Hex: Fortune's Fool / Plaything
(Redirected from Hex: Plaything)
Jump to navigation
Jump to search
Hex: Fortune's Fool is a General Perk available to all Killers
.
Description
"A Hex that toys with a victim's suffering."


is cleansed or blessed.
Each time you hook a Survivor for the first time, if there is at least one Dull Totem in the environment, Hex: Fortune's Fool activates and lights a Hex Totem:
- Causes that Survivor to suffer permanently from the Oblivious Status Effect.
- Blocks their Hex Totem from being cleansed by any other Survivor for 90 seconds.
- The Aura
of their Hex Totem is revealed to the Cursed Survivor within 24/20/16 metres.



History
Change Log
Future Change
- Change: with the departure of CHAPTER 21: Hellraiser™ from Dead by Daylight, Hex: Plaything will undergo several changes that affect Players differently, depending on whether or not they own the Chapter:
- For Players owning CHAPTER 21, the Perk will remain unchanged as a Unique Perk belonging to The Cenobite
, including its original name and flavour text.
- For all other Players, the Perk will be changed into a General Perk and renamed to Hex: Fortune's Fool.
- For Players owning CHAPTER 21, the Perk will remain unchanged as a Unique Perk belonging to The Cenobite
Trivia
- Survivors suffering from the Blindness
Status Effect are unable to see the Aura of their Hex Totem.
- If a Survivor is in the middle of cleansing a Dull Totem that the Game selects to become another Survivor's Hex Totem due to the effect of Hex: Fortune's Fool, the Cleansing action will be interrupted.
Additionally, since other Survivors are unable to cleanse said Hex Totem for 90 seconds after its creation, the action cannot be resumed immediately.