Blast Mine is a UniquePerk belonging to Jill Valentine. Prestige Jill Valentine to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Blast Mine for all other Characters.
Icon
Cost
2,500
3,250
4,000
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Generators for a total of 40 %, Blast Mine activates:
Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
"You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" — Jill Valentine
When direct combat is not an option, you still find ways to strike back.
After repairing Error for a total of 40 %, Blast Mine activates:
Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
Icon
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Error for a total of 50 %, Blast Mine activates:
Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
Icon
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Error for a total of 50 %, Blast Mine activates:
Press the Active Ability button after repairing any Generator for an additional 3 seconds to install a Trap, which stays active for 100/110/120seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
Icon
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Error for a total of 50 %, Blast Mine activates:
Press the Active Ability button after repairing any Generator for an additional 3 seconds to install a Trap, which stays active for 40/45/50seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
Icon
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Error for a total of 66 %, Blast Mine activates:
Press the Active Ability button after repairing any Generator for an additional 3 seconds to install a Trap, which stays active for 35/40/45seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
Icon
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Error for a total of 66 %, Blast Mine activates:
Press the Active Ability button after repairing any Generator for an additional 3 seconds to install a Trap, which stays active for 35/40/45seconds.
When the Killer damages the Trapped Generator, its Trap explodes half-way through:
Stuns the Killer for 4 seconds.
Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully, but stays active should the timer run out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
QoL: when the Perk is active, its Trap can now be placed while standing near a Generator that has partial Progression and no longer requires repairing it for a few seconds.