Expired Batteries

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Expired Batteries is a Visceral Add-onIconHelp addons.pngIconHelp addons.pngIconHelp addons.png for Eyes in the SkyIconPowers eyesInTheSky.pngIconPowers eyesInTheSky.pngIconPowers eyesInTheSky.png.

Icon Description Cost
IconAddon expiredBatteries.png
The batteries on these Claw Traps have been swapped out with old alkaline batteries.
Recharging is not recommended.
  • All Survivors start the Trial with a Claw Trap.
  • The first Claw Trap has a reduced Battery Life of 50 %.
  • The second Claw Trap has a restored Battery Life of 100 %.
  • Increases the Battery Life by a stack-able +10 % for each successive Claw Trap a Survivor receives, up to a maximum duration of 150 %.


5,000

IconHelp bloodpoints.png


History

Icon
IconAddon expiredBatteries.png
Description
The batteries on these Claw Traps have been swapped out with old alkaline batteries.
Recharging is not recommended.
  • All Survivors start the Trial with a Claw Trap.
  • The first Claw Trap has a reduced Battery Life of 50 %.
  • The second Claw Trap has a restored Battery Life of 100 %.
  • Increases the Battery Life by a stack-able +10 % for each successive Claw Trap a Survivor receives, up to a maximum duration of 150 %.

Icon
IconAddon expiredBatteries.png
Description
The batteries on these Claw Traps have been swapped out with old alkaline batteries.
Recharging is not recommended.
  • Increases the strength of the Haste Status Effect from Tracked Survivors by +25 %.
  • Reduces the default Battery Life of Claw Traps to 50 %.

Icon
IconAddon expiredBatteries.png
Description
The batteries on these Claw Traps have been swapped out with old alkaline batteries.
Recharging is not recommended.
  • All Survivors start the Trial with a Claw Trap.
  • The first Claw Trap has a reduced Battery Life of 40 %.
  • All successive Claw Traps have their Battery Life reset to the default value of 100 %.

Icon
IconAddon expiredBatteries.png
Description
The batteries on these Claw Traps have been swapped out with old alkaline batteries.
Recharging is not recommended.
  • All Survivors start the Trial with a Claw Trap.
  • The first Claw Trap has an increased Battery Life of 150 %.
    • It also does not recharge and is automatically removed once its Battery is depleted.
  • All successive Claw Traps have their Battery Life reset to the default value of 100 %.


Change Log

Patch 6.6.2

  • Change: removed the stipulation that the starting Claw Trap cannot recharge and is removed upon depleting its Battery, as those two mechanics were removed.
  • Nerf: upped the Rarity from Very Rare to Ultra Rare.
  • Nerf: reduced the Battery Life of the starting Claw Trap from 150 % to 40 % of its default value.

Patch 7.3.0

  • Rework: no longer causes Survivors to start the Trial with Claw Traps and instead now increases the strength of the Haste Status Effect at the cost of halving the default Battery Life of them.

Patch 8.3.0

  • Reversal: reverted the previous Rework, once again causing Survivors to start the Trial with Claw Traps at reduced Battery Life.
  • Buff: increased the Battery Life of the starting Claw Trap from 40 % to 50 % of its default value.
    • The Claw Trap after that has a restored Battery Life of 100 %.
  • Buff: added a new effect that whenever a Survivor receives a new Claw Trap, its Battery Life is increased by +10 % over that of the previous one, up to a maximum of 150 % of the default value.