Diversion

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Diversion is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to Adam FrancisSurvivorAdam.pngSurvivorAdam.pngSurvivorAdam.png.
Prestige Adam Francis to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Diversion for all other Characters.

Icon
IconPerks diversion.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
After staying in the Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png without being chased for 30/25/20 seconds, Diversion activates.
When Diversion is active, press the Active Ability button while crouched and motionless to throw a pebble in the direction you are facing:

Diversion deactivates after use.

"There's what is easy and then there's what is right. If you confuse the two, there's no telling what you become." — Adam Francis

History

Icon Tier I Tier II Tier III Description
IconPerks diversion.png 10 metres 15 metres 20 metres After being within the Killer's Terror Radius for 45 seconds, Diversion activates:
  • Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 10/15/20 metres from your location.

The distraction consists of the following:

  • Triggers a Loud Noise Notification.
  • Creates fake Scratch Marks.

Diversion deactivates after use and resets its timer.

Icon Tier I Tier II Tier III Description
IconPerks diversion.png 40 seconds 35 seconds 30 seconds After being within the Killer's Terror Radius for 40/35/30 seconds, Diversion activates:
  • Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location.

The distraction consists of the following:

  • Triggers a Loud Noise Notification.
  • Creates fake Scratch Marks.

Diversion deactivates after use and resets its timer.

Icon Tier I Tier II Tier III Description
IconPerks diversion.png 30 seconds 25 seconds 20 seconds After being within the Killer's Terror Radius for 30/25/20 seconds, Diversion activates:
  • Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location.

The distraction consists of the following:

  • Triggers a Loud Noise Notification.
  • Creates fake Scratch Marks.

Diversion deactivates after use and resets its timer.

Change Log

Patch 2.4.0

  • Buff: added the effect of creating fake Scratch MarksIconHelp scratchMarks.pngIconHelp scratchMarks.pngIconHelp scratchMarks.png at the location of where the pebble lands.

Patch 4.5.0

  • Buff: changed the distance of the Pebble-throw to be 20 metres across all Tiers.
  • Buff: reduced the Charge time from originally 45 seconds and made it a variable at 40/35/30 seconds per Tier.

Patch 8.2.0

  • Buff: reduced the Charge time from 40/35/30 seconds to 30/25/20 seconds.


Trivia

  • Lullabies do not give any progression towards Tokens.
    • Neither does a fake Terror Radius induced by MadnessIconStatusEffects madness.pngIconStatusEffects madness.pngIconStatusEffects madness.png when facing The DoctorIconHelpLoading doctor.pngIconHelpLoading doctor.pngIconHelpLoading doctor.png, which gives Diversion the added functionality of knowing whether you are inside his actual Terror Radius or not.
  • Diversion is often endearingly referred to as Pebble.
  • Thrown pebbles do not collide with walls, objects, props and other characters.
    • The landing zone spawning the Loud Noise notification and the Scratch Marks will therefore always be 20 metres away from the Perk user.
  • If used in combination with FixatedIconPerks fixated.pngIconPerks fixated.pngIconPerks fixated.png, the Perk user will be able to see the Scratch Marks created at the landing zone.
  • Diversion's timer does not activate if the Survivor is affected by the ObliviousIconStatusEffects oblivious.pngIconStatusEffects oblivious.pngIconStatusEffects oblivious.png Status Effect.

Video

Diversion from Survivor POV Diversion from Killer POV