Lucky Break

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Lucky Break is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to Yui KimuraSurvivorYui.pngSurvivorYui.pngSurvivorYui.png.
Prestige Yui Kimura to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Lucky Break for all other Characters.

Icon
IconPerks luckyBreak.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
"You have had your share of scrapes and bruises, but luck is always on your side."

Whenever you are in the Injured StateIconHelp injured.pngIconHelp injured.pngIconHelp injured.png, Lucky Break activates:

Whenever you are healing another Survivor, Lucky Break recharges by the same amount of time spent performing the Healing action, up to its initial maximum.
Lucky Break deactivates once its timer runs out or whenever your Health StateIconStatusEffects healing.pngIconStatusEffects healing.pngIconStatusEffects healing.png updates to any other but the Injured State.

"That's not enough to beat me.
Not even close." — Yui Kimura


History

Icon
IconPerks luckyBreak.png
Description
Whenever you are in the Injured State, Lucky Break activates:
  • Suppresses the creation of Pools of Blood and Scratch Marks for up to 40/50/60 seconds.
Whenever you are healing another Survivor, Lucky Break recharges by the same amount of time spent performing the Healing action, up to its initial maximum.
Lucky Break deactivates once its timer runs out or whenever your Health State updates to any other but the Injured State.

Icon
IconPerks luckyBreak.png
Description
Whenever you are in the Injured State, Lucky Break activates:
  • Suppresses the creation of Pools of Blood and Scratch Marks for up to 40/50/60 seconds.
Lucky Break deactivates whenever your Health State updates to any other but the Injured State.
Lucky Break is disabled for the remainder of the Trial once its timer runs out.

Icon
IconPerks luckyBreak.png
Description
Whenever you are in the Injured State, Lucky Break activates:
  • Suppresses the creation of Pools of Blood and Scratch Marks for up to 35/40/45 seconds.
Lucky Break deactivates whenever your Health State updates to any other but the Injured State.
Lucky Break is disabled for the remainder of the Trial once its timer runs out.

Icon
IconPerks luckyBreak.png
Description
Whenever you are in the Injured State, Lucky Break activates:
  • Suppresses the creation of Pools of Blood for up to 120/150/180 seconds.
Lucky Break deactivates whenever your Health State updates to any other but the Injured State.
Lucky Break is disabled for the remainder of the Trial once its timer runs out.


Change Log

Patch 4.7.0

  • Buff: now also suppresses the creation of Scratch Marks.
  • Nerf: reduced the maximum Timer duration from 120/150/180 seconds to 35/40/45 seconds.

Patch 5.0.0

  • Buff: increased the effect duration from 35/40/45 seconds to 40/50/60 seconds.

Patch 6.1.0

  • Buff: added the ability to recharge the Perk at a ratio of 1:1 while healing another Survivor (1 second of Healing = 1 second of use), up to the maximum Timer duration.
    • This change was motivated by the effect usually running out rather quickly and leaving the Perk useless for large parts of the Trial.


Trivia

  • Lucky Break pauses its timer while healing another Survivor, but curiously not when its user is the one being healed.


Video

A Survivor with Lucky Break