Blindness

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IconStatusEffects vision.png

Blindness is a Status Effect featured in Dead by DaylightIconHelp DBDlogo.pngIconHelp DBDlogo.pngIconHelp DBDlogo.png that can be applied to both the KillerIconHelpLoading killer.pngIconHelpLoading killer.pngIconHelpLoading killer.png and SurvivorsIconHelpLoading survivor.pngIconHelpLoading survivor.pngIconHelpLoading survivor.png.


Mechanic

The Blindness Status Effect is a debuffing effect applied by various Unlockables and some Props.

It suppresses the Aura-reading abilities of the affected Player, with the exception of certain essential abilities which are usually related to objects located in the environment tied to the Killer's Power.

The effect also does not affect Aura-like highlights (e.g. Survivors when Stalking, Players during Nightfall)

Exemptions

The following Aura-reading abilities are exempt from Blindness and are still revealed to Players suffering from the effect:

All Players

Killers

  • The TrapperIconHelpLoading trapper.pngIconHelpLoading trapper.pngIconHelpLoading trapper.png: placed Bear Traps
  • The HagIconHelpLoading hag.pngIconHelpLoading hag.pngIconHelpLoading hag.png: placed Phantasm Traps
  • The DoctorIconHelpLoading doctor.pngIconHelpLoading doctor.pngIconHelpLoading doctor.png: Illusionary Doctors
  • The HuntressIconHelpLoading huntress.pngIconHelpLoading huntress.pngIconHelpLoading huntress.png: Hunting Hatchets in Lockers
  • The NightmareIconHelpLoading nightmare.pngIconHelpLoading nightmare.pngIconHelpLoading nightmare.png: placed Dream Traps
    • It should be noted that while The Nightmare is unable to read the Aura of Generators he could teleport to while affected by Blindness, he can still see the Teleportation Marker hovering above their location and teleport to them normally.
  • The PlagueIconHelpLoading plague.pngIconHelpLoading plague.pngIconHelpLoading plague.png: corrupt Pools of Devotion
  • The DemogorgonIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.pngIconHelpLoading demogorgon.png: placed Portals
  • The OniIconHelpLoading oni.pngIconHelpLoading oni.pngIconHelpLoading oni.png: Blood Orbs left by injured Survivors
  • The ExecutionerIconHelpLoading wales.pngIconHelpLoading wales.pngIconHelpLoading wales.png: placed Torment Trails
  • The TwinsIconHelpLoading twins.pngIconHelpLoading twins.pngIconHelpLoading twins.png: the other Sibling
  • The TricksterIconHelpLoading trickster.pngIconHelpLoading trickster.pngIconHelpLoading trickster.png: Knives in Lockers
  • The NemesisIconHelpLoading nemesis.pngIconHelpLoading nemesis.pngIconHelpLoading nemesis.png: Zombies
  • The CenobiteIconHelpLoading cenobite.pngIconHelpLoading cenobite.pngIconHelpLoading cenobite.png: the Lament Configuration when using Chatterer's ToothIconAddon chatterersTooth.pngIconAddon chatterersTooth.pngIconAddon chatterersTooth.png.
  • The ArtistIconHelpLoading artist.pngIconHelpLoading artist.pngIconHelpLoading artist.png: placed Dire Crows and Swarms
  • The OnryōIconHelpLoading onryo.pngIconHelpLoading onryo.pngIconHelpLoading onryo.png: active TVs
  • The DredgeIconHelpLoading dredge.pngIconHelpLoading dredge.pngIconHelpLoading dredge.png: Lockers and The Remnant
  • The KnightIconHelpLoading knight.pngIconHelpLoading knight.pngIconHelpLoading knight.png: summoned Guards
  • The Skull MerchantIconHelpLoading skullMerchant.pngIconHelpLoading skullMerchant.pngIconHelpLoading skullMerchant.png: placed Drones
  • The XenomorphIconHelpLoading xenomorph.pngIconHelpLoading xenomorph.pngIconHelpLoading xenomorph.png: Control Stations and placed Remote Flame Turrets when being fired at or using Cereal RationsIconAddon cerealRations.pngIconAddon cerealRations.pngIconAddon cerealRations.png
  • The UnknownIconHelpLoading unknown.pngIconHelpLoading unknown.pngIconHelpLoading unknown.png: placed Hallucinations
  • The LichIconHelpLoading lich.pngIconHelpLoading lich.pngIconHelpLoading lich.png: Flying Entities, Mage Hand and Dispelling Sphere
  • The Dark LordKillerDracula.pngKillerDracula.pngKillerDracula.png: Scent Orbs left by Survivors
    • Similar to The Nightmare with Generators, The Dark Lord is unable to read the Aura of Windows he could teleport to while affected by Blindness, though he can still see the Teleportation Marker hovering above their location and teleport to them normally.

