Endurance
Endurance is a Status Effect featured in Dead by Daylight that can be applied to both the Killer
and Survivors
.
Mechanic
The Endurance Status Effect is a buffing effect applied by various Unlockables, some Powers and Props, and the Twisted Skills.
Survivors
While in the Injured State a Survivor protected by Endurance is able to resist the next instance of damage from the Killer.
Upon receiving damage, instead of entering the Dying State, they absorb the damage incur the Deep Wound Status Effect.
Additionally, their Character model is briefly outlined in white while absorbing the damage, telegraphing their protection by Endurance to the Killer.
Survivors already suffering from the Deep Wound Status Effect cannot be protected by Endurance.
Furthermore, if a Survivor performs a Conspicuous Actions of any kind while the Endurance Status Effect is active, it is cancelled immediately, removing its protection.
Survivors only transition into the Deep Wound Status Effect if they do take damage while the Endurance Status Effect is active, otherwise the latter just elapses without any additional effects or consequences.
Killers
Killers can only benefit from Endurance when using the Twisted Skills Special Ability, which is only available during the Twisted Masquerade Anniversary Event in June and July.
When affected by it, they can endure being stunned by Survivors, effectively negating the Stun completely by greatly reducing its duration.
Unlockables
The following Unlockables either inflict or interact with the Endurance Status Effect:
Add-ons
Styptic Agent | A white powder with coagulant properties. Apply the agent to a wound to stop it from haemorrhaging.
Styptic Agent consumes the Med-Kit on use. |
---|
Perks
![]() |
Borrowed Time | You are fuelled with an unexpected energy when saving an ally from a Hook.
The Survivors you unhook benefit from the following effects:
|
---|---|---|
![]() |
Dead Hard | You can take a beating.
After being unhooked or unhooking yourself, Dead Hard activates whenever you are injured and running, and allows you to tap into your adrenaline bank to avoid taking further damage:
Dead Hard causes the Exhausted "We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. |
![]() |
Made for This | "You were born to survive, and raised to adapt."
Whenever you are in the Injured State
|
![]() |
Off the Record | You have learnt that a quiet approach is sometimes best.
After being unhooked or unhooking yourself, Off the Record activates for 60/70/80 seconds:
Off the Record deactivates once the Exit Gates "Trust me, I investigate thoroughly and discreetly." — Zarina Kassir |
![]() |
Soul Guard | You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State
![]() ![]() ![]()
|
![]() |
Teamwork: Throw Down | This description is based on the changes announced for or featured in the upcoming Patch 9.1.0 "You know the best way to even the odds is to empower those around you."
Whenever you blind the Killer by any means or stun them using a Pallet
|
![]() |
We're Gonna Live Forever | Your few friends deserve the best protection.
You benefit from the following effect when healing a dying Survivor:
|
Powers
![]() |
Guardia Compagnia |
---|
Props
![]() |
Hooks |
---|
Special Abilities
![]() |
Twisted Skills |
---|
Change Log
Patch 6.1.0
- Survivor Nerf: all instances of Endurance are now deactivated prematurely if the Survivor performs Conspicuous Actions.
Patch 8.0.0
- Killer Buff: increased the Stun Duration reduction when using the associated Twisted Skill from -75 % to -100 %, causing it to completely negate any Stuns.