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Hex: Thrill of the Hunt is a General Perk

available to all Killers

.
History
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Start the Trial with 5 Tokens, one per Totem:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
Hex: Thrill of the Hunt loses
-1 Token whenever a
Totem is cleansed.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Start the Trial with 5 Tokens, one per Totem:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 10/12/14 % per Token, up to a maximum of 50/60/70 %.
Hex: Thrill of the Hunt loses
-1 Token whenever a
Totem is cleansed.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Start the Trial with 5 Tokens, one per Totem:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/9/10 % per Token, up to a maximum of 40/45/50 %.
- Grants a stack-able +10 % bonus Bloodpoints in the Hunter Scoring Category per Token, up to a maximum of +50 %.
Hex: Thrill of the Hunt loses
-1 Token whenever a
Totem is cleansed.
The bonus Bloodpoints are applied during the Trial.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Start the Trial with 5 Tokens, one per Totem:
- Reduces the Cleansing speed by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %.
- Grants a stack-able +10 % bonus Bloodpoints in the Hunter Scoring Category per Token, up to a maximum of +50 %.
- Triggers a Loud Noise Notification whenever a Survivor starts cleansing a Hex Totem.
Hex: Thrill of the Hunt loses
-1 Token whenever a
Totem is cleansed.
The bonus Bloodpoints are applied during the Trial.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Start the Trial with 5 Tokens, one per Totem:
- Reduces the Cleansing speed by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %.
- Grants a stack-able 6/8/10 % bonus Bloodpoints in the Hunter Scoring Category per Token, up to a maximum of 30/40/50 %.
- Triggers a Loud Noise Notification whenever a Survivor starts cleansing a Hex Totem.
Hex: Thrill of the Hunt loses
-1 Token whenever a
Totem is cleansed.
The bonus Bloodpoints are applied during the Trial.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Start the Trial with 5 Tokens, one per Totem:
- Reduces the Cleansing speed by a stack-able 4/7/10 % per Token, up to a maximum of 20/35/50 %.
- Grants a stack-able 4/6/8 % bonus Bloodpoints in the Hunter Scoring Category per Token, up to a maximum of 20/30/40 %.
- Triggers a Loud Noise Notification whenever a Survivor starts cleansing a Hex Totem.
Hex: Thrill of the Hunt loses
-1 Token whenever a
Totem is cleansed.
The bonus Bloodpoints are applied during the Trial.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems.
Whenever a Survivor is unhooked while you are at least 24 metres away, Hex: Thrill of the Hunt is granted +1 Token:
- Reduces the Cleansing speed by a stack-able 4/7/10 % per Token.
- Grants a stack-able 4/6/8 % bonus Bloodpoints in the Hunter Scoring Category per Token.
The bonus
Bloodpoints are applied during the Trial.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
Change Log
- Rework: reworked how the Perk obtains its Tokens, no longer requiring that a Survivor must be unhooked from a certain distance away.
- each standing Totem in the environment grants a Token.
- each cleansed Totem removes a Token.
- Quality of Life: Survivors starting to cleanse any Hex Totem triggers a Loud Noise Notification.
- Nerf: reduced the Cleansing Speed penalty from 4/7/10 % per Token to 4/5/6 % per Token.
- Change: increased the bonus Bloodpoint gains from 4/6/8 % per Token to 6/8/10 % per Token.
- Change: modified the bonus Bloodpoint gains from a variable 6/8/10 % per Token to a fixed +10 % per Token across all Tiers.
- Buff: increased the Action Speed penalty from 4/5/6 % per Token to 8/9/10 % per Token.
- Quality of Life: updated the Perk to include the newly introduced Blessing action for Boon Perks.
- Nerf: removed the Loud Noise Notification effect.
- Buff: further increased the Action Speed penalty from 8/9/10 % per Token to 10/12/14 % per Token.
- Change: removed the secondary effect that granted bonus Bloodpoints mid-Trial, which would just fill the Hunter Category faster.
- Nerf: reduced the Action Speed penalty from 10/12/14 % per Token to 8/10/12 % per Token.
- The previous values were considered to be a tad overtuned.
Calculations
Tokens |
Penalty |
Action Speed / Time |
Action Speed / Time (only for Blessing a Hex Totem)
|
0 |
-0 % |
1 c/s |
14 seconds |
0.5 c/s |
28 seconds
|
1 |
-8 % |
0.92 c/s |
~15.22 seconds |
0.46 c/s |
~30.43 seconds
|
2 |
-16 % |
0.84 c/s |
~16.66 seconds |
0.42 c/s |
~33.33 seconds
|
3 |
-24 % |
0.76 c/s |
~1842 seconds |
0.38 c/s |
~36.84 seconds
|
4 |
-32 % |
0.68 c/s |
~20.59 seconds |
0.34 c/s |
~41.18 seconds
|
5 |
-40 % |
0.6 c/s |
~23.33 seconds |
0.3 c/s |
~46.66 seconds
|
Tokens |
Penalty |
Action Speed / Time |
Action Speed / Time (only for Blessing a Hex Totem)
|
0 |
-0 % |
1 c/s |
14 seconds |
0.5 c/s |
28 seconds
|
1 |
-10 % |
0.88 c/s |
~15.55 seconds |
0.45 c/s |
~31.11 seconds
|
2 |
-20 % |
0.8 c/s |
17.5 seconds |
0.4 c/s |
35 seconds
|
3 |
-30 % |
0.7 c/s |
20 seconds |
0.35 c/s |
40 seconds
|
4 |
-40 % |
0.6 c/s |
~23.33 seconds |
0.3 c/s |
~46.66 seconds
|
5 |
-50 % |
0.5 c/s |
28 seconds |
0.25 c/s |
56 seconds
|
Tokens |
Penalty |
Action Speed / Time |
Action Speed / Time (only for Blessing a Hex Totem)
|
0 |
-0 % |
1 c/s |
14 seconds |
0.5 c/s |
28 seconds
|
1 |
-12 % |
0.88 c/s |
~15.91 seconds |
0.45 c/s |
~31.82 seconds
|
2 |
-24 % |
0.76 c/s |
~18.42 seconds |
0.4 c/s |
~36.84 seconds
|
3 |
-36 % |
0.64 c/s |
21.875 seconds |
0.35 c/s |
43.75 seconds
|
4 |
-48 % |
0.52 c/s |
~26.92 seconds |
0.3 c/s |
~53.85 seconds
|
5 |
-60 % |
0.4 c/s |
35 seconds |
0.25 c/s |
70 seconds
|
Trivia
- Hex: Thrill of the Hunt can regain Tokens if a cleansed Totem is rekindled with Hex: Pentimento


.
- Interestingly, Hex: Thrill of the Hunt will not regain Tokens when snuffing a Boon Totem


.