Terror Radius to 32 metres from formerly 28 metres.

Patch 2.6.0

  • Quality of Life: the intensity of the Terror Radius is now also scaled based on the vertical distance, in addition to the horizontal distance.

Patch 2.7.0

  • Killer Nerf: increased The Legion's Terror Radius to 32 metres from formerly 24 metres.

Patch 3.5.0

  • Change: provided The Doctor with a unique Terror Radius and Chase Music.

Patch 4.1.0

  • Change: provided The Hillbilly with a unique Terror Radius and Chase Music.

Patch 4.4.0

  • Change: The Blight now features a change to his Terror Radius Music. This change makes his nearby layer more distinct than the approaching layer as previously, the transitions between the two layers are too subtle.

Patch 4.5.0

  • Change: provided The Clown with a unique Terror Radius and Chase Music.

Patch 5.3.0

  • Change: provided The Spirit with a unique Terror Radius and Chase Music.
  • Killer Nerf: increased The Deathslinger's Terror Radius to 32 metres from formerly 24 metres.

Patch 5.7.0

  • Change: provided The Legion and The Ghost Face with a unique Terror Radius and Chase Music.

Patch 5.7.1

  • Change: reduced the volume of The Ghost Face's Terror Radius and Chase Music due to Community complaints.

Patch 5.7.2

  • Change: replaced The Ghost Face's Terror Radius and Chase Music with a completely new theme to address the previously mentioned complaints.
    • The change only replaced Layers 3 and 4, which represent closest proximity and the Chase.

Patch 6.1.0

  • Change: replaced The Ghost Face's Terror Radius and Chase Music again.
    • The change only replaced Layers 3 and 4, which represent closest proximity and the Chase.

Patch 6.3.0

  • Change: provided The Hag with a unique Terror Radius and Chase Music.

Patch 6.5.0

  • Change: provided The Nurse with a unique Terror Radius and Chase Music.

Patch 6.7.0

  • Quality of Life: implemented an option to enable a visual representation of the Terror Radius.

Patch 7.3.0

  • Change: replaced The Skull Merchant's Chase Music with a different theme to address the Community complaints.
    • The change only replaced Layer 4, which represents the Chase.

Patch 7.4.0

  • Change: increased The Trickster's Terror Radius to 32 metres from formerly 24 metres.
    • This change is not listed as a nerf, because The Trickster also received an increase to his default Movement speed from 4.4 m/s to 4.6 m/s alongside it, warranting the increased Terror Radius.

Patch 8.1.0

  • Undocumented Reversal: reverted The Lich's Layer 3 Terror Radius to be the same as it was in the PTB.

Patch 8.6.0

  • Killer Buff: reduced the Terror Radii of The Pig, The Ghost Face, and The Skull Merchant from 32 metres to 24 metres.
  • Killer Nerf: increased the Terror Radii of The Hillbilly and The Blight from 32 metres to 40 metres.


Trivia

  • Unlockables that affect the Terror Radius by a percentage tend to apply that on top of the base Terror Radius, ignoring other Unlockables that affect it by a concrete numerical value.
  • Survivors who are hooked do not hear the Terror Radius.

Old Terror Radii

  • Originally, both The DemogorgonIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.png and The OniIconHelpLoading oni.pngIconHelpLoading oni.pngIconHelpLoading oni.png had a unique Chase Music from the Killer's POV. Survivors would still hear the Killer's normal Terror Radii near the Killer and in Chase. These themes were removed a while later in an unspecified patch, and replaced by their default chase themes.
    • The Oni's unique Chase Music was his PTB Chase Music while the Demogorgon's Chase Music was its current nearby layer.


References

  1. https://forums.bhvr.com/dead-by-daylight/discussion/412292/lullaby-s-aren-t-suppose-to-be-directional-feedback Lullaby’s aren’t suppose to be directional? Feedback. Post on the Dead by Daylight forums confirming Onryō's directional Lullaby to be intentional.