Hex: Fortune's Fool / Plaything

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Hex: Fortune's Fool is a General PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png available to all KillersIconHelpLoading killer.pngIconHelpLoading killer.pngIconHelpLoading killer.png.

Icon
IconPerks hexPlaything.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
"A Hex that toys with a victim's suffering."

Each time you hook a Survivor for the first time, if there is at least one Dull TotemIconHelpLoading totem.pngIconHelpLoading totem.pngIconHelpLoading totem.png in the environment, Hex: Fortune's Fool activates and lights a Hex Totem:

  • Causes that Survivor to suffer permanently from the ObliviousIconStatusEffects oblivious.png Status Effect.
  • Blocks their Hex Totem from being cleansed by any other Survivor for 90 seconds.
  • The AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of their Hex Totem is revealed to the Cursed Survivor within 24/20/16 metres.
All effects of the Hex Perk persist until its Hex TotemIconStatusEffects cursed.pngIconStatusEffects cursed.pngIconStatusEffects cursed.png is cleansed or blessed.


History

Change Log

Future Change

  • Change: with the departure of CHAPTER 21: Hellraiser™ from Dead by Daylight, Hex: Plaything will undergo several changes that affect Players differently, depending on whether or not they own the Chapter:
    • For Players owning CHAPTER 21, the Perk will remain unchanged as a Unique Perk belonging to The CenobiteIconHelpLoading cenobite.pngIconHelpLoading cenobite.pngIconHelpLoading cenobite.png, including its original name and flavour text.
    • For all other Players, the Perk will be changed into a General Perk and renamed to Hex: Fortune's Fool.


Trivia

  • Survivors suffering from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect are unable to see the Aura of their Hex Totem.
  • If a Survivor is in the middle of cleansing a Dull Totem that the Game selects to become another Survivor's Hex Totem due to the effect of Hex: Fortune's Fool, the Cleansing action will be interrupted.
    Additionally, since other Survivors are unable to cleanse said Hex Totem for 90 seconds after its creation, the action cannot be resumed immediately.