Calm Spirit is a Unique Perk

belonging to Jake Park

.
Prestige Jake Park to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Calm Spirit for all other Characters.
History
Animals seem to trust you as they often stay calm in your presence.
- Prevents Crows from being alerted by your proximity and flying off, unless they are being stepped on.
- Suppresses the urge to scream from any cause at all times.
- Suppresses all noises related to unlocking Chests, and cleansing or blessing Totems.
- Reduces the Interaction speeds with Chests and Totems by 40/35/30 %.
Animals seem to trust you as they often stay calm in your presence.
- Reduces the chances of Crows being alerted by your proximity and flying off by 80/90/100 %, unless they are being stepped on.
- Suppresses the urge to scream from any cause at all times.
Animals seem to trust you as they often stay calm in your presence.
- Reduces the chances of Crows being alerted by your proximity and flying off by 80/90/100 %, unless they are being stepped on.
- Suppresses the urge to scream from Killer Powers or getting hit at all times.
Animals seem to trust you as they often stay calm in your presence.
- Reduces the chances of Crows being alerted by your proximity and flying off by 80/90/100 %, unless they are being stepped on.
Animals seem to trust you as they often stay calm in your presence.
- Reduces the chances of Crows being alerted by your proximity and flying off by 70/80/95 %, unless they are being stepped on.
Change Log
- Buff: increased the percentages from 70/80/95 % to 80/90/100 %.
- Buff: added a secondary effect that suppresses the urge to scream from Killer Powers or being hit.
- Buff: extended the secondary effect to apply to screams caused by any means.
- Buff: adjusted the primary effect from a variable 80/90/100 % to an effective -100 % across all Tiers.
- Buff: added a tertiary effect that suppresses all noises related to interacting with Chests or Totems.
- Nerf: added a quaternary effect that reduces the Action speeds of those interactions by 40/35/30 %.
- This effect acts as a trade-off for the noise and scream suppression.
Calculations
Unlocking Chests
- Chests require inputting 10 Charges at a default rate of 1 c/s in order to be unlocked.
Perk Tier |
Action speed |
Action duration
|
Default
|
1 c/s |
10 seconds
|
Tier I
|
0.6 c/s (1 - 0.4) |
~16.66 seconds
|
Tier II
|
0.65 c/s (1 - 0.35) |
~15.38 seconds
|
Tier III
|
0.7 c/s (1 - 0.3) |
~14.29 seconds
|
Cleansing Hex / Blessing Dull Totems
- Hex Totems require inputting 14 Charges at a default rate of 1 c/s in order to be cleansed, whereas Dull Totems require the same values to be blessed.
Perk Tier |
Action speed |
Action duration
|
Default
|
1 c/s |
14 seconds
|
Tier I
|
0.6 c/s (1 - 0.4) |
~23.33 seconds
|
Tier II
|
0.65 c/s (1 - 0.35) |
~21.54 seconds
|
Tier III
|
0.7 c/s (1 - 0.3) |
20 seconds
|
Blessing Hex Totems
- Hex Totems require inputting 14 Charges at a default rate of 0.5 c/s in order to be blessed.
Perk Tier |
Action speed |
Action duration
|
Default
|
0.5 c/s |
28 seconds
|
Tier I
|
0.3 c/s ((1 - 0.5) * (1 - 0.4)) |
~46.66 seconds
|
Tier II
|
0.325 c/s ((1 - 0.5) * (1 - 0.35)) |
~43.08 seconds
|
Tier III
|
0.35 c/s ((1 - 0.5) * (1 - 0.3)) |
40 seconds
|
Trivia
- Calm Spirit not only suppresses the urge to scream when Survivors are injured by an attack, but also from any outside effects, such as Perks.
- While Crows


will not be disturbed when in close proximity to them, physically coming into contact with them will still scare them off, possibly alerting a nearby Killer.
Flavour Text
- On the Developer's original website, Calm Spirit was featured with the following flavour text: "Come here little friend, I won't hurt you."
Video
Calm Spirit equipped
|
Hitting a Survivor |
Hooking a Survivor |
Scaring Crows
|
|
|
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Without Calm Spirit
|
Hitting a Survivor
|
Hooking a Survivor
|
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