Enforcer

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Enforcer is a Class available to KillersIconHelpLoading killer.pngIconHelpLoading killer.pngIconHelpLoading killer.png when playing the 2v8 Game Mode, replacing all other Load-OutIconHelp loadout.pngIconHelp loadout.pngIconHelp loadout.png options.
Choosing it grants the following SkillsIconHelp skills.pngIconHelp skills.pngIconHelp skills.png during the Trial:

Class Icon Name Description Slot
IconClass Assassin.png
IconSkills DeadlyMark.png
Team Skill (Deadly Mark) Grants a +3 % HasteIconStatusEffects haste.png Status Effect while chasing an injured Survivor and this Skill is active.

Causes a Survivor hit within 32 metres of your location by the Killer to receive the Enforcer's Mark:

  • Their AuraIconHelp auras.pngIconHelp auras.pngIconHelp auras.png is revealed to you for 12 seconds.
  • Downing the Survivor consumes the Mark and increases the range of the other Killer's Lunge Attack by +60 % for 15 seconds.
This Skill has a cool-down of 30 seconds after use.
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IconSkills RemoteRevelation.png
Reveal Skill (Remote Revelation) Whenever you perform the Damage Generator action, you benefit from the following effect:
  • Increases the Aura-reveal duration of the accompanying RevealedIconStatusEffects revealed.png Status Effect by +4 seconds.

This Skill only affects The Enforcer.

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Trivia

  • This Class was first introduced with the second iteration of 2v8, codenamed "Fudge".
  • Based on its icon's filename, this Class was originally named Assassin at some point during development.
  • Based on their icons' filenames, the two Skills associated with this Class actually have their own unique name, just as if they were PerksIconHelp perks.pngIconHelp perks.pngIconHelp perks.png, whose role they usurp in 2v8 Trials.
    Unfortunately, due to how they are implemented into the Game, the names are not revealed in-game:
    • The Team Skill is called Deadly Mark.
    • The Reveal Skill is called Remote Revelation.