Hex: Blood Favour is a Unique Perk

belonging to The Blight

.
Prestige The Blight to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Hex: Blood Favour for all other Characters.
History
A Hex that gains the favour of The Entity when blood is spilt.
Whenever a Survivor loses a Health State by any means, Hex: Blood Favour triggers its effect:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor's location at the time for 15 seconds.
- Blocked Pallets cannot be dropped.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
A Hex that gains the favour of The Entity when blood is spilt.
Whenever you hit a Survivor with a Basic Attack, Hex: Blood Favour triggers its effect:
- Blocks all upright Pallets within 16 metres of the Killer's location at the time for 15 seconds.
- Blocked Pallets cannot be dropped.
Hex: Blood Favour has a cool-down of
60/
50/
40 seconds.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
Change Log
- Buff: increased Pallet-Blocking radius to 24/28/32 metres.
- Buff: removed the cool-down.
- Buff: changed the Activation condition to be based on the Survivor losing a Health State, allowing it to also trigger from Special Attacks, but not from non-injuring variants.
- Quality of Life: changed the Effect range to be centred on the location of the Survivor, rather than that of the Killer.
- Nerf: no longer blocks Pallets located on a different floor to the one the Survivor is currently on.
Trivia
- Hex: Blood Favour can also block Dream Pallets.
- Hex: Blood Favour can also trigger from the following scenarios:
- Losing a Health State from getting caught in Bear Traps


, getting hit by Vile Purge

, or exchanging a Health State with For the People

.
- Losing a Health State from letting the Deep Wound


timer elapse.
- It should be noted that acquiring Deep Wound does not trigger the Perk, as a Health State is not yet lost at that point.