Fazbear's Fright

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Fazbear's Fright is the Power of The AnimatronicIconHelpLoading K40.pngIconHelpLoading K40.pngIconHelpLoading K40.png.

IconPowers grab.png

"The Animatronic lived to kill, even when his mechanical costume became his tomb."

SPECIAL ABILITY: FAZBEAR'S FRIGHT
The Animatronic is armed with a Fire Axe, that he can throw, and causes 7 Security Doors to spawn in the environment.

SPECIAL ABILITY: FIRE AXE
Press and hold the Power button to initiate Ready Aim.
Press the Attack button to throw the Fire Axe or release the Power button to cancel the Power.
Once the Fire Axe hits its target, it embeds itself and applies various effects, depending on its target, and until it is dislodged again:

  • Inflicts the BrokenIconStatusEffects broken.png and ObliviousIconStatusEffects oblivious.png Status Effects while embedded in a Survivor.
  • Creates an Area of Effect of 2 metres around it while embedded in the environment.


SPECIAL MAP FEATURE: SECURITY SYSTEM
The Security Doors found in the enviroment can be accessed by both Survivors and The Animatronic.
Upon entering a Security Door, The Animatronic benefits from the following effect:

  • Grants the UndetectableIconStatusEffects undetectable.png Status Effect.
    • This effect lingers for 20 seconds after exiting a Security Door.

The Status Effect is cancelled instantly if a Survivor using Camera View reveals The Animatronic.

SPECIAL INTERACTION: CAMERA VIEW
Each Security Door has a Camera attached to it.
Interacting with the door gives a Survivor access to the Camera View, allowing them to cycle through every Camera, travel to the Security Door they are currently looking through, and potentially reveal the AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png of The Animatronic to the team, while he moves through the doors.

SPECIAL MECHANIC: BATTERY POWER
Using the Cameras and Security Doors too often will deplete the limited battery power available, forcing Survivors to wait until the system reboots.
The Animatronic may travel between doors with or without battery power.

SPECIAL LOCATION: SECURITY ROOM
If The Animatronic enters a Security Door, they may choose to exit from any other door in the environment.
Moving to a door already in use by a Survivor will cause The Animatronic to grab that Survivor.


History