Built to Last

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Built to Last is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to Felix RichterSurvivorFelix.pngSurvivorFelix.pngSurvivorFelix.png.
Prestige Felix Richter to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Built to Last for all other Characters.

Icon
IconPerks builtToLast.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
You know how to get the most out of your tools.

Hiding inside a LockerIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png for 14/13/12 seconds while carrying a depleted ItemIconHelp items.pngIconHelp items.pngIconHelp items.png has the following effect:

  • First use: Recharges the Item to 99 %.
  • Second use: Recharges the Item to 66 %.
  • Third use: Recharges the Item to 33 %.
Built to Last is disabled for the remainder of the Trial after the third use.

"Architecture is the soul of civilisation." — Felix Richter


History

Icon
IconPerks builtToLast.png
Description
You know how to get the most out of your tools.

Hiding inside a Locker for 14/13/12 seconds while carrying a depleted Item has the following effect:

  • First use: Recharges the Item to 99 %.
  • Second use: Recharges the Item to 66 %.
  • Third use: Recharges the Item to 33 %.
Built to Last is disabled for the remainder of the Trial after the third use.

Icon
IconPerks builtToLast.png
Description
You know how to get the most out of your tools.

Once per Trial after 10 seconds of depleting an Item, Built to Last activates:

  • Recharges the Item to 30/40/50 %.
Built to Last is disabled for the remainder of the Trial after use.


Change Log

Patch 5.3.0

  • Rework: now refills an Item multiple times per Trial, given that the owner hides inside a Locker for a certain amount of time, with the effect diminishing after each use.


Audio Cue

The following sound plays upon activating Built to Last:


Video

First Refill (99 %) Second Refill (66 %) Third Refill (33 %)