Blood Rush

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For the Event of the same name, click here.

Blood Rush is a Unique PerkIconHelp perks.pngIconHelp perks.pngIconHelp perks.png belonging to Renato LyraSurvivorRenato.pngSurvivorRenato.pngSurvivorRenato.png.
Prestige Renato Lyra to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Blood Rush for all other Characters.

Icon
IconPerks bloodRush.png
Cost
2,500
IconHelp bloodpoints.png
3,250
IconHelp bloodpoints.png
4,000
IconHelp bloodpoints.png
Description
Your mind and body are honed for great feats, allowing you to push through with extra effort when necessary.

After unhooking yourself or being unhooked, Blood Rush activates for 40/50/60 seconds:

  • Press the Active Ability button to instantly recover from the ExhaustedIconStatusEffects exhausted.pngIconStatusEffects exhausted.pngIconStatusEffects exhausted.png Status Effect.
Blood Rush is deactivated after use or performing a Conspicuous Action.
Blood Rush is disabled for the remainder of the Trial once the Exit GatesIconHelp exitGates.pngIconHelp exitGates.pngIconHelp exitGates.png are powered.

"Just gotta... push through!" — Renato Lyra


History

Icon
IconPerks bloodRush.png
Description
Your mind and body are honed for great feats, allowing you to push through with extra effort when necessary.

After unhooking yourself or being unhooked, Blood Rush activates for 40/50/60 seconds.
Press the Active Ability button for the following effect:

  • Instantly recover from the Exhausted Status Effect.
Blood Rush is deactivated after use or performing a Conspicuous Action.
Blood Rush is disabled for the remainder of the Trial once the Exit Gates are powered.

Icon
IconPerks bloodRush.png
Description
Your mind and body are honed for great feats, allowing you to push through with extra effort when necessary.

After accruing 2 Hook Stages, Blood Rush activates.
While healthy and running, press the Active Ability button for the following effects:

  • Instantly recover from the Exhausted Status Effect.
  • Causes you to temporarily lose 1 Health State and suffer from the Broken Status Effect for 28/24/20 seconds while you are automatically healing back to full health.
    • Taking damage cancels the Healing effect.
Blood Rush is disabled for the remainder of the Trial after use.


Change Log

Patch 8.3.0

  • Rework: modified the Activation condition, the Perk now activates temporarily for 40/50/60 seconds after being unhooked instead of permanently after accruing 2 Hook States.
    • Buff: the Perk can now activate up to 2 times per Trial.
    • Buff: no longer causes the Perk User to temporarily lose a Health State and suffer from Broken Status Effect while being auto-healed.
    • Quality of Life: no longer requires the Perk User to be running to activate.
    • Nerf: performing a Conspicuous Action now causes the Perk to deactivate.
    • Nerf: powering the Exit Gates now disables the Perk for the remainder of the Trial.


Audio Cue


Trivia

  • Blood Rush cannot counter a permanent Exhausted Status Effect, such as is incurred by the Slow-Release ToxinIconAddon slow-ReleaseToxin.pngIconAddon slow-ReleaseToxin.pngIconAddon slow-ReleaseToxin.png Add-on.