Hex: Blood Favour is a Unique Perk

belonging to The Blight

.
Prestige The Blight to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Hex: Blood Favour for all other Characters.
History
Hex: Blood Favour lights a
Hex Totem at the start of the Trial, cursing Survivors with its
Hex Effects.
Whenever a Survivor loses a Health State by any means,
Hex: Blood Favour triggers its effect for
15 seconds:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
The
Hex Effects persist until the
Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: Blood Favour lights a
Hex Totem at the start of the Trial, cursing Survivors with its
Hex Effects.
Whenever a Survivor takes damage from a
Basic Attack,
Hex: Blood Favour triggers its effect for
15 seconds:
- Blocks all upright Pallets within 16 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
Hex: Blood Favour has a cool-down of 60/50/40 seconds.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Change Log
- Buff: increased the Pallet-Blocking radius to 24/28/32 metres.
- Buff: removed the Cool-down penalty.
- Buff: changed the Activation condition to be based on the Survivor losing a Health State, allowing it to also trigger from Special Attacks, but not from non-injuring variants.
- Quality of Life: changed the Effect range to be centred on the location of the Survivor, rather than that of the Killer.
- Nerf: no longer blocks Pallets located on a different floor to the one the Survivor is currently on.
Trivia
- Hex: Blood Favour can also block Dream Pallets.
- Hex: Blood Favour can also trigger from the following scenarios:
- Losing a Health State from getting caught in Bear Traps


, getting hit by Vile Purge

, or exchanging a Health State with For the People

.
- Losing a Health State from letting the Deep Wound


timer elapse.
- It should be noted that acquiring Deep Wound does not trigger the Perk, as a Health State is not yet lost at that point.