Dying Light

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Dying Light is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to The ShapeIconHelpLoading shape.pngIconHelpLoading shape.pngIconHelpLoading shape.png.
Prestige The Shape to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Dying Light for all other Characters.

Icon
IconPerks dyingLight.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
Each time you hook a Survivor other than your ObsessionIconHelp obsession.pngIconHelp obsession.pngIconHelp obsession.png, you gain +1 Token:
  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % per Token Action Speed penalty to Repairing, Healing, and Sabotaging, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent +33 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr Sam Loomis


History

Icon
IconPerks dyingLight.png
Description
Each time you hook a Survivor other than your Obsession, you gain +1 Token:
  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % per Token Action Speed penalty to Repairing, Healing, and Sabotaging, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent +33 % Action Speed bonus to Unhooking and Healing other Survivors.
You can only be obsessed with one Survivor at a time.

Icon
IconPerks dyingLight.png
Description
After you kill or sacrifice your Obsession, all other Survivors suffer from a permanent 19/22/25 % Action Speed penalty to Repairing, Healing, and Sabotaging.

While alive, the Obsession benefits from a permanent 38/44/50 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.


Change Log

Patch 3.2.0

  • Rework: Dying Light now gains a Token each time a Survivor is hooked that is not the Killer's Obsession and as long as the Obsession remains alive, all other Survivors will be affected by a penalty to their Repair, Healing and Sabotage speed. The Obsession on the other hand gains a boost to the speed of unhooking and healing other Survivors.


Statistics

Tokens Tier I Penalty Tier II Penalty Tier III Penalty Additional Notes
1 -2 % -2.5 % -3 % Hooked Non-Obsession Survivors 1 time.
2 -4 % -5 % -6 % Hooked Non-Obsession Survivors 2 times.
3 -6 % -7.5 % -9 % Hooked Non-Obsession Survivors 3 times.
4 -8 % -10 % -12 % Hooked Non-Obsession Survivors 4 times.
5 -10 % -12.5 % -15 % Hooked Non-Obsession Survivors 5 times.
6 -12 % -15 % -18 % Hooked Non-Obsession Survivors 6 times.
7 -14 % -17.5 % -21 % Hooked Non-Obsession Survivors 7 times.
8 -16 % -20 % -24 % Hooked Non-Obsession Survivors 8 times.
9 -18 % -22.5 % -27 % Hooked Non-Obsession Survivors 9 times.
10 -20 % -25 % -30 % Hooked Non-Obsession Survivors 10 times.
Only achievable if the Obsession switched to another Survivor before the 9th Hook.
11 -22 % -27.5 % -33 % Hooked Non-Obsession Survivors 11 times.
Only achievable if the Obsession switched to another Survivor before the 9th Hook.

Trivia

  • While it is possible to achieve a large number of Tokens in cases of the Obsession switching between Survivors, the practical effect of 11 Tokens is non-existent, as it would only apply to the Obsession as the last remaining Survivor, which is unaffected by the Penalty in the first place.