Survivors


Unlockables

The following Unlockables interact with the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect:

Add-ons

IconAddon amanitaToxin.png
Amanita Toxin A toxin from the Amanita mushroom, applied to the Hatchet's blade.
It numbs the mind.
  • Survivors hit by Hatchets suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds.


IconAddon high-PowerFloodlight.png
High-Power Floodlight A sudden and overwhelming light that discombobulates anyone foolish enough to approach.
  • Claw-Trapped Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.


IconAddon smileyFacePin.png
Smiley Face Pin A friendly looking, bright yellow button used as a sarcastic statement.
  • Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds after mending themselves.


IconAddon blindWarrior-Mud.png
"Blind Warrior" - Mud The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the bell.
  • Survivors hit with a Surprise Attack suffer from the BlindnessIconStatusEffects vision.png Status Effect for 60 seconds.


IconAddon babyTeeth.png
Baby Teeth Two teeth that Victor lost long ago.
They are unusually sharp.
  • Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 30 seconds after removing Victor.


IconAddon brettsCap.png
Brett's Cap This Nostromo ballcap was fashionable, but severely limited his vertical field of vision.

Whenever a Remote Flame TurretIconItems remoteFlameTurret.pngIconItems remoteFlameTurret.pngIconItems remoteFlameTurret.png is destroyed by any means, it triggers the following effect:

  • Causes all Survivors within 16 metres of its location to suffer from the BlindnessIconStatusEffects vision.png Status Effect for 25 seconds.
IconAddon crematedRemains.png
Cremated Remains After extracting the other colonists' DNA, he burned their remains.
  • Slipstreamed Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.


IconAddon faceMask.png
Face Mask A modification to the Reverse Bear Trap:
The heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
  • Survivors caught in a Reverse Bear Trap suffer permanently from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.


IconAddon keroseneCan.png
Kerosene Can A thin and clear combustible liquid which numbs the mind when inhaled.
  • Survivors affected by Intoxication suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 30 seconds.


IconAddon seaSoakedCloth.png
Sea-Soaked Cloth The hood worn by the mysterious figure in the tape.
Makes those near it unable to trust what they see.
  • Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect when within 8 metres of powered TVsIconHelp tv.pngIconHelp tv.pngIconHelp tv.png.
    • This effect lingers for 7 seconds after turning off a TV.


IconAddon yoichisFishingNet.png
Yoichi's Fishing Net The net Yoichi used while fishing with his grandfather.
A reminder that death comes to us all.
  • Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect after acquiring at least 4 Stacks of Condemned.


IconAddon brassCaseLighter.png
Brass Case Lighter A lighter used to ignite trouble.
  • Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect while closing Portals.
    • This effect lingers for 60 seconds.

"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory

IconAddon darkestInk.png
Darkest Ink An unnatural ink, so wretched and dark that it seems to pull in light around it.
  • Swarmed Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.
    • This effect lingers for 15 seconds after repelling the Swarm.


IconAddon grimIronMask.png
Grim Iron Mask No method of torture was too base for Guardia Compagnia.
Pain and humiliation went hand-in-hand.
  • Survivors detected by a Guard during the Patrol Phase suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 75 seconds.


IconAddon maidenMedallion.png
Maiden Medallion A medallion depicting a beautiful maiden.
Its purpose was unknown for many years.
  • Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds when they reach Critical Infection.


IconAddon homemadeMask.png
Homemade Mask The killer had made the mask in the shed in his backyard, where he would bring the others when the sun went down.
  • Survivors successfully performing the Dispel interaction on a Hallucination suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds.


IconAddon kavanaghsLastBreath.png
Kavanagh's Last Breath A powerful last breath snatched from the asylum orderly Harvey Kavanagh, also known as the "Fat Orderly".
In the hands of The Nurse, it wobbles with intensity.
  • When succumbing to Fatigue, all Survivors within 8 metres of your location suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds.


IconAddon rustColoredEgg.png
Rust-Coloured Egg An old-looking egg, coloured reddish orange, about the size of a quail's egg.
  • Injured Survivors suffer from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 60 seconds when affected by Torment.

"James... you made me happy." — Maria

IconAddon tillingBlade.png
Tilling Blade The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season.

"Like a predatory beast, it can smell and track blood."

Glyphs

IconProp blueGlyph.png Blue Glyphs

Perks

Hex: The Third Seal Hex: The Third Seal A Hex that hinders the Survivors' Aura-reading abilities.

The last 2/3/4 Survivors you hit with a Basic or Special Attack suffer permanently from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect.
All effects of the Hex Perk persist until its Hex TotemIconStatusEffects cursed.pngIconStatusEffects cursed.pngIconStatusEffects cursed.png is cleansed or blessed.

"She touched your skin, you bear the witch's mark!"

Mindbreaker Mindbreaker Your distressing presence drains and weakens your prey.

All SurvivorsIconHelpLoading survivor.pngIconHelpLoading survivor.pngIconHelpLoading survivor.png repairing a GeneratorIconHelpLoading generators.pngIconHelpLoading generators.pngIconHelpLoading generators.png suffer from the following afflictions:

  • Incurs the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png and ExhaustedIconStatusEffects exhausted.pngIconStatusEffects exhausted.pngIconStatusEffects exhausted.png Status Effects for the duration of the Repair action.
    • If a Survivor was already suffering from Exhausted prior to Mindbreaker affecting them, the Status Effect's timer will be paused and not recover for the duration of the Repair action.
    • Both Status Effects linger for another 3/4/5 seconds after a Survivor stops repairing.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory
Residual Manifest Residual Manifest A lifetime of chasing the darkness has taught you that the best disinfectant is light.
  • After a successful Killer Blind, the Killer suffers from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png Status Effect for 20/25/30 seconds.
  • Residual Manifest grants the ability to rummage through an opened ChestIconHelp chests.pngIconHelp chests.pngIconHelp chests.png once per Trial and will guarantee a basic FlashlightIconItems flashlight.pngIconItems flashlight.pngIconItems flashlight.png.

"I'll never see what Haddie sees. But so long as I'm with her, I know I'm safe." — Jordan Rois, Ravages of the Abyss Episode 5

Septic Touch Septic Touch The Land of the Shadows subsumes all. Healing only delays the inevitable.
  • Whenever a Survivor performs a Healing action while they are inside your Terror RadiusIconHelp terrorRadius.pngIconHelp terrorRadius.pngIconHelp terrorRadius.png, that Survivor suffers from the BlindnessIconStatusEffects vision.pngIconStatusEffects vision.pngIconStatusEffects vision.png and ExhaustedIconStatusEffects exhausted.pngIconStatusEffects exhausted.pngIconStatusEffects exhausted.png Status Effects
    • These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.

"Do not admit to fear, or pain, or doubt. These are the seeds from which darkness grows." — Otto Stamper

Ultimate Weapon Ultimate Weapon When they spot you, they know the end is near.

Opening a LockerIconHelp lockers.pngIconHelp lockers.pngIconHelp lockers.png causes all Survivors within 32 metres to suffer from the following effects:

  • Causes them to scream and reveal their location to you.
  • Inflicts the BlindnessIconStatusEffects vision.png Status Effect for 30 seconds.
Ultimate Weapon has a cool-down of 80/70/60 seconds.

"I can't lie to you about your chances, but... you have my sympathies." — Ash

Vigil Vigil You look over your friends even in dire situations.

Vigil extends its effect to all Survivors within 16 metres of your location and lingers for 15 seconds.

"I am gonna be here when you wake up. You are gonna make it." — Quentin Smith

Props

IconHelp lockers.png Lockers
IconHelp snowman.png Snowmen


Trivia

  • Blindness is often confused with the blindness effect applied by FlashlightsIconItems flashlight.pngIconItems flashlight.pngIconItems flashlight.png and the likes by inexperienced Players, but they are not the same thing.